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No Man's Sky Spoiler Thread

Watching the stream i can already see i will love this game, i will definetely be exploring planets more rather then just quickly hopping from one to the next.

Also love the travel times between planets . Cant wait to explore.
 
Oh my god that view of the sun over the planet's horizon while he was cresting the atmosphere.

mLP2h2f.gif
 
I know there's a lot going on but that pop in totally takes me out of it. Unless the big "thing" is that your character is inside a simulation/program or some other reason to legitimize/justify the pop in, I can see it getting old fast.
 
Seriously that music is giving me an eargasm. 65days is the perfect fit for this. And that procedural ambient music when roaming is working out brilliantly. 10/10 for the sound design.

The soundtrack is really nice. I hope there'll be an OST in some form, I dont know the details. My opinion on the gameplay hasnt changed after viewing the stream for a bit but the music is incredibly nice.
 
Watching the stream i can already see i will love this game, i will definetely be exploring planets more rather then just quickly hopping from one to the next.

Also love the travel times between planets . Cant wait to explore.

For me it creates kind of the opposite effects. Planets are clearly single-biome, so there's little point to going deep into exploring individual planets as they'll clearly be pretty repetitive. Or, at least, most of them will be.
 
*hugs newly-acquired GTX 1070*

I didn't catch the pop-in issues, but I sincerely hope and expect PC to not have them. I was planning to wait on this game until a Steam Sale, but tempted to pick it up near launch..
 
That crashed ship bullshit was really uneventful lol. I guess that's the problem when everything is procedural. There looks to be a lot of random crap to pick up, seems to be what you're mostly doing in the game. I don't think this is for me.
 
You cant actually fix the crashed ship and fly it away? It was there just for blueprints?

Also, the upgrades are actually boring. Faster Reloading! Slightly more damage! Overheats a little slower! Reminds me of old WoW talent trees lol.
 
*hugs newly-acquired GTX 1070*

I didn't catch the pop-in issues, but I sincerely hope and expect PC to not have them. I was planning to wait on this game until a Steam Sale, but tempted to pick it up near launch..

Yeah - it's when you're flying above the surface. To be fair, I see that in other open world games. Maybe not as much, but then they aren't planet sized. I don't find it problematic given what the game is doing but I guess YMMV.
 
I've been avoiding this thread and spoilers after the 26 min video (and it seems there's a second streamer now?), but I've been interested if there's been some info on this (quoting myself from the other thread):
So I haven't been following everything and am trying to avoid the reddit threads altogether, but has the guy mentioned anything about flight mechanics, is there an invisible bubble you have to penetrate by boosting to enter/leave the atmosphere, has he tried flying slowly at different altitudes etc? Is there a gravitational pull that drags you towards the ground if you're hovering/moving slowly/with the engines off when in atmosphere? Also, is space flight entirely seamless, boosting between planets, I think I ran into a mention of "loading" somewhere which kinda surprised me?
 
I've been avoiding this thread and spoilers after the 26 min video (and it seems there's a second streamer now?), but I've been interested if there's been some info on this (quoting myself from the other thread):

No loading as far as I can see, everything is seamless so far. There appears to be a bit of an atmospheric bubble - but I don't remember seeing it on the more barren world, so maybe it's an atmospheric thing. There's a fair amount of draw-in as you approach the surface.
 
The video dude is kinda dumb. He's ignored a zillion prompts with PRESS TRIANGLE TO TRANSFER FROM YOUR INVENTORY TO YOUR SHIP and instead decided to discard stuff from his inventory when he ran out of space.

Also, inventory space seems pretty limited, even if you count the "deactivated" squares. Hope you can expand it significantly.

gotta collect enough skulltulas.
 
"Inventory full" is going to be my favorite song.
Explore the galaxy, manage your backpack.

Every backpack procedural.


I think thats one thing that will eventually annoy me, lots of inventory management, hated it in fallout 4 and this seems even more restricted
 
So far we seen a lot of animals quite shocked at that.

Yes - most worlds have them it would appear. Although one didn't. But then both playthroughs have been the same galaxy so no-one knows what it's like beyond that. maybe it's a beginners thing? Although 35hrs per galaxy is a long time, I guess it depends how hardcore you want it to be. maybe there are some really inhospitable galaxies that make that 90/10 figure make more sense. I mean this galaxy is 180millionth of the whole universe, so who knows?
 
*hugs newly-acquired GTX 1070*

I didn't catch the pop-in issues, but I sincerely hope and expect PC to not have them. I was planning to wait on this game until a Steam Sale, but tempted to pick it up near launch..

Your CPU probably has more to do with the procedural pop-in than the GPU with this game.
 
Yes - most worlds have them it would appear. Although one didn't. But then both playthroughs have been the same galaxy so no-one knows what it's like beyond that. maybe it's a beginners thing? Although 35hrs per galaxy is a long time, I guess it depends how hardcore you want it to be. maybe there are some really inhospitable galaxies that make that 90/10 figure make more sense. I mean this galaxy is 180millionth of the whole universe, so who knows?

Like you said who really knows? No lies detected.
 
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