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No Man's Sky Spoiler Thread

To be fair the leaker said it could be "finished" in 10 hours and he spent 25 just mucking about
Don't sound like rushing to me

Pretty sure he said himself that after he started making loads of money from one specific lore item he just upgraded all his gear and flew for the centre. He still spent a bit of time mucking around, but at 30 hours he said he'd get to the center in one night. And he did.

'Only 30 hours? ONLY frigin' 30 hours?'

Are you lot for real?

I know ( ._.)
 
I had a somewhat proper grasp of what this game is but find myself growing increasingly less interested. I love the idea of exploration and survival but at a certain point why am I doing this? The stuff I find and name probably won't be seen by many. Everything is procedurally generated which is fine but at a certain point it kind of sucks seeing the same stuff pop up over and over from planet to planet on these streams.

I know Rust-like survival games are overdone and hardly any of them are good but I can't help but think something more along those lines would make this game something special. I don't know. I'm just thinking out loud. I hope it makes most of everyone happy.
 
This is why embargoes, NDAs, and street dates exist. One guy may adversely affect the sales of this game, and little of what he's said has been verified by anyone. He hasn't provided any independently verified proof of his claims, but "games journalists" will publish the story anyway. I can't wait for the Polygon/ Kotaku hit piece to follow. :/

What i learned from watching Dark Souls pre-release /leak streams is that those players are about as close to the truth as a trump campaign.
 
Of course, but it makes statements about game length meaningless. If your complaint is "when I play this game rushing towards the 'goal', it comes too soon", then I don't know what to tell you.

If the way you intend to play the game is to reach the centre of the galaxy and not to lose 20 hours on each and every planet then you're fully entitled to complain if it's too easy to reach that goal.

The same goes with a hypothetical lack of diversity if your main scope is to explore.

If you're meant to play the game the way you want, then you also can complain about it the way you want.
 
'Only 30 hours? ONLY frigin' 30 hours?'

Are you lot for real?

Hey dude, calm down. 30 hours can be disappointing for a game if it's supposed to last thousands of hours. If I bought an MMO and quit it in 30 hours I'd consider that to be a wasted purchase, for example.
 
I don't believe anyone ever said this game would have 'big hostile space beasts'.

Yes, some creatures are aggressive. Others won't come at you unless you attack them first.

Where are they? Probably on the millions of other planets none of the streamers chose to explore . Rather then racing to the centre why not go sideways and explore some planets .

You might just find the giant snake , or the massive Dinos or who knows what else .

Watched a lot of the stream last night , he basically just flew / landed / flew to next planet straight away etc

Yes there where waypoint markers but this is just the first few hours , and it doesn't mean you cant fly around and explore the planets more .

Where are those awesome portals you can walk through , the massive sentinels , the huge snake . They are out there somewhere and you may just find then if you go out and explore.
 
I don't think it's overhyped, just overpriced. $60 for this game seems high. It's too bad, the reviews are probably going to be savage due to the lack of value proposition here.

I'm curious, which games do you think are worth $60?

I'm personally willing to give it a chance if we are talking 60%+ meta, which I think is very generous. It just continuous to amaze the general lack of quality in the games Sony is pushing out there this gen compared to Microsoft.

And I'm sorry, what?
 
This is why embargoes, NDAs, and street dates exist. One guy may adversely affect the sales of this game, and little of what he's said has been verified by anyone. He hasn't provided any indepdently verified proof of his claims, but "games journalists" will publish the story anyway. I can't wait for the Polygon/ Kotaku hit piece to follow. :/

While taking this one guy's observations as gospel would be foolish (especially given the breadth of the game, and its procedural nature), there's nothing to verify as far as whether he has the game (he does) and has played it (he has).

I think it's far more likely this dude is wrong about some things, and working with a build that (hopefully) will see a patch at launch.

And really, this kind of thing happens with most games. A copy or two is out early, people stream until Twitch kills it, and longtime "fans" (I use the term somewhat derisively, given the furor over an unreleased game) freak the fuck out because Game X or Y isn't exactly what they imagined.

I know they won't or can't, but I really think the best thing that could be done is for SM or someone else from Hello Games to debunk anything the leaker has said that might be based on his experiences but either won't be that way for everyone (like amount of life on a planet) or is unintentional/a bug (like the overly-valued Atlas Stones).
 
I had a somewhat proper grasp of what this game is but find myself growing increasingly less interested. I love the idea of exploration and survival but at a certain point why am I doing this?

As far as we know there is a 'narrative' and an 'adventure' to be had - the game gives you objectives and things to do and there is a wider lore/situation.

It really does suck not seeing that much variation in the game worlds, though. Hopefully it's just because the streamer didn't explore that much and never really went out of his way to find weird planets. He also noted that he never found a 'paradise' planet (i.e. teeming with life) and that this does suggest they're only 1% of planets. Seems like way more than 10% are life-supporting, though.
 
Hey dude, calm down. 30 hours can be disappointing for a game if it's supposed to last thousands of hours. If I bought an MMO and quit it in 30 hours I'd consider that to be a wasted purchase, for example.

That's a ridiculous way of thinking. This game can be as long as you want it to be. 30 hours is absolutely fine. And this is from a 12 people studio.
 
If the way you intend to play the game is to reach the centre of the galaxy and not to lose 20 hours on each and every planet then you're fully entitled to complain if it's to easy to reach that goal.

The same goes with a hypothetical lack of diversity if your main scope is to explore.

If you're meant to play the game the way you want, then you also can complain about it the way you want.

You're "entitled" to complain, sure. But I'll stay say it's a ridiculous complaint, just as I would if you complained that the nonlinear Fallout 1 is too short because you can finish it in under an hour.
 
Hey dude, calm down. 30 hours can be disappointing for a game if it's supposed to last thousands of hours. If I bought an MMO and quit it in 30 hours I'd consider that to be a wasted purchase, for example.

From one extreme to the other. It's not 'supposed' to last any particular length of time. It depends entirely on how you want to play it, as Sean has stated many times. Some people who play as a trader or an explorer may well get hundreds of hours out of it, hell, some people MIGHT get thousands of hours out of it but they'll be people who like to play that way. For those who want to make a beeline for the centre they'll ONLY be playing it for 30 hours (or 35 or 40 or 45 depending on the route they take). The shame. Only 30 hours for $60?! What a rip off.
 
Hey dude, calm down. 30 hours can be disappointing for a game if it's supposed to last thousands of hours. If I bought an MMO and quit it in 30 hours I'd consider that to be a wasted purchase, for example.

Well, the leaker said he was rushing to the center. So 30 hours rushed i think its really good. A normal pace could be 40-50 easy. And that is exactly what Sean said about the average duration of a journey to the center.

And even if it only takes 30h to get to the center, the game doesn't force you to go there. You can be on the starting galaxy forever if you want and not get a LY closer to the center.
 
While taking this one guy's observations as gospel would be foolish (especially given the breadth of the game, and its procedural nature), there's nothing to verify as far as whether he has the game (he does) and has played it (he has).

I think it's far more likely this dude is wrong about some things, and working with a build that (hopefully) will see a patch at launch.

And really, this kind of thing happens with most games. A copy or two is out early, people stream until Twitch kills it, and longtime "fans" (I use the term somewhat derisively, given the furor over an unreleased game) freak the fuck out because Game X or Y isn't exactly what they imagined.

I know they won't or can't, but I really think the best thing that could be done is for SM or someone else from Hello Games to debunk anything the leaker has said that might be based on his experiences but either won't be that way for everyone (like amount of life on a planet) or is unintentional/a bug (like the overly-valued Atlas Stones).

Well, if an actual journalist was covering this story, you'd actually attempt to get an official response from SM or Hello Games before proceeding. It may also be reasonable to ask the leaker to provide screenshots of the issues in question. We have his word that the Atlas Stones exist and are an "intentional design decision." We have no screen shots of this, and no word from SM that it was overlooked or already addressed. This is the problem. And given how cagey the original seller of the game was, all of this is being done on a stolen copy of the game. It's really sad. I can't imagine how frustrated Sean is at this point.
 
The leaker who beat the game tried to take down a space station and was met with this on his radar, each point being a hostile.

Here's his comment on it:

Well I just had my first death...
Decided to try out attacking a Space Station.
Upgraded my Cannon with damage/cooldown (not fire rate as that seems to be bugged backwards right now) and outfitted the best shield upgrades (not convinced they're working, I seem to take the same damage with or without them) and attacked it.
Within a minute or so, my radar looked like this:
http://i.imgur.com/V8OtWUk.png
Every dot you see is a hostile.
Holy. Shit.
This is the first time while playing that I feel like Sean UNDERPLAYED the severity of how difficult taking one of these things down is going to be, good lord...


V8OtWUk.png

LOL, so much for it being a stroll through the park. In other words, if you want more tension and trouble, you can certainly find it.
 
No Man's Sky |OT| The princess* is on another planet.

*and everything else

You're "entitled" to complain, sure. But I'll stay say it's a ridiculous complaint, just as I would if you complained that the nonlinear Fallout 1 is too short because you can finish it in under an hour.

Ok. You don't understand how the same argument works for both positive and negative aspects. That's fine.
 
And really, this kind of thing happens with most games. A copy or two is out early, people stream until Twitch kills it, and longtime "fans" (I use the term somewhat derisively, given the furor over an unreleased game) freak the fuck out because Game X or Y isn't exactly what they imagined.

People made such terribly confusing assumptions about any of the souls games when they first come out, the collective brain fart was an abyss of stupidity that lingered for weeks coming from people who call themselves 'hardcore' gamers. I can only imagine what the most casual of gamers are gonna think before even playing the game.
 
It's a sandbox in the purest form. Its a make your own fun kind of game. I know a lot of people can't handle that kind of freedom. They need strict goals and being controlled. If that's you, well then this game isn't made for you, and that's okay. Not every game is made for everyone.

NMS is an open-ended sandbox hard sci-fi space exploration light-sim. Its never been claimed to be anything else.
 
Is Elite randomly generated, though?

My perception, which might be almost totally wrong, is that NMS' structure is a huge, sprawling randomly generated mess. So it will be fun for a good chunk of time, but get old very quickly due to repetition. I'm thinking 1980s RPGs with their weird, nonsensical randomly generated dungeons.

This kind of thing works well for an arcade priced title or multiplayer game, but is a tough pill to swallow otherwise. I'd be happy to eat crow, I was one of the people who fell in love with the initial unveil of the game. Definitely not a preorder friendly game though, in terms of being a guaranteed quality title.

Elite isn't randomly generated as far as I know but it has a lot of the same "problems" that people are "having" with No Man's Sky.

Space Stations all look the same, in Elite you can't even get out your ship.

Planets in Elite have pretty much nothing at all on them so they all seem similar.

I mean it's set in space and there is a lot of nothing there. The Galaxy in Elite is mapped out, you can fly to the centre if you want it will take you actual days and there is nothing there when you arrive.

Elite was born from the 80's though.

It's all about expectations, I don't see where anyone has been misled, this looks like a space game where you collect things and explore, there is no grand story behind it, it's not a curated experience.

I'm not sure it's even possible to create something the size of a galaxy without using random or procedural generation, it would take decades to individually design everything.

Modern open world games can take the best part of a decade to make and they usually consist of a landmass you can cross in a couple of hours at most.
 
As far as we know there is a 'narrative' and an 'adventure' to be had - the game gives you objectives and things to do and there is a wider lore/situation.

It really does suck not seeing that much variation in the game worlds, though. Hopefully it's just because the streamer didn't explore that much and never really went out of his way to find weird planets. He also noted that he never found a 'paradise' planet (i.e. teeming with life) and that this does suggest they're only 1% of planets. Seems like way more than 10% are life-supporting, though.

I'm anxious to see how much I can dig into the lore and such. That could very well make the game for me.

And yeah, I'm hoping it is just a situation of a small planet sampling from these streams.
 
I'm still waiting for reviews, but thumbs up to the guy who got the game and showing it off. I like some of the stuff and i dislike other things. My biggest worry, and why i'm not sure about how much i will play the game, is that the exploration seems kinda boring.

90% of what i wanted to do in this game is exploring, but nothing i have seen really seems to stand out to me. I think i would have liked fewer planets, but more interesting ones.

I will probably pick it up when it's cheaper or when there is a version with all the DLC that will prbably come. Like more interesting ship stuff, it seemed kinda weak in what i have heard.
 
To be fair the leaker said it could be "finished" in 10 hours and he spent 25 just mucking about
Don't sound like rushing to me

What's considered "not rushing" to one person is considered, "holy shit slow down dude," to someone else. It's typically a factor of how much time you have to play in a single sitting, honestly. I poopsock the ever living hell out of MMOs when they first come out but I genuinely don't consider it rushing--I just have 8-12 hours of uninterrupted (sans for... you know, bodily functions and eating) playtime in each sitting.

Overall I get the sense that the center is mainly there for people who want something to do; A traditional game-goal. If that's all you want, great! It's there for you to get.

For anyone that wants to focus on exploration and seeing wacky shit--that's there for you too. It's like every other survival game out there but there's an actual "end" to the game. That proposition sounds fantastic to me.
 
I'm curious, which games do you think are worth $60?

Well crafted multiplayer games. Long ass RPGs. Not much else.

And I'm sorry, what?

The average reviews on Microsoft releases vs. Sony releases LTD on the current machines are heavily in Microsoft's favor. Just a glance at meta will make it obvious, but feel free to avg them out. The only two Sony retail releases I have even enjoyed so far this gen are Bloodbourne and Uncharted. It's a literal ocean of junk otherwise. I did enjoy TLOU remaster, but that hardly counts as a new release.
 
LOL, so much for it being a stroll through the park. In other words, if you want more tension and trouble, you can certainly find it.

Yeah look at all that shit we don't know anything about. Can anyone else here give us a better understanding to what is happening? i am sure you have it all mapped out already you guys. Has anyone here already watched 30 hours of streams of people speedrunning or something? Those guys certainly don't plan on playing the game after watching that much.
 
I'm still waiting for reviews, but thumbs up to the guy who got the game and showing it off. I like some of the stuff and i dislike other things. My biggest worry, and why i'm not sure about how much i will play the game, is that the exploration seems kinda boring.

90% of what i wanted to do in this game is exploring, but nothing i have seen really seems to stand out to me. I think i would have liked fewer planets, but more interesting ones.

I will probably pick it up when it's cheaper or when there is a version with all the DLC that will prbably come. Like more interesting ship stuff, it seemed kinda weak in what i have heard.

Yeah, I really respect that the streamer spoiled some stuff but not loads of stuff - certainly far from everything he saw.

Regarding the rest of your points - yeah, let's see what reviews say first and foremost. I wouldn't be surprised if we see reviews sooner rather than later judging by the printed copies being out in the wild.
 
As far as we know there is a 'narrative' and an 'adventure' to be had - the game gives you objectives and things to do and there is a wider lore/situation.

Has there?, can you point me in the direction?, I assumed, from the leaked footage, the objectives were just to give the player a start, a tutorial if you like.

I thought it was pure sandbox, once the game has got you started, you're free to do what you want without the shackles of a narrative, you can stay on a planet for as long as you want, stay in the current galaxy for as long as you want, or proceed to the centre of the galaxy to get your next one.

Outside of the pure mechanics and the gameplay loop, I feel there is still so much we don't really know about this game!
 
What's considered "not rushing" to one person is considered, "holy shit slow down dude," to someone else. It's typically a factor of how much time you have to play in a single sitting, honestly.

Overall I get the sense that the center is mainly there for people who want something to do; A traditional game-goal. If that's all you want, great! It's there for you to get.

For anyone that wants to focus on exploration and seeing wacky shit--that's there for you too. It's like every other survival game out there but there's an actual "end" to the game. That proposition sounds fantastic to me.

Especially since the "end" seems to be the path to playing more, in a new galaxy. So if you're enamored with the game after however many hours it takes to get to the center, you can go off to a new galaxy (whether this is random or everyone moves to the next galaxy in some kind of order is still unknown, of course), and if you're done, then you're done and you "finished" the game.
 
This is why embargoes, NDAs, and street dates exist. One guy may adversely affect the sales of this game, and little of what he's said has been verified by anyone. He hasn't provided any independently verified proof of his claims, but "games journalists" will publish the story anyway. I can't wait for the Polygon/ Kotaku hit piece to follow. :/

if people decide not to buy a game based on whatever, they probably weren't going to like it anyway. and as much as fans would probably be pleased if people who don't like the game would be tricked/hyped into spending money on something they don't like, I'm glad those people are figuring it out early.

if you're worried about a company not being able to suck every sale out of people who are already wishy-washy on it, that's sad.
 
I had a somewhat proper grasp of what this game is but find myself growing increasingly less interested. I love the idea of exploration and survival but at a certain point why am I doing this? The stuff I find and name probably won't be seen by many. Everything is procedurally generated which is fine but at a certain point it kind of sucks seeing the same stuff pop up over and over from planet to planet on these streams.

I know Rust-like survival games are overdone and hardly any of them are good but I can't help but think something more along those lines would make this game something special. I don't know. I'm just thinking out loud. I hope it makes most of everyone happy.

I'm feeling much the same. Seems the game has a solid foundation, but lacks any real hooks.
 
It's a sandbox in the purest form. Its a make your own fun kind of game. I know a lot of people can't handle that kind of freedom. They need strict goals and being controlled. If that's you, well then this game isn't made for you, and that's okay. Not every game is made for everyone.

NMS is an open-ended sandbox hard sci-fi space exploration light-sim. Its never been claimed to be anything else.

Ah, this game is NOT for sheep then. Interesting. Woke Man's Sky.
 
hm, I knew I recognized the name of the guy who's giving his impressions. He was posting in the Dark Souls JPN release reddit a bunch almost exclusively regarding trophies and how to get them, shared a lot of info with him. I wonder if he dropped $1200 on the game mostly so he could be the first person in the world to platinum the game, just something to keep in mind regarding his playstyle on this first playthrough.
 
That's the problem with procedural content

No it's not. It's a problem with how this procedural engine is designed. See games like Spelunky which are procedurally generated but are fucking masterpieces, every second.

Also, you're basing that on one person's possibly rushed experience. Let's wait for reviews + launch.
 
if people decide not to buy a game based on whatever, they probably weren't going to like it anyway. and as much as fans would probably be pleased if people who don't like the game would be tricked/hyped into spending money on something they don't like, I'm glad those people are figuring it out early.

if you're worried about a company not being able to suck every sale out of people who are already wishy-washy on it, that's sad.

I have a problem with people being intentionally misinformed using a few posts on Reddit as a litmus test for a credible news story, just so their website can generate some clicks.

If this criticism was countered with an official word from SM or HG then I wouldn't take issue with it. It's called fair and balanced reporting.
 
I'm still waiting for reviews, but thumbs up to the guy who got the game and showing it off. I like some of the stuff and i dislike other things. My biggest worry, and why i'm not sure about how much i will play the game, is that the exploration seems kinda boring.

90% of what i wanted to do in this game is exploring, but nothing i have seen really seems to stand out to me. I think i would have liked fewer planets, but more interesting ones.

I will probably pick it up when it's cheaper or when there is a version with all the DLC that will prbably come. Like more interesting ship stuff, it seemed kinda weak in what i have heard.

Well the guy playing it said he was impressed with the variety and never felt bored landing on planets. Personally, from watching the streams I was fascinated with each new planet. But I guess everyone has their own bar, so it's all subjective.

Everyone seems impressed with the game when it's streaming, and then worries about it when it's not, lol.
 
No it's not. It's a problem with how this procedural engine is designed. See games like Spelunky which are procedurally generated but are fucking masterpieces, every second.

Also, you're basing that on one person's possibly rushed experience. Let's wait for reviews + launch.

What? A lot of Spelunky's levels can turn out to be super obnoxious. The big difference between that procedural generation and what appears to be No Man Sky's version is that Spelunky is primarily just generation using a handful of rules:

The exit must be reachable, there must be this variety of enemies, it must use these tilesets.

The levels can still be real shitty to play! Though I do agree that a more limited style of procedural generation tends to skew towards more interesting levels.

I have a problem with people being intentionally misinformed using a few posts on Reddit as a litmus test for a credible news story, just so their website can generate some clicks.

If this criticism was countered with an official word from SM or HG then I wouldn't take issue with it. It's called fair and balanced reporting.

Nobody is "reporting." It's just some dude on the internet who has a copy of the game. He's not getting paid to play it, he's probably not even interested in critiquing the game in a serious manner. Just tossin' his opinions into the wind like a crop-dusted fart.
 
'Only 30 hours? ONLY frigin' 30 hours?'

Are you lot for real?

So 30 hours for a game is now considered short. Got it.

It boggles the mind. Imagine taking your time and actually doing some hardcore exploring in order to find rare planets and such. That is where this game will shine. Hell, he is just now discovering some of the space combat and how easy it actually is to die when you go looking for trouble.
 
I have a problem with people being intentionally misinformed using a few posts on Reddit as a litmus test for a credible news story, just so their website can generate some clicks.

If this criticism was countered with an official word from SM or HG then I wouldn't take issue with it. It's called fair and balanced reporting.

no, it's called criticism. and hi, people trying to sell you things don't have your best interests in mind either.
 
Any word on Saturn-like planets? I haven't seen any on the streams, has the leaker said anything? I really want to see one!
 
It boggles the mind. Imagine taking your time and actually doing some hardcore exploring in order to find rare planets and such. That is where this game will shine. Hell, he is just now discovering some of the space combat and how easy it actually is to die when you go looking for trouble.

Hell where are the people who go out and kill everyone and everything in Elder Scrolls games? Why aren't those guys going through that simple strategy here? Oh it's hard? I wouldn't know because i am not currently playing it myself.
 
Nobody is "reporting." It's just some dude on the internet who has a copy of the game. He's not getting paid to play it, he's probably not even interested in critiquing the game in a serious manner. Just tossin' his opinions into the wind like a crop-dusted fart.

Someone is reporting, you missed the article posted in a previous page that's based on the leaker's Reddit posts.
 
Hey dude, calm down. 30 hours can be disappointing for a game if it's supposed to last thousands of hours. If I bought an MMO and quit it in 30 hours I'd consider that to be a wasted purchase, for example.

It's 30-40 hours to the centre of the first galaxy, the guy said the game appears practically endless.

Which is either too short for some, or too long for some, given they want to get out of the starter galaxy everyone plays and discover their own - depends who you listen to.
 
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