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No Man's Sky Spoiler Thread

I think we just have to wait for someone to get to the right planet. I saw a planet covered with red vegetation for the first time today, which gives me confidence that red grass is out there as well. I bet the same exists for trees. If you see a few trees on one planet, there might be another with an entire forest.

Yes, I saw that too. Really beautiful.

I don't mind that in 30 planets I only find 1 or 2 like the one I described.

Only thing I'm worried is that they have cut that from the game.
 
I must admit, having life on every planet is a little disappointing. Kinda feels like that the moment you find life should a special moment. The 90% of barren planets figure was a little much but I feel like they pushed too far in the other direction.
 
I must admit, having life on every planet is a little disappointing. Kinda feels like that the moment you find life should a special moment. The 90% of barren planets figure was a little much but I feel like they pushed too far in the other direction.

For what it's worth I've come across a few planets that I didn't find life on. I didn't exactly look very hard but nothing really came out when I got there.
 
I must admit, having life on every planet is a little disappointing. Kinda feels like that the moment you find life should a special moment. The 90% of barren planets figure was a little much but I feel like they pushed too far in the other direction.

Well, the wildlife discovery is pretty much the entire game, so having 90% of planets being barren would give you nothing to do except for mining. But even then, you would be mining to stay alive on a planet with nothing to do. I think 90% of planets should have life, but only small animals and not a lot of plants. The other 10% should be those "holy shit" planets that you want to stay on. I think that is a better ratio/game.
 
Well, the wildlife discovery is pretty much the entire game, so having 90% of planets being barren would give you nothing to do except for mining. But even then, you would be mining to stay alive on a planet with nothing to do. I think 90% of planets should have life, but only small animals and not a lot of plants. The other 10% should be those "holy shit" planets that you want to stay on. I think that is a better ratio/game.

Having life on EVERY planet is way over kill, unrealistic, and ruins the magic of the wildlife because I know no matter what planet I land on they will always be there. Mining is a much larger part of this game then the wildlife, as you must mine to make progress in the game and that is not the case for discovering fauna/flora. I think it should be 30% of planets have basic life while 10% are the super lush planets, leaving 60% of planets being complexity dead.
 
One thing that's been worrying me.

One some trailersvideos they showed planets with areas surrounded by huge trees and vegetation. Like forests or at least small forests.

Yet I still haven't seen that on any of the streams.

Any of you saw anything like that?

Edit: In example this video: https://www.youtube.com/watch?v=nLtmEjqzg7M

As soon as the player gets out of the cave.
I feel the same and am quite confident that it's been cut. Performance issues or maybe the larger animals didn't behave properly with the different building and terrain parameters.
It's a real shame as the first two trailers are definitely the best.
 
One thing that's been worrying me.

One some trailers\videos they showed planets with areas surrounded by huge trees and vegetation. Like forests or at least small forests.

Yet I still haven't seen that on any of the streams.

Any of you saw anything like that?

Edit: In example this video: https://www.youtube.com/watch?v=nLtmEjqzg7M

As soon as the player gets out of the cave.

I've definitely seen a couple of planets with crazy amounts of lush grass. I want to say I've seen some sparse forests, but nothing really dense yet.
 
I feel the same and am quite confident that it's been cut. Performance issues or maybe the larger animals didn't behave properly with the different building and terrain parameters.
It's a real shame as the first two trailers are definitely the best.

Really hope that's not the case.

If I ever find a planet like that I will be REALLY happy.
 
One thing that's been worrying me.

One some trailers\videos they showed planets with areas surrounded by huge trees and vegetation. Like forests or at least small forests.

Yet I still haven't seen that on any of the streams.

Any of you saw anything like that?

Edit: In example this video: https://www.youtube.com/watch?v=nLtmEjqzg7M

As soon as the player gets out of the cave.

the ships flying over the player on the planet..... thats not in the game either is it ?
The players ship engine rotating ? high flora and fauna density as shown ? Is anything in that trailer actually in the game ?
 
the ships flying over the player on the planet..... thats not in the game either is it ?
The players ship engine rotating ? high flora and fauna density as shown ? Is anything in that trailer actually in the game ?

I have watched maybe 30-40 minutes of the streams. Ships flying overhead seems pretty common. I haven't noticed engine rotation. I have seen dense grass and short trees. Nothing like the forests in early trailers. I have also seen families of animals (adult and baby sizes congregating), and groups of five to six animals, but nothibg like a herd of stegosauruses.
 
I have watched maybe 30-40 minutes of the streams. Ships flying overhead seems pretty common. I haven't noticed engine rotation. I have seen dense grass and short trees. Nothing like the forests in early trailers. I have also seen families of animals (adult and baby sizes congregating), and groups of five to six animals, but nothibg like a herd of stegosauruses.

oh yeah ? never seen any yet. then again I havent seen space combat either. Would be cool if you could shoot them from the ground.
 
I have watched maybe 30-40 minutes of the streams. Ships flying overhead seems pretty common. I haven't noticed engine rotation. I have seen dense grass and short trees. Nothing like the forests in early trailers. I have also seen families of animals (adult and baby sizes congregating), and groups of five to six animals, but nothibg like a herd of stegosauruses.

I think the issue we are going to see is how most common worlds relate to cherry-picked ones HG used in trailers. Those worlds may be more close to the one-in-a-million boat than the 10% of worlds boat and I'm sure that will end up being a negative for some gamers and possibly reviewers.
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

Yup. Better not buy or play the game then. You'll only be setting yourself up for more concern.
 
I think the issue we are going to see is how most common worlds relate to cherry-picked ones HG used in trailers. Those worlds may be more close to the one-in-a-million boat than the 10% of worlds boat and I'm sure that will end up being a negative for some gamers and possibly reviewers.

I'm ok with that.

As long as they exist and some player shares that with us, even if I don't find them (or have an hard time finding) it's cool.

Really hyped with this game, ffs!
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

But its an indie game so there wont be any backlash. Wait till a Ubisoft game comes out with one texture being different from the one in the trailer tho...
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

Well some of those things seems true, but mainly the bits that were more speculative. I mean were there ever supposed to be food chains? I have seen a predator attack another animal, is that what you mean?
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

The bolded are either untrue and already seen in streams, or not things you can't say when we've seen maybe 100 planets out of 18 quintillion.

And several of these I do not recall being promoted as in the game in the first place, namely: community crafting recipes, element combination, leaving messages, harvesting stars, landing on asteroids, creature food chains.
 
I think the issue we are going to see is how most common worlds relate to cherry-picked ones HG used in trailers.


My understanding is that those weren't cherry-picked, they were purposely generated that way for trailers, which I think is totally OK. I was more impressed with Sean picking a random system during a live demo on stage at E3 in 2015.
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

Were all of these things actually promised by HG? You can always come up with a list of features any game doesn't have. And while I didn't see them myself, I've seen people comment about a herd of animals, a pretty big space battle, and a totally barren planet. I did see a legit Mountain and what looked like even bigger ones in the background on the last piece of stream footage I watched the other day.
 
This list of leaks I came across has me very worried.

Differences between what they've said and shown in trailers, and what has been seen so far:
90/10 life rule. So far 100% of the planets have life.
No real ship classes.
No "weirder planets and creatures closer to the center"
Community working together to discover crafting recipes. Everything now has a blueprint.
No "Epic space battles" Space is rather empty most of the time.
No Element combination.
Portals. No one seen them (perhaps yet)
No ringed planets.
No barren planets.
No leaving messages for players.
No ship naming.
No AI wingmen.
No animals walking in herds, they all walk rather random.
Cloaking devices are missing.
Lack of mountain-sized mountains.
Harvesting resources from stars, you can't even get close enough to them.
No Day/night cycles being caused by planetary rotation and planets don't seem to be lit by the sun at all or even orbit.
No creature food chains.
None of those ship formations flying overhead on planet surface either, actually the business you see in the trailers is totally absent.
No sign of creatures affecting trees and fauna (like the rhino in second trailer)
Blasting holes in asteroids, so far I've only seen them blow up.
You cannot see as far as the curvature of that planet.
The universe is absent. it seems to be a chain of galaxies you move through and as far as we know now, once you leave a galaxy for the next one, you cannot return. That's not really an infinite universe at all.
No landing on asteroids.

A lot of this stuff I don't remember being shown in trailers or promised (landing on asteroids, curvature of planet?, Etc)

A lot are things you've missed but definitely exist (blasting holes through asteroids, ships flying in formation in atmosphere, mountains, herds, day night cycle).

Some are things we haven't seen yet, but most likely exist (ringed planets, portals, I'd guess also large enough creatures destroying flora)


Where are you getting a lot of these expectations from. Like ship naming or leaving messages for players?
 
Well, the wildlife discovery is pretty much the entire game, so having 90% of planets being barren would give you nothing to do except for mining. But even then, you would be mining to stay alive on a planet with nothing to do. I think 90% of planets should have life, but only small animals and not a lot of plants. The other 10% should be those "holy shit" planets that you want to stay on. I think that is a better ratio/game.

Agreed. Why people just want to spend their spare time walking around an empty planet in a fictional universe is beyond my level of understanding
 
The bolded are either untrue and already seen in streams, or not things you can't say when we've seen maybe 100 planets out of 18 quintillion.

And several of these I do not recall being promoted as in the game in the first place, namely: community crafting recipes, element combination, leaving messages, harvesting stars, landing on asteroids, creature food chains.
Basically. We've either seen those things, or the fact that like 5-6 players haven't seen them doesnt mean they're not in the game.
 
Agreed. Why people just want to spend their spare time walking around an empty planet in a fictional universe is beyond my level of understanding

Empty doesn't mean it can't be exciting terrain wise or hazards wise. Imagine a barren rock with very precious minerals, but also super dangerous geysers that could kill you super fast if you don't time things right etc.
 
This list of leaks I came across has me very worried.
Community working together to discover crafting recipes. Everything now has a blueprint.
You cannot see as far as the curvature of that planet.

Some people have already pointed out where some of this list is long, but I'm gonna add to it too. These two in particular are incorrect. Crafting recipes might have a blueprint but putting things in a specific order on your suit, multitools, and ships have additional bonuses. IE: Placing your Scanner adjacent to your Gun module you gain an additional function.

You can totally see the curvature of a planet.
 
The bolded are either untrue and already seen in streams, or not things you can't say when we've seen maybe 100 planets out of 18 quintillion.

And several of these I do not recall being promoted as in the game in the first place, namely: community crafting recipes, element combination, leaving messages, harvesting stars, landing on asteroids, creature food chains.

Yeah. Alot of the things listed werent promoted or said to be featured in the game..
 
Gonna say the 90/10 rule is actually more in terms of what they called "Interesting" They never said that also applies to lifeforms unless that's all it take to you guys to equate to interesting.
 
Agreed. Why people just want to spend their spare time walking around an empty planet in a fictional universe is beyond my level of understanding

I think it'd be fine if there was more to the survival. It's like you actively have to try to die.

I have no problem with a chilled out exploration game like this, it's definitely the sort of game I'd like to have in my rotation, but it's not what was described in interviews or the early previews.

It's especially weird when the temperature never goes out of the -100/100 range, the planet descriptions are outright contradicted by what's on the planet and the game makes a big deal of how long you have survived for, like it's some sort of achievement to last for 8 Sol's or whatever.

Very odd.
 
I think it'd be fine if there was more to the survival. It's like you actively have to try to die.

I have no problem with a chilled out exploration game like this, it's definitely the sort of game I'd like to have in my rotation, but it's not what was described in interviews or the early previews.

I have to disagree strongly. This was never going to be some hardcore survival sim or space combat simulator. Sean and the team have been very honest and up front about what is in the game since the beginning.
 
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