I really don't understand peole getting so riled up about this particular game taking ~6 years to be released after its announcement. I mean, when it was announced Nomura SAID not to expect it in a long time since they hadn't even begun development (at all) then and wouldn't for some time. It's not like it's the only game ever to take this long from initial announcement to release (Red Dead Redemption took at least 5 years, Max Payne 3 has taken, like, 8 years already, Last Guardian is going to take 6,5, LA Noire was announced way back in 2004, so it took 7 years). They are developing the game with the mentality that they are experimenting with a lot of shit ("hey, what about dog-fights? they could be cool." -> "sure, let's try that, see if they are any fun") instead of being all "no, we can't do any of that due to time/budget constraints", like too many games nowadays.
So there's been 3 Uncharteds between the time this was announced and this release. So what? All three of those games combined will probably amount to, like, 1/2 to how long a game Versus will be. Making sequels to a straight-forward 6-7 hour game that are also 6-7 hours long doesn't take as long as a massive, ambitious & (somewhat) free RPG? NEWS AT 11! Sure, they are technically impressive, but they aren't that "big" when it comes to gameplay, just entertaining pipe-shooters.
I mean, there are 2 hour movies that sometimes take as long (i.e. Tree of Life), why can't a (probably at least) 40 hour game take that long? Especially with all the ambitious stuff they are seemingly trying to do with the game. (note: not trying to compare Versus's quality to Tree of Life's, especially when it comes to the story of the game, just that they are both ambitious projects in their own way that take a long time to realize)
So there's been 3 Uncharteds between the time this was announced and this release. So what? All three of those games combined will probably amount to, like, 1/2 to how long a game Versus will be. Making sequels to a straight-forward 6-7 hour game that are also 6-7 hours long doesn't take as long as a massive, ambitious & (somewhat) free RPG? NEWS AT 11! Sure, they are technically impressive, but they aren't that "big" when it comes to gameplay, just entertaining pipe-shooters.
I mean, there are 2 hour movies that sometimes take as long (i.e. Tree of Life), why can't a (probably at least) 40 hour game take that long? Especially with all the ambitious stuff they are seemingly trying to do with the game. (note: not trying to compare Versus's quality to Tree of Life's, especially when it comes to the story of the game, just that they are both ambitious projects in their own way that take a long time to realize)
It didn't take over 4 years to be barely workable. Stop with the fucking hyperbole. :|Then maybe they should not have announced the game 4+ years before the concept was even barely workable, let alone try to string up the fanbase by showing new trailers and new lengthy "gameplay" trailers before the game had even gone past the full production phase.