-james- said:
I don't think so. I believe as posted earlier that is a list for what will be out by the end of the year.
-james- said:
Gigglepoo said:If Super Mario World, Link to the Past, Chrono Trigger and Final Fantasy were released last week, no one would have bought Solomon's Key. Would you really want to have that on your conscience?
maynerd said:Is solomon's key worth getting?
Gigglepoo said:If Super Mario World, Link to the Past, Chrono Trigger and Final Fantasy were released last week, no one would have bought Solomon's Key. Would you really want to have that on your conscience?
charlequin said:Right, but that's the wrong way to think about it. What matters to Nintendo (for all releases) and third-parties (for whatever games they put up on VC) is sales. And big games like FF, Zelda, etc. will sell equally well no matter when they're released, while lesser games will do better when given a week to stand alone. This way is going to increase overall sales of many titles and therefore likely increase third parties' interest in putting games on VC.
LakeEarth said:Is it cheaper to buy points online or getting point cards? I haven't gotten my Wii online yet.
deamentia said:Look for it either this afternoon or tomorrow afternoon.
Enjoy! This ain't one of those easy shooters, either.
http://hudsonent.com/gamedetail.php?game_id=45&console=1
Duane Cunningham said:I really think they should release the European Genesis (Mega Drive) version of Zero Wing. A ton of people would buy it just to hear the "All your base" speech.
soul creator said:so just out of curiosity, wouldn't a special "Games of the Week" section every monday or something like that still accomplish the task of giving games their time to shine, while pleasing the people who know exactly what they want from the beginning?
I guess another thing is that I'm not seeing that there's a huge development effort required in getting most games onto the VC.
Actually, incorrect, I believe. It's $25 for 2000 Wii points at Gamestop, so that's $5 markup.maynerd said:Same price.
Kevar said:Actually, incorrect, I believe. It's $25 for 2000 Wii points at Gamestop, so that's $5 markup.
Kevar said:Actually, incorrect, I believe. It's $25 for 2000 Wii points at Gamestop, so that's $5 markup.
Kevar said:Actually, incorrect, I believe. It's $25 for 2000 Wii points at Gamestop, so that's $5 markup.
Kevar said:Actually, incorrect, I believe. It's $25 for 2000 Wii points at Gamestop, so that's $5 markup.
SuperPac said:Then your Gamestop is ripping you off, because it's $19.99 at their .com and everywhere else...
For a while there Best Buy was selling the 1600 MS points for $24.99 and THAT was a huge rip-off.
Leonsito said:Tarjeta de puntos (Points Card) 24,95
24.95 EUR Euro = 32.7605 USD United States Dollars
Yay!
charlequin said:It'd be helpful, but no, not to the same degree. The big issue is that games are constantly being released across numerous different platforms. If gamers want to keep up with all of them, they've got to budget for the releases they're interested in. If a game can't squeeze into the budget, a lot of the time it gets forgotten completely as new desirable games come out to use up the buyer's current budget.
With new releases every week, you'll see a lot of people looking to see what's new and buying it on impulse -- or people who buy a $20 wii points card each month and spend it over the next few weeks on new releases, or whatever.
You can tell me that it's irrational, and I'll agree with you, but it's how people happen to work. Those who want to dive right in and have whatever weird thing they're looking for already available will be taken care of by like 2009, so.
It's not just a matter of straight-up development effort, but also of opportunity cost. Putting games on VC may mean not putting them on XBLA/PSS or retro compilations, or different royalty rates for doing so, or whatever. If VC dumped everything in the first day and that resulted in crappy or zero sales for many games, and those same companies held off on XBLA releases to put the games on VC, those developers would be pretty unhappy.
SuperPac said:Then your Gamestop is ripping you off, because it's $19.99 at their .com and everywhere else...
For a while there Best Buy was selling the 1600 MS points for $24.99 and THAT was a huge rip-off.
Gotcha. I had to ask cause MS points tended to vary. Yay my mom's 10% off WalMart!maynerd said:Same price.
Gigglepoo said:If Super Mario World, Link to the Past, Chrono Trigger and Final Fantasy were released last week, no one would have bought Solomon's Key. Would you really want to have that on your conscience?
Gigglepoo said:From one Frank Gore fan to another - Yes! For the love of God! The most underrated game I have ever played. I will scoop this up sometime next year when I need a new game. So good. The second best game on the VC now (behind the immortal Legend of Zelda).
Gigglepoo said:Can you use American Point Cards? I'd gladly help out some poor Euros if it will work.
perplexcity said:You just negated yourself.
You can't use the argument that no one will buy games if there's too many and then say you're waiting until next year to buy said game.
If those games all came out at once, why can't other people wait to buy some of them also?
perplexcity said:You just negated yourself.
You can't use the argument that no one will buy games if there's too many and then say you're waiting until next year to buy said game.
If those games all came out at once, why can't other people wait to buy some of them also?
I feel like I've been beating this point to death, so I'm just glad somebody else is willing to go to bat for long tail.soul creator said:ahh, I finally got some backup :lol
Roland Stiles said:If you buy Wii Point cards at retail you have to pay sales tax, and that makes it more expensive than online--where there is no tax.
I like to think of the tax as a "save yourself from entering every god damned bit of billing information every time you want to buy points" fee.Roland Stiles said:If you buy Wii Point cards at retail you have to pay sales tax, and that makes it more expensive than online--where there is no tax.
Roland Stiles said:If you buy Wii Point cards at retail you have to pay sales tax, and that makes it more expensive than online--where there is no tax.
soul creator said:and while I'm complaining, add some sort of timed demo feature for every game. Like 5-10 minutes or something. For most 8/16-bit games, that's more than enough time to judge if you want to keep it or not. That would do more for game sales than spacing out releases, imo.
Pellham said:I'm charged tax, wtf? I live in texas.
AniHawk said:That could be it.
Kobun Heat said:I agree that, all other things being equal, they've sold more copies of Solomon's Key than they would have if there were a hundred games at launch.
However, that's all other things being equal. Which they most certainly would not be.
I absolutely disagree with the notion that what they're doing now is best for business and that the alternative proposal of just getting everything online is some kind of unreachable gamer pipe dream.
Quite to the contrary: from a business standpoint, they absolutely should get as much of the catalog as possible online as fast as possible. Video games are music tracks are books; it works for iTunes and it works for Amazon and it will work for Nintendo.
There is effectively zero risk involved. Risk is why retail game releases are spread out. There can only be a few games out at once because they need to make a certain amount of money back on each. With Virtual Console, what would happen if Solomon's Key sold zero copies? Zero copies. I'll tell you: nothing. Nothing bad would happen. In fact, Tecmo would probably be happier with a catalog-dump approach to VC, because right now they'd have sold a few thousand copies each of every Ninja Gaiden game, not to mention Tecmo Bowl.
Eventually, Wii won't be sold out everywhere, and Nintendo will have to actively attempt to move more units. By putting a broad and deep catalog of content online as soon as possible, they can only attract more users and sooner.
Read more.
Pellham said:yeah, what does that have to do with anything, given NOA is located in WA?
Unison said:But isn't the bigger concern at the moment that not every 3rd party is on board yet for VC releases? If Nintendo can post huge numbers for not only huge titles but also niche titles, won't that motivate more 3rd parties to put their stuff on VC?
Why not use the incentive of a huge catalog to grow the user base?Why not wait until the userbase is bigger to drop the bomb of a huge catalog?
Yup. Much like sales tax itself, online tax varies state-by-state as it's decided by the state, not national, government.AniHawk said:It's probably done by state.
BuddyC said:Yup. Much like sales tax itself, online tax varies state-by-state as it's decided by the state, not national, government.