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Official GRAW 2 360/PC/PS3 page Hype Page

what's the deal with the health system. does the game use a regeneration system in the vein of GoW? If not, what are some shooters out there that do do use that system?
 
isamu said:
what's the deal with the health system. does the game use a regeneration system in the vein of GoW? If not, what are some shooters out there that do do use that system?


No. depending on where you get hit, and with what, you usually can sustain about 3-4 hits, head shots not withstanding. There is a color coded system telling you how bad you're injured.

Green- healthy
Yellow- slightly injured
Orange- Moderately injurefd
orange reddish- Major wounds
Red- Critical condition
 
it recharged in the PC version. I noticed me and my teamates kept turning back to yellow after being on orange/red for a while.
 
mckmas8808 said:
Maybe it's because people feel like it's too early for another GRAW?

yep. seems like the same game, i played the demo then deleted it. No different from GRAW, felt clumsy and slow after hours of Gears.
 
Prine said:
yep. seems like the same game, i played the demo then deleted it. No different from GRAW, felt clumsy and slow after hours of Gears.

Action shooter vs tactical shooter. Two different games.



Zenith, are you sure they regenerated? I remember there being a bug in the games save system that automatically regenerated your health upon save/reload. If GRAW had a regen system (360) it was very subtle then, I usually found weapon cache(which regenerated some of your life)
 
Anybody else deal with dropouts in co-op campaign mode? Usually when you try 10+ people. I know the voice headset glitch thing, but I mute it/take it out, but I still get disconnected sometimes. I think i've been a part of one 10+ campaign & I didn't use my headset that time.
 
I remember there being a bug in the games save system that automatically regenerated your health upon save/reload.

most possible.

GRAW PC had without doubt the worst paced checkpoint system ever conceived. I wish they'd just keep GRAW 2 a straight port of the 360 version but they've gone down the first person route again. I guess this means no helicopter missions either.
 
I heard it got a 9/10 from OXM for the 360 version. I haven't actualy read it yet. Anyhow, the heavy hitter reviews should be coming in within the next week or so.
 
As soon as I started playing the demos they reminded me of all the problems I had with GRAW in the first place. I hate how clunky the controls are. Just running around from point A to point B just feels really lethargic. Running around stuff is a pain in the ass, and you still turn way too God damn slow.

I still hate the way the environments are laid out. How I have to take a certain path to a destination, just because there's a 1 foot hill with a 40 degree incline infront of me. All it does it forces the same battles over and over. Once you know the direction of the enemy, you know exactly all of the two path choices they have to get to your position.

Haven't bothered to reserve it, 'cause I'm not looking forward to it in the least. If I do end up getting it, it'd only be for the SP and co-op. All the problems are multiplied x10 in any vs scenario.
 
Treo360 said:
No. depending on where you get hit, and with what, you usually can sustain about 3-4 hits, head shots not withstanding. There is a color coded system telling you how bad you're injured.

Green- healthy
Yellow- slightly injured
Orange- Moderately injurefd
orange reddish- Major wounds
Red- Critical condition


That is unfortunate. Well lemme ask you this....how well does the regen system work in Vegas? Is it as seemless and well done as in GoW? I'm thinkingn of buying a 360 just for Gears(and RR6 of course :D ).
 
isamu said:
That is unfortunate. Well lemme ask you this....how well does the regen system work in Vegas? Is it as seemless and well done as in GoW? I'm thinkingn of buying a 360 just for Gears(and RR6 of course :D ).

Gears and R6 share the same type of system, albeit they are visually different in that R6 punishes you by putting vaseline all over the screen. However like Halo/COD/GoW and all the others, you simply take cover regenerate and try again.

To me regen systems like that don't belong in tactical shooters at all, but it seems that ubi is trying to cater to a more casual crowd in this regard, and thus the tactical shooters of old are slowly morphing into action type shooters like GoW and the such.



/rant :P
 
I'm picking up MotorStorm next week, but I think I'll wait for GRAW2 to hit the $30 mark before I pick it up... too soon since the last one...
 
Treo360 said:
Gears and R6 share the same type of system, albeit they are visually different in that R6 punishes you by putting vaseline all over the screen. However like Halo/COD/GoW and all the others, you simply take cover regenerate and try again.

Just wanted to mention to whoever asked, when you are heavily damaged in R6, you effectively can't see a thing. And while I know it's unrealistic the regening health in tactical shooters, I think it's been good for the series. What I really want to see is perhaps another series going back to the old Rainbow style. One thing I thought was missing from R6 was the gameplay where the Rainbow team busts on the scene, and either all the terrorists are dead in like a second, or you're ****ing toast. There is a bit of room clearing R6 I admit, but not enough! Also mission planning was so cool.

I like a couple things about GRAW 2's multiplayer. First off, it looks like they are gonna use the same sort ranks/weapon unlocks/personalized elite that are in R6. Hopefully Pink camo makes a return. The way it shows you the direction of gunfire sounds is neat. No surround on my setup. The matches I have played have had a real cool hunting sort of feel to them. It could just be a lack of people in the matches, but I've enjoyed the slow pace to some of the action. As well, I've haven't had to much trouble spotting people. No idea why but people seem to stick out better in this game.

As for what I don't like, these STUPID BUSHES THAT I CAN'T WALK THROUGH DRIVE ME NUTS! I swear these little leafy plants that don't even come close to me knee and I have to walk around them? There also isn't quite enough information on weapons, generally by looking at the clip size I can figure out what I'm shooting, but god help me if I need to think about how big that ammo type is. Related to this, I'm not clear on how the crosshair indicates your weapon accuracy. Does the circle show where bullets could end up? Or is it that it will auto aim in that circle. And what kinda of ****ed up crosshair are they using for pistols?

Also when you are shooting and you start strafeing, your guy actually turns his whole body. Does this mean I'm not aiming at the dude in front of me anymore? And that crouch slide? Just annoying.

And someone tell hosts to stop changing sharpshooter matches to team sharpshooter matches. I hate that. Team adversarial modes fill me with rage.

As for those looking for a cover system...... go crouch behind a rock. If you want to see around that corner, grow some balls and stick your face out there. The game is already third person, that allows enough looking where you shouldn't shenanigans.
 
PedroLumpy said:
As for what I don't like, these STUPID BUSHES THAT I CAN'T WALK THROUGH DRIVE ME NUTS! I swear these little leafy plants that don't even come close to me knee and I have to walk around them?
Exactly. It's total bs.

There also isn't quite enough information on weapons, generally by looking at the clip size I can figure out what I'm shooting, but god help me if I need to think about how big that ammo type is.
That's how GR games are. You're just supposed to know these things...

It doesn't really matter though. Headshots kill in one hit no matter what. Torso/body shots in 2-3 depending on the ammo size (1 shot in some cases like certain sniper rifles etc). So the only real advantage from one weapon to the other is accuracy and clipsize.

Related to this, I'm not clear on how the crosshair indicates your weapon accuracy. Does the circle show where bullets could end up? Or is it that it will auto aim in that circle. And what kinda of ****ed up crosshair are they using for pistols?
There is no auto aim. The circle just represents accuracy. ie your conclusion of where the bullets "could" end up.

Also when you are shooting and you start strafeing, your guy actually turns his whole body. Does this mean I'm not aiming at the dude in front of me anymore? And that crouch slide? Just annoying.
Nah, you're still aiming to the front. Even if the guy fires to the left/right do to the animation, the bullets still fly to where you're aiming.

(Note: Great going there devs.)

And someone tell hosts to stop changing sharpshooter matches to team sharpshooter matches. I hate that. Team adversarial modes fill me with rage.
Same shit happed in GRAW and happens in Vegas. Some(most) hosts just use sharpshooter settings as a way to get enough people to play a team game. *rollseyes*
 
Just got our retail copy. The lighting in the first level is just amazing, sooooo good looking. Wow.
I'll have a video of that tomorrow, it's just stunning.
 
there should be an unspoken rule in the industry that sequels shouldn't be allowed to be released until 2 years after the last game in the series...

quality of games and the hype would be greater. alas, we live in a greedy world :(
 
raYne said:
Same shit happed in GRAW and happens in Vegas. Some(most) hosts just use sharpshooter settings as a way to get enough people to play a team game. *rollseyes*

Yup. Every host in every Clancy game is such a tard and it drives me nuts. Ubi needs to come up with a matchmaking solution.. anything to take host control out of the player's hands.

It's like, host will ALWAYS turn off: Drones, Explosives, Silenced Weapons, Night Vision (though admittedly, NV is total cheese) and any game-type other than deathmatch. It sucks to see the community squander a game with so many variants and playstyles in favor of some tired-ass, lowest common demoninator shit

If it were up to these people, Street Fighter would probably be a Shoto-fest with throws and Hadokens permanently disabled.
 
So far I've been playing with a bunch of Canadians, interesting enough the head of the clan is in Alberta and we've played about 50+ matches thus far this week. Game sizes vary between 12-16 players, with nary a drop in performance. Sure we mute our mic's and flip our hats inside out before the start of every match, just to make sure that no one drops, but I must say I've had the most fun I've had in a long time.

Can't wait to get my copy of GRAW 2 tomorrow.


Blim you guys play only on Partner.net? If not and if there are some GRAW heads in your group let me know.


BTW I'm starting the GAF Clan if anyone's interested.
 
isamu said:
what's the deal with the health system. does the game use a regeneration system in the vein of GoW? If not, what are some shooters out there that do do use that system?

No, that would make this a mind rotting piece of filth like most other Xbox games.
 
Bad_Boy said:
This thread is only 2 pages, something is wrong here.
I've been very very surprised by how little people seem to care about this game. When we got some world exclusive footage of the game in the latest Gamersyde Diaries we expected people to go crazy about it, but in the end we got very little hits from GRAW specific topics/forums.
I guess one year isn't enough for people to get hyped up again about GRAW.
 
Blimblim said:
I've been very very surprised by how little people seem to care about this game. When we got some world exclusive footage of the game in the latest Gamersyde Diaries we expected people to go crazy about it, but in the end we got very little hits from GRAW specific topics/forums.
I guess one year isn't enough for people to get hyped up again about GRAW.


When you treat it like a sports game... yearly editions wont really make people exited about the game. Sorry
 
Blimblim said:
I've been very very surprised by how little people seem to care about this game. When we got some world exclusive footage of the game in the latest Gamersyde Diaries we expected people to go crazy about it, but in the end we got very little hits from GRAW specific topics/forums.
I guess one year isn't enough for people to get hyped up again about GRAW.
Yeah it does kinda have that COD2->COD3 feeling. Myself personally, I do look forward to more stuff on graw2, so yeah... bring on those videos you got planned. :D
 
Bad_Boy said:
Yeah it does kinda have that COD2->COD3 feeling. Myself personally, I do look forward to more stuff on graw2, so yeah... bring on those videos you got planned. :D
Sure thing. Should be online at around this time tomorrow.
 
How GRAW has fallen. It got a lot of free love for being pretty much the first "holy shit" Next Gen game. Now that it has been surpassed, and seeing how they are rushing out a sequal a year later, Ubi really ****ed up the momentum on the series.

It was a fantastic game, but it is sad to see them milk it like this. You would think after Splinter Cell and Prince of Persia they would have learned to take their time and put out true sequals to these games without burning their fanbase out. I guess this system works for them.
 
Oh hell yes! Helo hunt!

First day purchase confirmed. Those modes were just bloody entertaining.
 
http://blogs.ign.com/Ubi_GhostRecon/2007/03/02/48281/

The multiplayer in this game is going to be pure bliss. They obviously listened hard to the community. I LOVE the fact that you can disable the DLC. So if your friends don't have it, you don't have tp get into a debate on microtransactions, and your pals aren't locked out of gaming with you. This was one of the second biggest gripe about the DLC for GRAW (the forst being the pirce tag). Rainbow Six: Vegas BETTER have the same option! I also like the fact that you get bonus headgear if you have R6:V and SC:DA saves on your HDD (nice way to plug the other games).

P.S. For those of you who are still playing GRAW, if you have the latest issue of OXM, the demo disc has the GRAW1 DLC on it free of charge.
 
Blimblim said:
I've been very very surprised by how little people seem to care about this game. When we got some world exclusive footage of the game in the latest Gamersyde Diaries we expected people to go crazy about it, but in the end we got very little hits from GRAW specific topics/forums.
I guess one year isn't enough for people to get hyped up again about GRAW.

I think a couple things happened.

The first thing is you are right in that UBI needs to stop pounding their franchises into the ground with yearly updates. Assassins Creed should be awesome, but when Assassins Creed 3 is out in 2009 I'm gonna be sick of the series.

Also, between GRAW and GRAW 2 Gears of War and Rainbow Six Vegas came out. Both games with superior cover system than whats in GRAW and UBI didn't change the setup at all for GRAW 2.
 
After playing the demos and watching several videos, it's all just the same. Same graphics, same (poor) animation, same gameplay, ad even the same SETTING!. More of the same isn't always bad, but defidently not worth $60 (or rather, $70 here)

I'll get it later on when it drops in price as I really enjoyed GRAW1 online and off, but for now paying full price for what is basically just an expansion = no thanks
 
Actuallul I think it's more due to peple are still playing a lot of good stuff now and the fact that the game is coming SO soon. I'm still working on SC:DA and R6:V, let alone all the other game I'm back and forth between (i.e. Lost Planet, Crackdown, Gears of War, Call of Duty 3, Marvel Ultimate Alliance)..and that's leaving out other consoles and the PC (Supreme Commander just dropped and God of War 2 is right around the corner). I'm also waiting on the R6:V players pack DLC later this month.

But I've always been a fan of the various Tom Clancy franchises so I'll be there on launch day getting my game on. Ghost Recon has a HUGE community. I expect that once the game is released it'll generate enough buzz and sell well. The new additions to multiplayer will give this game some legs for quite some time.
 
I thought the demos looked pretty, but I couldn't imagine buying it since the games play exactly like GRAW 1. I cannot believe they didn't incorporate the cover system into the multi-player, which might have pushed me into a purchase. I also hate the fact that they didn't add a gun into first person, which was a huge pain in the ass for me in GRAW. The majority of the time I spent in GRAW online was with a guest, which forces you into first person.
 
I'll probably just rent this depending on reviews. I just want it for the single player really, I couldn't get into the MP in the first GRAW.

It's a shame the single player campaign doesn't have online co-op either. I was hoping Ubi would make SP and MP equal in GRAW2 (same engine and controls etc) but it seems to be more of the same. Probably worth a play through but not really something I'm rushing out to buy.
 
Treo360 said his copy just arrived as well... pays to have friends in the distributer's office.... I think the game will be pretty good myself...
 
Blimblim said:
Just got our retail copy. The lighting in the first level is just amazing, sooooo good looking. Wow.
I'll have a video of that tomorrow, it's just stunning.

Sweet, looking forward to the video.
 
Well i feel pretty damn guilty but i gotta be honest, i played GRAW2 at a house last night where they were having a party. not a videogame party..a real party but the owner of the house is a pirate. I support game developers..never once have i got into that sort of thing..heck i still buy music cds.. but im 32 years old anyhow.

but anyways, i couldnt resist so i sat down and played it there on his Pioneer Plasma screen.. this is for xbox 360 now. I must say that the game is so FREAKING POLISHED over GRAW1 its not even funny.

The controls were redone in alot of ways...to almost perfection. The graphics..wow, the demo i played of GRAW2 offline and multiplayer DONT HOLD A CANDLE compared to the final version what so ever.. though the graphics are not a HUGE leap above GRAW1, the lighting, crispness and terrain are unbelievable. Player models are more detailed, so are the surroundings.. they looks great and you can see a marked improvement visually over GRAW1, The visuals are something to see.. trust me.

Oh yeah the explosions in the game are Crysis like.. the explosions seem to have physics added to them now ly Crysis vid showed.. super cool stuff and very dynamic. Oh the enemy shot mortar rounds at me over a hill side.. wow, it looked badass to say the least.

Anyways, i only had around 20 minutes with the game then i got side tracked when some friends of mine arrived at this house so i stoopped playing the game and continued to enjoy the party.

Just a little insight in what i saw when i played it, oh yeah one more thing.. they were actually playing GRAW2 online! LOL i was SHOCKED to see people were actually playing this pirate copy online. The map i saw was set on a tropical island.. super blue water like FarCry, Palm Tree's, etc the whole nine yards and super detailed.. the online graphics rivaled that of PC Cyrsis..i shit u not
 
Mr.Potato Head said:
Well i feel pretty damn guilty but i gotta be honest, i played GRAW2 at a house last night where they were having a party. not a videogame party..a real party but the owner of the house is a pirate. I support game developers..never once have i got into that sort of thing..heck i still buy music cds.. but im 32 years old anyhow.

but anyways, i couldnt resist so i sat down and played it there on his Pioneer Plasma screen.. this is for xbox 360 now. I must say that the game is so FREAKING POLISHED over GRAW1 its not even funny.

The controls were redone in alot of ways...to almost perfection. The graphics..wow, the demo i played of GRAW2 offline and multiplayer DONT HOLD A CANDLE compared to the final version what so ever.. though the graphics are not a HUGE leap above GRAW1, the lighting, crispness and terrain are unbelievable. Player models are more detailed, so are the surroundings.. they looks great and you can see a marked improvement visually over GRAW1, The visuals are something to see.. trust me.

Oh yeah the explosions in the game are Crysis like.. the explosions seem to have physics added to them now ly Crysis vid showed.. super cool stuff and very dynamic. Oh the enemy shot mortar rounds at me over a hill side.. wow, it looked badass to say the least.

Anyways, i only had around 20 minutes with the game then i got side tracked when some friends of mine arrived at this house so i stoopped playing the game and continued to enjoy the party.

Just a little insight in what i saw when i played it, oh yeah one more thing.. they were actually playing GRAW2 online! LOL i was SHOCKED to see people were actually playing this pirate copy online. The map i saw was set on a tropical island.. super blue water like FarCry, Palm Tree's, etc the whole nine yards and super detailed.. the online graphics rivaled that of PC Cyrsis..i shit u not

Ah, thanks for the comments. That new video showing the explosions verifies a serious step up in that department. From my short mp demo play time the lighting and the shading are certainly a step up as well. With this at 49.99 at circuit city on day one my purchase is locked in. Personally, I was most impressed by the fact I had no disconnects from games, if they hadn't of fixed that I was probably not going to buy it, but I'm sold. Oh yea, pirates do suck.
 
Mr.Potato Head said:
Well i feel pretty damn guilty but i gotta be honest, i played GRAW2 at a house last night where they were having a party. not a videogame party..a real party but the owner of the house is a pirate. I support game developers..never once have i got into that sort of thing..heck i still buy music cds.. but im 32 years old anyhow.

but anyways, i couldnt resist so i sat down and played it there on his Pioneer Plasma screen.. this is for xbox 360 now. I must say that the game is so FREAKING POLISHED over GRAW1 its not even funny.

The controls were redone in alot of ways...to almost perfection. The graphics..wow, the demo i played of GRAW2 offline and multiplayer DONT HOLD A CANDLE compared to the final version what so ever.. though the graphics are not a HUGE leap above GRAW1, the lighting, crispness and terrain are unbelievable. Player models are more detailed, so are the surroundings.. they looks great and you can see a marked improvement visually over GRAW1, The visuals are something to see.. trust me.

Oh yeah the explosions in the game are Crysis like.. the explosions seem to have physics added to them now ly Crysis vid showed.. super cool stuff and very dynamic. Oh the enemy shot mortar rounds at me over a hill side.. wow, it looked badass to say the least.

Anyways, i only had around 20 minutes with the game then i got side tracked when some friends of mine arrived at this house so i stoopped playing the game and continued to enjoy the party.

Just a little insight in what i saw when i played it, oh yeah one more thing.. they were actually playing GRAW2 online! LOL i was SHOCKED to see people were actually playing this pirate copy online. The map i saw was set on a tropical island.. super blue water like FarCry, Palm Tree's, etc the whole nine yards and super detailed.. the online graphics rivaled that of PC Cyrsis..i shit u not


thanks for the impressions guy :)

..In all honesty, if the SP portion of GRAW2 surpasses the original's, I can definetly see myself picking it up for $40 or so just for it. I always liked the SP more than MP and I'm glad to hear that they might have really polished the hell out of it

and thanks for the desktops mcdragon :)
 
I didn't get my 360 until October so I missed out on the GRAW1 action (though I did play thru a part of the SP campaign and loved it) so I'm definitely picking this up. I enjoyed the SP demo a lot and noticed a definite improvement in graphics over last year's game. I didn't really like the MP much in GRAW1 but the MP demo looked a lot better to me. Hopefully I'll get into it.
 
I didnt have a chance to try it online over at that house last night but it looked really fun and i didnt notice any disconnections and i sat and watched for a bit later on that nite.

I have it preordered already and paid in full..so im anxious for release day, im also looking foward for single player but i know the online aspect of this game is gonna be very popular amongst xbox LIVE players including myself, it just seemed improved alot, online play looked so seemless and smooth over GRAW1 from what i saw.
 
I posted in a wrong thread previously, but must be repeated:

I don't think I'm buying GRAW 2 anymore after playing the multiplayer demo. Lack of heat vision = BS trial and error find the terrorists blending in the scenery nightmare. And that new night vision is basically blind your ass with HDR vision if you use it during the day time, IN WHICH YOU DEFINITELY NEED TO. It's fvcing complete shit now. I CAN'T FVCKING SEE ANY ENEMIES!!! And the P v P multiplayer is now nothing but campfest. OOOH LOOKY, IF I DON'T MOVE YOU CAN'T SEE ME 10 FEET IN FRONT OF YOU SO I CAMP HERE ALL STILL ALL DAY! FUUUUUUUUUCK!

Ubi, fix this shit ASAP or none my GRAW 1 crew ain't giving you any money for GRAW 2 (and we are people who gladly gave you $15 for the expansion pack).
 
Shogmaster said:
I posted in a wrong thread previously, but must be repeated:

I don't think I'm buying GRAW 2 anymore after playing the multiplayer demo. Lack of heat vision = BS trial and error find the terrorists blending in the scenery nightmare. And that new night vision is basically blind your ass with HDR vision if you use it during the day time, IN WHICH YOU DEFINITELY NEED TO. It's fvcing complete shit now. I CAN'T FVCKING SEE ANY ENEMIES!!! And the P v P multiplayer is now nothing but campfest. OOOH LOOKY, IF I DON'T MOVE YOU CAN'T SEE ME 10 FEET IN FRONT OF YOU SO I CAMP HERE ALL STILL ALL DAY! FUUUUUUUUUCK!

Ubi, fix this shit ASAP or none my GRAW 1 crew ain't giving you any money for GRAW 2 (and we are people who gladly gave you $15 for the expansion pack).



Wow Shog, this game is def not for you, seems you'll be better suited for a more run and gun type affair. GRAW is not run and gun at all, and yes camping is the way to play this game along with communication with your teammates. I can not stress that point enough.


GRAW is not a run a gun affair, as for the lack of heat vision, I'll be sure to contact the ARMY and complain that I was robbed of this when I crewed Black Hawks and when I was sent on foot patrol. How dare they! Different environments require different tools, GRAW 2 takes place in hot and sometimes arid locations, which will grossly affect your IR imaging device. I for one am glad they got rid of that monstrosity they called NVG, it was a cheap system. SP campaign IR imaging device shits on GRAW 1's version of it (think an AH-64 Apache FLIR imaging)


GRAW is not run and gun.


GAF Clan for those interested is NEOGAF Regulars.

With that I'm off to enjoy the rest of my Birthday.
 
Treo360 said:
(think an AH-64 Apache FLIR imaging)

My time as a helicopter pilot (gunner perhaps?) have long since passed, perhaps you could refresh my memory as to what Apache FLIR imaging is like?

...

Nevermind actually, I imagine it might be difficult to explain.
 
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