• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Official Legend of Zelda: Twilight Princess thread

Slurpy said:
(For what its worth, there were a handful of puzzles throughout the game that I believe were mind-benders to anyone who played through it)
To 12 year olds maybe, but someone paying attention will get the solutions presented on a silver plate. You look at it once or twice and if you don't know what to do for more than 5 minutes you're not trying hard enough or you missed something. It's easy as that. Rarely if ever do you have to bend your mind and think beforehand what mechanisms you're setting into motion or whatever, you're just doing what's needed to proceed from one room to the next, eventually you'll visit a room more than once, but even then a quick look around will tip you off just right most of the time.
So, if by logical puzzle solving you mean things as "See the lever? Use it, it's pretty much the only thing to do anyway.", then, yes, you're right, they're downright logical. And boring. (The new items were fun to use though. The dominion rod is my favorite.)

Brobzoid said:
another thing I just remembered is how ****ing awesome the darknuts are in this game.
The last fight is nothing compared to three of those guys at once, really. They kept me busy and I felt some sense of accomplishment beating them, unlike Ganon. (Who didn't have any real impact on me anyway .. Only the first cut scene with him was kinda cool, but everything after that was dull. )
 
Isn't there
four darknuts at the end of the cave of ordeals the second time you do it? I gotta get me some of that!
 
The Black Brad Pitt said:
I dont understand how people can get a fullfilling zelda experience by rushing through it in 35 hrs..


Exactly I just finished the game tonight and got everything except 5 or 6 heart pieces. The save file says 109 hours.
 
I am totally content with my 53 hour save file. 100 hours in one play-through seems a little excessive, but I'm not gonna shoot you for it.
 
Rufus said:
To 12 year olds maybe, but someone paying attention will get the solutions presented on a silver plate. You look at it once or twice and if you don't know what to do for more than 5 minutes you're not trying hard enough or you missed something. It's easy as that. Rarely if ever do you have to bend your mind and think beforehand what mechanisms you're setting into motion or whatever, you're just doing what's needed to proceed from one room to the next, eventually you'll visit a room more than once, but even then a quick look around will tip you off just right most of the time.
So, if by logical puzzle solving you mean things as "See the lever? Use it, it's pretty much the only thing to do anyway.", then, yes, you're right, they're downright logical. And boring. (The new items were fun to use though. The dominion rod is my favorite.)


The last fight is nothing compared to three of those guys at once, really. They kept me busy and I felt some sense of accomplishment beating them, unlike Ganon. (Who didn't have any real impact on me anyway .. Only the first cut scene with him was kinda cool, but everything after that was dull. )

So Rufus, what about the
Puzzle before the Master Sword? Or the ice block puzzle?
You're telling me anyone who spent more than a few minutes on those has the mind of a 12 year old? Yes, these types of puzzles are a minority in the game, but my point is that they ARE present, and they DO require serious thought.
 
ok this is annoying. The reekfish are in the waterfall basin but ive fished everywhere and nothing.. Where is this basin?
 
Holy shit, that was the best final boss battle and ending to a game ever. The fight
with Zant was freaking hilarious, he was moving around like a lunatic. Ganon and Midna square off and the game cuts to Link and Zelda outside in the field. Then you see Ganon on his horse holding up the broken mask. That was so bad ass. I am still in shock and awe at the moment, I can't type straight or think straight.
 
ok this is annoying. The reekfish are in the waterfall basin but ive fished everywhere and nothing.. Where is this basin?
reekfish are those big red fish near the mother and child rock (2 rocks, one taller than the other) but you need to speak to the prince first before you can catch it
 
Brobzoid said:
so..
Zant
has the power to do this? how?
I don't think anyone answered your question, but near the end of the game
when Zant sees Ganon for the first time, Ganon said something along the lines that his power would live through Zant. So I guess Zant and Ganon were connected together and when Zant snapped his neck the same thing happend to Ganon.
 
I Am Error said:
Holy shit, that was the best final boss battle and ending to a game ever. The fight
with Zant was freaking hilarious, he was moving around like a lunatic. Ganon and Midna square off and the game cuts to Link and Zelda outside in the field. Then you see Ganon on his horse holding up the broken mask. That was so bad ass. I am still in shock and awe at the moment, I can't type straight or think straight.

except it's all ****ed up when
midna comes back, and hyrule isn't flooded.
 
Pikelet said:
reekfish are those big red fish near the mother and child rock (2 rocks, one taller than the other) but you need to speak to the prince first before you can catch it
ive got the
coral
but where are these rocks located?
 
The thing about puzzle difficulty is that it's highly subjective. For example, there are some people (I'm not one of them) who found the Water Temple easy and the Fire Temple more difficult. I for one though the puzzles were an appropriate difficulty.

Also, I HATED the sliding block puzzle. I hate any sort of ice-sliding puzzle, really (didn't ToS have TWO dungeons with puzzles of that sort?), and it's the one blemish for me on what is otherwise my second-favorite dungeon in the game.
 
Brobzoid said:
except it's all ****ed up when
midna comes back, and hyrule isn't flooded.
Yeah I was really expecting the game to end
with Link somehow failing to defeat Ganon and then result in Hyrule flooding.
Oh well I guess they are saving it for the next game.
 
The Black Brad Pitt said:
ok this is annoying. The reekfish are in the waterfall basin but ive fished everywhere and nothing.. Where is this basin?
lol, I'm on the exact same part as you it seems. I've just spent the last couple hours collecting bomb bags and bottles, though.
 
ive got the coral but where are these rocks located?
inside zoras domain near at the water that is connected to the bottom of the waterfall, there is two rocks poking out from underneath the water
 
I Am Error said:
Yeah I was really expecting the game to end
with Link somehow failing to defeat Ganon and then result in Hyrule flooding.
Oh well I guess they are saving it for the next game.

it would have been so awesome if
ganon was winning and the sages or whoever came down and smite'd everyone! and as the flood was rushing through hyrule we see everyone as they react to the rumbling that foreshadows the wave. maybe it'd be to similar to all the natural flood catastrophes we've had in recent memory though :\
 
Pikelet said:
inside zoras domain near at the water that is connected to the bottom of the waterfall, there is two rocks poking out from underneath the water
am i supposed to keep the fish or just drop them back in like whats happening now?

Ok i think i figured it out now..
 
The Black Brad Pitt said:
am i supposed to keep the fish or just drop them back in like whats happening now?
With the reek fish,
catch it as human Link, then quickly turn into the wolf and get its scent before it jumps back into the water.
 
Could someone answer my questions? :o
*end spoilers*
Why didn't the Twili at the Palace of Twilight attack Link? What reason would Zant have to prevent them from trying to kill him?
Why was Zant able to leave the Twilight Realm? I thought that it was because Ganandorf gave him powers, but that doesn't really explain anything to me...
Why (or how) did Ganandorf appear in the form of a god?
What is the difference between the Twilight Realm and darkness, or shadow?
Where were people inside of the twilight realm? Apparently they didn't see Wolf Link and Midna... but Link and Midna were able to see them... why? What does it mean? O_O Those sections of the game really made no sense at all to me.
How did Midna get the piece of Fused Shadow that she used as a "helmet"?
Why didn't Linktransform into a wolf when he hentered the Palace of Twilight?
What was with that Midna being banished from the Twilight Realm crap? That still doesn't make any sense to me. It seemed like she had been in the light world beforehand. What did Zant change that made it so harmful for her to go into the light world? If she hadn't been in the light world beforehand, then how was she... there?
 
@bigmakstudiosCould someone answer my questions? :o
*end spoilers*

These are just my assumptions:

Why didn't the Twili at the Palace of Twilight attack Link? What reason would Zant have to prevent them from trying to kill him?

-
That I am not sure about.

Why was Zant able to leave the Twilight Realm? I thought that it was because Ganandorf gave him powers, but that doesn't really explain anything to me...

-
Ganon's powers combined with Zant's own basic magical abilities allowed him to go outside of the Twilight realm. Zant's tribe was able to use magic, but not nearly as powerful as Ganon's abilities. Combined he was able to enter and exit both worlds.

Why (or how) did Ganandorf appear in the form of a god?

-
TP is after OoT. After Link defeated Ganon I think the sages sealed Ganon in the Twilight Realm. About the same time in the Twilight Realm Zant pleaded to the heavens to give him the power to seek vengeance on the Light World for locking him and his tribe in the Twilight Realm. Ganon somehow fed off Zant's hate and everyone else in the Twilight realm who wanted vengeance. With the energy given from the people in the Twilight realm Ganon was able to use it to exist in the Twilight Realm in a spirit form (the sages probably destroyed his body when they sealed him). I am guessing Ganon in spirit form was interpreted by Zant as being a god. At that point Ganon was able to "live through" Zant by passing on his powers.

What is the difference between the Twilight Realm and darkness, or shadow?

-
The Light and Twilight Realms are separate worlds. The Light World is normal Hyrule as we know it.The Twilight Realm is the same as the light world, but exists in shadow. This is where Midna's tribe whose ancestors abused magic were sealed.

And the Dark World (according to OoT) is the future light world destroyed after Ganon unleashed the power of the triforce after Link opened the Temple of Time in OoT when he pulled the master sword.

Where were people inside of the twilight realm? Apparently they didn't see Wolf Link and Midna... but Link and Midna were able to see them... why? What does it mean? O_O Those sections of the game really made no sense at all to me.

-
There was the tribe that Midna belonged to that lived in the Twilight Realm. Those were the black monsters that you always fought to open up the warp portals. Then there were the "ghost" people you first encountered as a wolf who were people from the Light World that were being consumed by the Twilight Realm when Zant was merging both realms.

How did Midna get the piece of Fused Shadow that she used as a "helmet"?
-
I am not sure where she got the original helmet she has on.

Why didn't Linktransform into a wolf when he hentered the Palace of Twilight?
-
He went through the Twilight mirror this time so it probably has a different effect then going through the portals.

What was with that Midna being banished from the Twilight Realm crap? That still doesn't make any sense to me. It seemed like she had been in the light world beforehand. What did Zant change that made it so harmful for her to go into the light world? If she hadn't been in the light world beforehand, then how was she... there?

-
Midna could never enter the light world in her real form, she could only appear in shadow. After the 3rd temple Zant stripped her of all her powers and forced her to exist in the light world, which should could not live in, in her real form, because it would kill her. Then Zelda used her power to allow Midna to exist in the Light World.

*Edited: I modified my original statements, posted too fast before checking.
 
Damn, dungeon 7 is amazing. The best of the game for sure. I actually didn't find it terribly difficult compared to some of the other dungeons, but the sheer design and incredible amount of fun set it apart. Oh.. and the final boss battle was great. I love how the music changes just when you move in for the kill.

As for difficulty of the game in general, for the most part I find it pretty spot-on. I'm by no means a Zelda expert (the only other zelda I've played is ocarina of time) so the puzzles were at a good difficulty level. The only thing I'd say is that the bosses have been a bit easy.

oh.. and favourite part of the game so far was
the western type village where you have to kill the 30 enemies
. Aiming felt so great. I was straffing and shooting at the same time, popping around corners, crashing through windows, dodging backwards from below and taking out enemies on the ledge above. :D
 
soothsayer said:
oh.. and favourite part of the game so far was
the western type village where you have to kill the 30 enemies
. Aiming felt so great. I was straffing and shooting at the same time, popping around corners, crashing through windows, dodging backwards from below and taking out enemies on the ledge above. :D

Really felt like you were in one of those
classic western movies
 
I'm at the beginning of the 8th temple
(and it looks like I'm near the end?)
and the game's been great so far. I have
18
hearts with several heart pieces and all of the
insects
and have played for 49 hours so far. I've got to say that as awesome as the 7th temple is, I think that the best one so far is the 5th. I love how the later dungeons
feel like they're not even dungeons at all.
 
Alright, I just got to the
Twilight Palace
. So seeing as how I can tell it'll prob take me an hour or two to beat that, I'll finish up tomorrow
 
GAF, help me out here. I found something in Ordon that I have absolutely no idea how to access. No, I'm not talking about Fado's house. It's something else. Spoilered in case people want to find this for themselves (but if you do, you'll be as flabbergasted as I am).

In Ordon, climb up to the top of Mayor Bo's house to where the hawk grass is. Don't pluck it. Instead, transform into a wolf and call the hawk via howling. It willl inform you that there's something around...a bunch of yellow rupees on top of Rusl's house (the one by the mouth of the town stream). It's too far away for a cucco flight from the top of the mayor's house (use the hawk to bring a cucco back to you) and there is no way to hookshot up to it. So how the hell does one get up there to get the rupees, and more importantly, is there more to do up there than just run around Rusl's roof? Fado's house, perhaps?

That last idea is wishful thinking. But still, you never know.
 
Okay...so I was fooling around and grabbing extra stuff. I love the fact that the bow
turns into a damned sniper rifle
once you get that item. :lol Not that I need it at this point, but, it is still cool as hell.
 
Just finished the 7th dungeon... I really wanted a
new
weapon... :(

That boss fight was great, but the music was practically non-existent... :(

I wish some of the dungeon weapons had more use outside of the dungeons... like the
spinner
or the
domination rod
(outside of that "sidequest" before the 7th dungeon... do I ever use it again?)...

I always thought that this game was going to explain what exactly happened between OOT and TWW... so far, there has been zero connections [from what I can tell] and I even have more questions than before about
Ganon
and the
Sacred Realm
... I can't wait to finish the game to read all the damn ending spoilers :P ...

About the fused shadows:
So... they have no use?
 
Does anybody know what the developers meant when they said this would be the last 'epic Zelda'? What the hell are they thinking of doing to my favorite game series of all time? :)
 
Richardfun said:
Does anybody know what the developers meant when they said this would be the last 'epic Zelda'? What the hell are they thinking of doing to my favorite game series of all time? :)

Aonuma was talking about it in two senses:

One, he was talking about the controls, and how TP was the last that would be controlled the same.

Two, he was talking about how this would be the last with the triforce characters. He mentioned something about wanting to do some different stuff with the series, and that it shouldn't always come back to the same three people. See Majora's Mask.
 
AniHawk said:
Aonuma was talking about it in two senses:

One, he was talking about the controls, and how TP was the last that would be controlled the same.

Two, he was talking about how this would be the last with the triforce characters. He mentioned something about wanting to do some different stuff with the series, and that it shouldn't always come back to the same three people. See Majora's Mask.

My guess is that comment was made before TP was even being considered for release on Wii.

Keep in mind that in the early days of project Revolution, there was no nunchuk or attatchments of any kind.

Knowing what the future had in store, Aonuma had to have imagined creating the next Zelda with nothing but the Wii remote. Of course, a very different kind of Zelda game would be necessary.

Now, I can't imagine the next Zelda using anything but the current nunchuk/wiimote arrangement, with added functionality of course.
 
AniHawk said:
Aonuma was talking about it in two senses:

One, he was talking about the controls, and how TP was the last that would be controlled the same.

Two, he was talking about how this would be the last with the triforce characters. He mentioned something about wanting to do some different stuff with the series, and that it shouldn't always come back to the same three people. See Majora's Mask.

Well, the Zelda series ís becoming more of the same, although its great fun. I wouldn't mind another Majora's Mask kinda game :).
 
Huge wtf at the contents page in the manual. I never really looked at it before finishing the game - luckily. I had seen it before reading it contains a huge spoiler here.

Why would they put that right there?
 
Xrenity said:
Huge wtf at the contents page in the manual. I never really looked at it before finishing the game - luckily. I had seen it before reading it contains a huge spoiler here.

Why would they put that right there?

I didnt originally think that that other person was Midna. It could have been somebody else that played a big role later on.
 
This game keeps getting better and better. To be honest, it was a little bit dull at the beginning, but I just finished the 4th dungeon and the game has really started to pick up.

The story is straightforward, but there are a couple of things Im a bit confused about . From what I understand
it is zant that broke the mirror of twilight and he did this because he doesnt want anyone to enter the twilight world. Did he do this so that no one could enter?

secondly,
didnt midna say that the mirror of twilight was the only way in and out of the twilight world? If thats the case, then how was zant and the shadow demons able to get out of the twilight world?
 
Just had an overnite marathon and I saved up at the beginning of the snowpeak ruins dungeon. I'll conquer that one tommorow :)

But damn this game is epic!

I was just in desert with orcs running on wild boars and was fighting skeletons in an ancient dungeon and now i'm on top of a ****ing mountain!

I LOVE NINTENDO!

BTW how do i use spoiler tags?
 
I finally got my component cables in, and the game looks pretty goddamn great now. With composite on a lcd it's like you're playing Zelda: the divx version. Maybe I'll replay the ending and take some pictures.
 
I just love the lock on camera system. I dont understand how anyone can complain about such a dynamic and cinematic system. Its so fun fighting darknuts and winged lizardfols.
 
WindyMan said:
GAF, help me out here. I found something in Ordon that I have absolutely no idea how to access. No, I'm not talking about Fado's house. It's something else. Spoilered in case people want to find this for themselves (but if you do, you'll be as flabbergasted as I am).

In Ordon, climb up to the top of Mayor Bo's house to where the hawk grass is. Don't pluck it. Instead, transform into a wolf and call the hawk via howling. It willl inform you that there's something around...a bunch of yellow rupees on top of Rusl's house (the one by the mouth of the town stream). It's too far away for a cucco flight from the top of the mayor's house (use the hawk to bring a cucco back to you) and there is no way to hookshot up to it. So how the hell does one get up there to get the rupees, and more importantly, is there more to do up there than just run around Rusl's roof? Fado's house, perhaps?

That last idea is wishful thinking. But still, you never know.

You just jump off of Rusl's porch onto a pole and jump off that to his roof.
 
MAn, I beat the game days ago, but I keep finding new, substantially sized hidden rooms and secrets from blowing up random boulders. Its amazing how much effort they put into this stuff, stuff that the majority of people will probably never notice or bother to access. You'd think if they scrapped this stuff they could have made a couple more temples in their place.
 
i was gonna make a new thread based on this, but it seems a lot ended up getting locked.

Right, Gathering up all the people who have played OOT at the time it was released, how would you compare the feeling of playing OOT at the time to how you felt when playing TP.

I may come of as rose tinted by saying this, but Ocarina of Time was a life changing experience for me, ever since i have played that, i wanted to be involved in the games industry. But it kinda angers me when you have Zelda fans defending OOT before TP came out, saying its the best game ever etc etc, to the point they complete TP and then saying how OoT wasnt that great, dungeons were weak compared to TP etc etc.

I am slightly less easily pleased by games these days, but the games that have always made me think "holy shit" were Metroid Prime, every MGS game, OoT, Resi 4 and so forth. Unfortunatly, TP never made me think ultimately HOLY SHIT. There were really cool moments like some of the boss fights, which were pretty epic, i was really impressed by the scope of hyrule field. The music left me dissapointed, the 2 main pieces of original music that i really liked were
light spirit themes and lake hylia
. I think the main reasons for this was the GDC trailer, and a few hints that there would be orchestral music.

However, there was absolutely nothing new in this game. Nothing in the game has made it stand out above any game in this generation. What from TP will be copied, or imitated from other games?
 
Slurpy said:
MAn, I beat the game days ago, but I keep finding new, substantially sized hidden rooms and secrets from blowing up random boulders. Its amazing how much effort they put into this stuff, stuff that the majority of people will probably never notice or bother to access. You'd think if they scrapped this stuff they could have made a couple more temples in their place.

I liked the
lava mini-dungeon
the most, felt like a great room they cut from the second dungeon
 
dabookerman said:
the scope of hyrule field. The music left me dissapointed, the 2 main pieces of original music that i really liked were
light spirit themes and lake hylia
. I think the main reasons for this was the GDC trailer, and a few hints that there would be orchestral music.
The music has been a huge disappointment. The only music that i thought was good was
when you had to take midna to zelda because midna was dying
but other than that there hasnt been anything memorable.
 
The Black Brad Pitt said:
I dont understand how people can get a fullfilling zelda experience by rushing through it in 35 hrs..
If you're working 12 hours a day, you have about 2 hours max to play videogames every
night. Would you rather spend the 2 hours dicking around looking for poes and shit or 2 hours finishing a dungeon?
 
Top Bottom