Figures that they would've written rubbish like that. Worried about the presentation? Right...PepsimanVsJoe said:I have the Zack & Wiki GI review in my hands.
Some notes...Paraphrasing because I don't know how the TOS feels about direct quotes
GI is worried about the presentation possibly having a negative effect on the success and appreciation of the game. They also noted that Wiki has a high pitched baby voice that may drive you crazy. For the most part the motion controls are well done though GI noted some difficulty with the fishing and music motions. Some of the puzzles are considered innovative. The intro is considered very jarring but if you can stick it out through that you may grow to appreciate the characters.
The second opinion says that it could have used a bit more polish since at times the Wii controls made the gameplay "sloppier and less exact than it should be". They also say that the game provides a "mix of intriguing puzzles and novel motion-based minigames that's like nothing else out there".
That's just the gist of it. If there's anything specific that somebody wants to know then by all means ask.
Amir0x said:The cel-shaded presentation is one of this games high points! It's got a basic understanding of the Wii's limitations and adopts a style that works for the platform! So that is a rubbish argument. Only complaint I had was all the dithering in the screens, if that's carried to the final game then yeah that could be worked on.
I mean, as a negative to a review, who cares how a presentation will affect the games presumable market "success."
Innotech said:Deweys Adventure. Fun little game, killed by catering to babies. I still bought it.
His point was that a review should not be concerned with a game's marketability or potential for commercial success, not that there aren't idiots who let their insecurities control their buying habits.Innotech said:Deweys Adventure. Fun little game, killed by catering to babies. I still bought it.
Innotech said:Deweys Adventure. Fun little game, killed by catering to babies. I still bought it.
titiklabingapat said:GI's review basically said that the game might be too kiddy. It's the only thing they seem to consistently mention throughout the review.
underfooter said:The game supposedly had pretty weak controls, was short, and had zero advertising or hype. I still havn't seen a review from most publications.
Don't blame the graphics.
I'll wait on Zak and Wiki. We know it'll be an 8.0 plus title, but it really comes down to whether it's an 8.0 title with controls flaws, or a 9.0 title without control flaws. We know how the game looks and the art direction, that isn't a detriment IMO, and renders GI's lower-than-expected score useless to me.
IMO, as trivial as these motion controls may be, often times it can add a lot to immersion. I'm not sure about others but I felt using the analogs to control my actions in Indigo Prophecy was a step in the right direction for adventure games. These could push it even further.Model 500 said:I've yet to see anything interesting re motion controls (just hope there's something more than pointless tree sawing, cranes, etc.), but, I'm buying this game for the genre and hope to get some interesting puzzles in return.
Joust Williams said:Unless I read it wrong, I don't see the review knocking score off for being "kiddie", just that the reviewer thinks people might scoff at it for being so. Which is exactly the same sentiment as the rest of the board here...Geez, it got an 8. That isn't a bad score. At least this isn't 8.8 part III
Not only that, but the presentation is very charming, immediately reminded me of The Wind Waker (a cliché statement, I'm aware of that) when I first layed eyes on it. It's at least just as good as TWW in that regard, though I admit I only saw it very briefly. Still: anyone with a soul couldn't hate something like that.Amir0x said:The cel-shaded presentation is one of this games high points! It's got a basic understanding of the Wii's limitations and adopts a style that works for the platform! So that is a rubbish argument. Only complaint I had was all the dithering in the screens, if that's carried to the final game then yeah that could be worked on.
I mean, as a negative to a review, who cares how a presentation will affect the games presumable market "success."
So many stupid complaints...titiklabingapat said:They said in thier "Bottomline" section, under the "Entertainment" subsection said that "if you can get pass the wacky vibe" and under the "Sound" subsection, they mention that you'll probably want to strangle Wiki's for his baby voice. Under "Concept", they mention it yet again, but with a more subtle approach by saying that it's "under a cute veneer".
I hope quoting is still ok under the TOS.
Amir0x said:New rule after this game: No buying games with dithering, fuck that shit
Amir0x said:The cel-shaded presentation is one of this games high points! It's got a basic understanding of the Wii's limitations and adopts a style that works for the platform! So that is a rubbish argument. Only complaint I had was all the dithering in the screens, if that's carried to the final game then yeah that could be worked on.
I mean, as a negative to a review, who cares how a presentation will affect the games presumable market "success."
Amir0x said:It's one thing of you thought the presentation was unattractive, in Dewy or Zack and Wiki. It's another if your criticism in the review is not that it's unattractive, but that the presentation may limit how many copies it sells. That doesn't tell me anything. Is it a good presentation? Okami's presentation may have had a hand in limiting how many copies it sold, but it was still one of the all-time greatest presentations in videogames.
Soul4ger said:Were you not around for the Paper Mario 2 incident?
Nintaiyo said:Oh, by the way, Famitsu scored Zack and Wiki 9/9/8/7. Not bad at all...
pretty much. i'd even settle for "good" as long as the controls are spot-on and the puzzles are clever (and puzzle comments seem really promising so far, frankly).underfooter said:it really comes down to whether it's an 8.0 title with controls flaws, or a 9.0 title without control flaws.
Slurpy said:Wow, another idiotic GAF meme is born. Fantastic.
underfooter said:We know it'll be an 8.0 plus title, but it really comes down to whether it's an 8.0 title with controls flaws, or a 9.0 title without control flaws.
rofl. At least when I troll I try to make people laugh at me. I would not bet against your position.Amir0x said:betting ggd210 doesn't last long
madara said:Ouch, no where to be seen on Ebgames site. Not a spot in the Wii section, not in coming soon.
ggd210 said:I have SERIOUS problems!!!
I'm playing:
Super mario paper - wii
Metroid Prime - wii
Zelda Ocarina of time - vc wii
Mario Lost worlds - vc wii
Mario bros 2 - vc wii
I just start Zelda hourglas - ds
I'll buy: Mario Galaxy - wii
I'll buy: Rayman 2 - wii
I'll buy: Mercury meltdown
I'll buy: Mario & Sonic Olympics
and... now.. I want Zack and Wiki!! duh!!!
When am I going to finish them??
after christmas season ---> wii fit, mario kart wii and SMASH BRAWL!!!
So.. that's why I don't need ps3, lol!! hehehehe
have a nice day!!
Thanks for the info about zack and wiki!!
So when you download today's videos and we appear to suck - we don't. It's all an act. Including when we're eaten by the fish. No, really.
We'll be the first to admit that not every third party Wii game is a winner - indeed, far too many are underwhelming - but Capcom has with Z&W created a project that seamlessly marries the gameplay fundamentals of some classic adventure games and the visuals of The Legend of Zelda: Wind Waker. Z-Dub is also an endeavor that really utilizes the Wii remote, whether you're pointing at the screen to manipulate the camera and select items or gesturing with the peripheral to simulate an action.
As it stands, Zack & Wiki: Quest for Barbaros' Treasure is on track to live up to the hype. We'll have our full review just as soon as we can, but if you're itching for more puzzle goodness, check out our latest videos - there are no spoilers, but you will be able to see in 480p clarity just how beautiful the game's visual presentation is. And again, we intentionally botch the puzzles in some of these videos. That's our story and we're sticking to it.
schuelma said:I can't wait until this bombs.