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Old computer games you're pretty sure no one but you ever played.

Timeaisis

Member
Going out on a limb to the free early-2000s flash game realm for this one, but:

Nanaca Crash
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Still the best flash game ever.
 

inm8num2

Member
Shadowcaster!

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BTW, did anybody else use Gopher FTP to play shareware (aka demos in the early 90s)? That was pretty cool.
 

SummitAve

Banned
I can't remember the names of a couple...

It was an old top down shooter that I'm pretty sure came included with some old apples. You were a duke nuke 'em type guy and the first level was in prehistoric times vs dinosaurs and stuff, and I'm pretty sure the second level was candy land esque.

Also an old FMV game that I think started with z, and had a pain in the ass forest maze with a money tree in the middle.
 

Begaria

Member
ctrl + f magic candle
0 Results
Perfect

In a time where there were a ton of gold box AD&D games, cRPGs were all the rage, and Ultima was setting the world on fire - there was The Magic Candle series. There are three games in the series (the first one had an expansion!), and I owned all three games. There were spin offs of the series as well. I'm sad to say I've never actually completed ANY of them, because I was a kid when I was playing them, and they were a bit over my head to find the end game, but I played the shit out of the first two.

The Magic Candle (http://en.wikipedia.org/wiki/The_Magic_Candle)
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The Magic Candle was hardcore, as it had a time limit on it. Don't complete the game within the time limit, and you lose! The expansion removed the time limit.

The Magic Candle II: The Four and Fourty (http://en.wikipedia.org/wiki/The_Magic_Candle_II:_The_Four_and_Forty)
magic_candle_2_gurtex.png

(Awww, I can't find any good Magic Candle 2 pictures)

The Magic Candle 2 is my favourite of the three. It was better looking, better sounding, better playing, and bigger. The game came with a paragraph book that you would have to reference to get the story bits. The instruction manual was like 80 pages long. It's also a really difficult game, but at least they were smart enough not to put in a time limit this time.

The Magic Candle III (lolthereisnowikipediapage)
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Aaand that's all I got for Magic Candle 3. I only got to play it for a little bit, but by the time I got around to it, I kind of fell out of love with the series.
 

Vecks

Member
Archimedean_Dynasty_Coverart.jpg


It really shouldn't be obscure because I've seen advertisements for it in magazines and major gaming sites have reviewed it, and it's not really that old (1996) but I feel like nobody ever really talks about this one.

It's like a space sim, but underwater. You start out with a dinky slow sub with crappy guns, but by following the story, you'll get upgraded with new ships.

I always thought this game was wonderful. In town you can buy upgrades like armor, cannons, torpedoes. Some ships come equipped with turrets, and you had to buy software to increase the turrets accuracy. Because it wasn't in space, you also had the terrain at the bottom of the ocean to use to your advantage for escaping enemy fire.

Though the story was linear, I remember being able to do side missions for extra money.
 
Oh and Flying Tiger. Awesome game!

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Chewy: Esc from F5
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And I'll present a few of my favs from way back when:

Settlers II
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MAJOR NOSTALGIA GOOSEBUMPS HERE!!!
I looked FOREVER for the name of Flying Tiger. Haven't played it for at least 15 years. Loved it and introduced me to the Shmup genre and I loved it ever since.

Going out on a limb to the free early-2000s flash game realm for this one, but:

Nanaca Crash
99_image_1

Still the best flash game ever.
.
 
Could be completely off base on this one, but I tried for ages to get people to look into this one rail shooter called The Hive that scarred me as a child.
The_Hive_Coverart.png

The game itself was great, but I played through most of it at age five and, while most of it is very tame, violence-wise, on one specific level, if you fail to blow up enough enemy ships while on foot, you fail and get a cutscene of one flying in behind you and blowing a poorly-rendered, viscera-spewing hole in your chest as you character tries to hold his organs in... Great game!
 

flyover

Member
Fahrenheit 451, a text/graphic adventure I played on the Apple II.

It was an "official" sequel to the book. And although it was pretty crappy, it spooked me, just because the whole world of the book spooked me -- especially the hounds. It was also the first game I played that had a bit of a romantic story. It wasn't (primarily) about Guy Montag trying to bring down the whole system. It was more of a personal quest for him to find out what happened to Clarisse.

I played it a ton, but I never finished it, because one of the disks I had was corrupt. Finally saw the ending on YouTube a few years ago.

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Anyone else play Siege back in the early 90s?

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No clue how it would hold up now, but as a 10 year old I remember being really drawn to some of the interesting simulation aspects of it. It had a bunch of goofy generic fantasy lore that I also dug. The gameplay was like a slowly paced RTS, where an attacking side was trying to breach a castle against a defending side. There were tons of different units types, and you had to shuttle them around the castle to fend off the opposing units.
 

Shylock

Member
Does anyone remember Hyperman? It came in a bundle of games with my IBM Aptiva.

557514-the-adventures-of-hyperman-windows-3-x-screenshot-spacecrafts.png

I remember that, and I remember how much I loved my Aptiva. I don't remember if most of them had it, but the sound card was a DSP that also handled the modem duties (and was upgraded speedwise while I had it) -- I was obsessed with getting the best samplesets loaded on that thing for mah games.
 
Archimedean_Dynasty_Coverart.jpg


It really shouldn't be obscure because I've seen advertisements for it in magazines and major gaming sites have reviewed it, and it's not really that old (1996) but I feel like nobody ever really talks about this one.

It's like a space sim, but underwater. You start out with a dinky slow sub with crappy guns, but by following the story, you'll get upgraded with new ships.

I always thought this game was wonderful. In town you can buy upgrades like armor, cannons, torpedoes. Some ships come equipped with turrets, and you had to buy software to increase the turrets accuracy. Because it wasn't in space, you also had the terrain at the bottom of the ocean to use to your advantage for escaping enemy fire.

Though the story was linear, I remember being able to do side missions for extra money.

It's actually the first game in the AquaNox series. I played a demo or something of Archimedean Dynasty and the music got stuck in memory, with some spoken text about the ingame world ending with the frase: "We called it... Aqua."

https://www.youtube.com/watch?v=h0orImPxnX0
 

Clydefrog

Member
I've posted this one before but it's worth repeating:

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http://en.wikipedia.org/wiki/Stunt_Island

It was basically a part flight-simulator, part movie-maker game with great graphics for 1992. You could create your own stunts in real-life places like the Golden Gate bridge or do one of the many pre-coordinated stunts the game offered. You got to create how it looked via camera angles, pans, etc and could add sound effects later on. Being a flight simulator, the game was challenging; you essentially could make it as challenging as you wanted depending on how daring your stunts were. One of the funny parts was when you crashed because you were sent to the doctor who would diagnose you (via a German accent voiceover) with varying injuries depending on the severity of your crash. I always seemed to get a broken nose.

Granted I was a kid when this released in 1992, it felt like such a feat to complete a really tough stunt. Great game!

and here's one that I bet no one else played: The Lost Clown

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The game was absolutely terrible. I could never figure out how to beat even the first level. So lost.
 

FlyinJ

Douchebag. Yes, me.
Escape from Rungistan:

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Coveted Mirror:

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Translyvania:

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Kabul Spy:

Kabul%20Spy-2.png


Blade of Blackpool:

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Wizard and the Princess:

wizard_and_princess.jpg


Mask of the Sun:

130158-the-mask-of-the-sun-commodore-64-screenshot-at-the-entrance.png


These games had a huge impact on me when I was a kid. Such bizarre worlds.
 

Celtic

Neo Member
MEGATRON

Was supposed to be a 1-v-1 mech combat game, was essentially a maze simulator. Was just about terrible in all ways.

(WHY DID I PLAY IT SO MUCH!?)

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LegoDad

Member
250px-12761-90100.jpg


Go West! The Homesteader's Challenge casts you in the role of a new settler in Kansas in the 1880s. You must face all the triumphs and hardships of everyday life on the plains.

Learn when to plant your crops. Discover how to budget your money to survive the long Kansas winters. Run a business in the small town. Become the mayor.

Go West! is an exciting simulation that is educational and fun for all ages. This fascinating game offers hours of enjoyment as you learn about such subjects as history, social studies, math, reading and more.
 

FlyinJ

Douchebag. Yes, me.
It was basically a part flight-simulator, part movie-maker game with great graphics for 1992. You could create your own stunts in real-life places like the Golden Gate bridge or do one of the many pre-coordinated stunts the game offered. You got to create how it looked via camera angles, pans, etc and could add sound effects later on. Being a flight simulator, the game was challenging; you essentially could make it as challenging as you wanted depending on how daring your stunts were. One of the funny parts was when you crashed because you were sent to the doctor who would diagnose you (via a German accent voiceover) with varying injuries depending on the severity of your crash. I always seemed to get a broken nose.

Granted I was a kid when this released in 1992, it felt like such a feat to complete a really tough stunt. Great game!

Stunt Island was goddamn amazing. Incredibly ambitious and perfectly realized.

There still hasn't been a game like it.
 

Crystalkoen

Member
Some computer game where you were climbing a mountain that had ski lifts and I think the objective was to grab a flag. Game may have had Mickey mouse in it.

Matterhorn Screamer. Someone posted an Apple IIe screenshot back on page 5, I played the shit out of it on Commodore 64. Fun stuff.

I'd list Montezuma's Revenge from that era as my contribution to the topic, but it seems it's gotten love in the form of a sequel and ports as late as the GBC.

Blake Stone. A wolfenstein clone that I kinda enjoyed. For years I figured no one had even heard of it, but apparently it gets some love.
250px-Blake_Stone_Aliens_of_Gold_cover.jpg

The good ol' days of Apogee and Capstone. My first experience with FPS games was Corridor 7: Alien Invasion. Was also my first experience with having to create a boot disk.
Corridor7_manual_front_cover.jpg


I still have fond memories of the game. I honestly think it was the first game with an end that I actually beat without cheating. Will have to see if my mom still has the disk for it at her place.
Paved the way for me into Wolf3D and Spear of Destiny, and the descent into other id Software titles.
 

AmFreak

Member
Die dunkle Dimension (The Dark Dimension) - Basicly the German Ultima (C64)

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Juwelen des Lichts (Jewels of Light) - German Amiga Shareware

Juwelen_Des_Lichts_a.GIF
 

Danny Dudekisser

I paid good money for this Dynex!
Holy shit I forgot about that game. Wow...

If you can remember, there was this arena like game that came with ATI (I think) graphics cards in the mid 90s. I seriously cannot remember the game but it was cool, kinda violent and nice to look at at the time.

If I had to guess, you're thinking of Hyper Blade.
 

FlyinJ

Douchebag. Yes, me.
Odyssey: The Compleat Apventure

I remember trying to play this countless times as a kid, but couldn't figure it out. I actually ran a hex-analyzer on the executable to pull out what some of the keyboard commands were, and still couldn't do it.
 

Honome

Member
Didn't see it, so I know I had to post it.

Darklands

It was baldur's gate before there was a baldur's gate.

Played the hell out of this as a kid. It was set in medieval Germany and instead of magic, they had alchemy.

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Man, thig game was amazing! Played that a lot as a kid, great memories.
 

3bdelilah

Banned
Pretty sure I'm not alone on this, but I do kind of feel like I'm the "only one":



Sweet God, I've played those two games soooooo much in 2 and occasionally 4 player split-screen. Not the two best games ever, that's for damn sure, but pretty nostalgic feelings nonetheless.
 

Linkark07

Banned
This one. Fatal Racing. Or Whiplash in the US.

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Dunno why I liked it though. Was kind of cool using cars and doing some crazy stuff with them.
 

Red_Kop

Neo Member
This gave me endless hours of fun.

Hilarious stuff. Could do anything in it...to a certain extent.

Came with my our first ever family PC, that rocked a 700mb HDD.

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turnbuckle

Member
Have it installed on my computer, haven't played it in awhile though. Super fun game.

Lots of games I recognize here. Lots that I don't recognize as well.

I guess I'll contribute. Got a couple games that I could put up but I'll just put up one. Boppin' is a puzzle game of sorts with kind of a creepy tone to it, especially the bosses. Also your dude commits suicide if you get stuck by sticking a gun in his mouth and pulling the trigger I think. I only had the shareware version, but apparently the creators put the game up for free awhile back. That's cool of them.

http://jenniverse.com/boppin main.html


Oh I loved Boppin'! Brother and I used to play it all the time. Creepy teddy bear bosses and blood and stuff. My memory is kind of foggy, but I have the music in my head now.
 

GooeyHeat

Member
AstroRock.

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Used to play this game so much kid. I love the soundtrack to it too.

I have memories of those two. AstroRock was great. Rats was... something. I mostly just remember laughing at the "sex" sound effects that played when a male and a female rat met.

My contribution is Drainstorm:
PFrmDUT.png

It's sort of a roguelike, but without the RPG elements; it ends up playing more like a turn-based Robotron/Smash-TV kind of thing. It also has plenty of non-random areas, such as the casino in the above pic. That was actually how I learned some basics of poker. The trick was that winning would get you prizes, but it would sometimes spawn monsters with a message like "Here comes the IRS!" or "Here comes the mob!" That was always funny.
I put a lot of time into it, it was pretty neat.
 
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