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Once-hyped games that are now completely forgotten

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Talking about this generation, Titanfall and Evolve are probably the best examples of organised/forced hype through immense marketing budgets that the final products could not fulfil. No Man's Sky (as much as I like it) is probably the best example of consumer-generated hype that did not pan out as the devs hoped it would.


OP still has the best post because he sources some covers and articles. At this point there must be thousands of archived IGN and Gamespot preview hype fluff pieces that would be utterly embarrassing to read out loud today.

Found the game

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This game had a big hype at the time
You shut your damn mouth, Shadow Man is a fucking classic.
 
"Forgotten". Daikatana is way too infamous for that. And games like Black & White were pretty good and are still loved in the community (B&W is also always cited as pretty much the top of the genre).

In my opinion, Enter the Matrix, Hellgate: London and Warhammer Online: Age of Reckoning fit the bill really well.
 
"Forgotten". Daikatana is way too infamous for that. And games like Black & White were pretty good and are still loved in the community (B&W is also always cited as pretty much the top of the genre).

In my opinion, Enter the Matrix, Hellgate: London and Warhammer Online: Age of Reckoning fit the bill really well.

Hellgate: London for sure. I wanted to like that game so badly, and I remember being so excited to get my beta key staying up til midnight to start it, and just feeling my hype pop like a balloon, such a missed opportunity and it ended up being completly DOA.
 
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It was supposed to be a trilogy and have a million dollar contest.
Plus it was written by an award winning sci-fi author. And I remember hearing such mind blowing things about what was going to happen in the series, how your powers would grow so you could lift mountains and junk, the series was going to be literally unlike anything before. Completely mediocre shooter gets released with some of the most bare-bones storytelling around.
 
I'll always remember that game for the art direction. Gameplay was repetitive though.

My problem was that they had something truly unique and possible epic in the mind hacking mechanic, but they reduced it to one "right" answer instead of a few different outcomes or at least different success options. Not only that, they only used the mechanic 3 or 4 times in the whole game, and it never got much more complex than the first scenario. Why introduce something, and make a big deal about it in universe, but never really give the player a chance to use it. So disappointing.

That said, Remember Me doesn't fit the thread because it was never really hyped. It was sent out to die.
 
Rise Of The Robots. The hype was crazy (soundtrack by Brian May!! advanced AI that fights like a human!! mindblowing graphics!!), the game was terrible (not just average, it's one of the worst fighting games ever made) and now it's forgotten.

 
You know what game was really forgotten?
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Dead to Rights. I remember times when it was hyped as "Max Payne with dog", they even released 2 sequels but this series now completely buried and forgotten.
 
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This game was hyped ridiculously by Sony and Free Radical, it was deemed a Halo killer and all sorts. PS fans bought into it and the game turned out to be terrible. Never seen anything else like this in my 30 years of gaming not even NMS which has been partially redeemed through patches.
 
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Heavily hyped during the PSone-era as a Mario 64 rival. A huge amount of the hype was due to it actually looking really good from a tech standpoint (although the art his horrendous). But that's basically the only thing it has going for it. The controls and camera among the worst you'll ever find in a 3D platformer.
 
Titanfall 1, Evolve.
These two. The gaming media would not shut up about them. Every story or coverage was about these games. The forced hype was real and scary and when the public wasn't impressed the media coverage hyped died very quickly.
 

That reminds me of another "Adventure dev makes a city builder, could be interesting" title:

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I seem to remember heavy promotion, at least.
It's on GoG, I notice, might be worth revisiting.


On the subject of Lucasarts, and this one's perhaps more of a personal thing:

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It's the one adventure of that era I do find doesn't spring to mind as readily as the Grim Fandangos and the Curse of Monkey Islands - and that's in heavy contrast to the sheer weight of production values and promotion that was sent its way.


Oh, one more that's just sprung to mind:

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Devs of Command and Conquer revisiting the very franchise that set them down the RTS path! What could be more exciting?
 
These two. The gaming media would not shut up about them. Every story or coverage was about these games. The forced hype was real and scary and when the public wasn't impressed the media coverage hyped died very quickly.
I was under the impression Titanfall sales and player retention on Xbox was pretty decent at the time?
 
Always amusing to see the NeoGaf bubble in action.

/allthreads

These two. The gaming media would not shut up about them. Every story or coverage was about these games. The forced hype was real and scary and when the public wasn't impressed the media coverage hyped died very quickly.

^ case in point. Titanfall did pretty well on X1 and PC, and still has players on it. TF2 has struggled to catch up, so far anyway. Purely in sales terms, obviously. This is NeoGaf/PS4 bubble par excellence.

Anyway, neither TFs has been forgotten, so not really applicable. Stuff like Brute Force is far more appropriate for this thread.
 
Second Sight by Free Radical

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I hardly ever hear anyone mention this game and its better than Haze and apparently more forgotten.

Ah, it was awesome, especially the story. Double dipped on it. It was let down by some weird controls. The fact that Psi-Ops, a much better controlling and straightforward psychic-shooter, came out at the same time didn't help either.

It's a shame we haven't had many 'psychic power' games inspired by these two. I guess they only came about because of a leap in quality of physics engine at the time (can't remember the name).
 
I came for this and was not disappointed.

It was definitely the first thing that popped into my head when reading the title.

No Man's Sky's launch has reached near legendary status, it's not going to be forgotten anytime soon.

The fact it popped into your head just whilst reading the thread title shows that even you hadn't forgotten about it.
 
As has been mentioned before, the premise of this thread is kind of bizarre because the reality of the matter is that 99% of games are "forgotten". You can post basically any game older than 5 years in this category. Also, there's this bizarre skewing towards "games insular communities talk about". That's how you get people shocked to discover Call of Duty: Infinite Warfare was the #1 game of 2016. Because their social circle didn't talk about it.

edit:

Like, we are all on the same page regarding the fact that 99% of gamers don't give a shit about the Half-Life series, right? That it's so obscure and forgotten it may as well not exist anymore?
 
Who remembers Blue Dragon?

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I feel like this and Lost Odyssey were pretty hyped up during the 360's early days of Japanese support, but LO seems to be the one remembered the most and BD is mostly forgotten.
 
I'm going to go with Tobal No. 1. I remember at the time it was the new siiiiiiick fighting game that--get this--ran at 60 frames per second on the PSX! Whoa! And with designs by that Dragonball dude! How much more awesome can one fighting game get? How about we give you a demo for Final Fantasy VII? Done deal, right?

Then it came out and it was okay, a bit bare-bones. Most sales were no doubt due to the thirst to get a taste of that FF7 juice. Then Square decided they weren't going to bother to bring over the sequel, which by most accounts was a marked improvement.

Now whenever anybody talks about fighting games from back in those days it's Tekken, Soul Calibur, Street Fighter Alpha, even Bushido Blade, but no Tobal.
 
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