Hyped, then nothing.
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Ditto.![]()
I remember some pretty big hype, at least after it was first revealed. Having 256 player online, especially on a console, seemed insane at the time. Sadly I never did get to play it, and with the servers shut down, I never will.
Titanfall thread?
It's okay for what it is.Starfox Adventures.
So pretty though, which makes its unremarkable everything else all the more unforgivable.
Hyped, then nothing.
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Solatorobo: Red the hunter.
...
Anyone?
The scream of 256 players fighting at once. It was a complete load of baloney. the most you will ever see is 64 because of how massively divided the players are on the map. I literally tried to run to another section with other people. After 5+ minutes of straight running, I got sniped out in the open when I was almost there and sent all the way back to my starting base.
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You couldn't be more wrong. First, Page never sued anybody or threatened to do so. It was speculation by a random dude on the internet posting on Examiner which got debunked relatively quickly. Second, Ellen is probably the reason they managed to move almost 2 million copies. So hiring her was just the best move they could have done.Just like with Crytek now, the devs learned that graphics don't make a game good. Neither does hiring law suit happy popular actresses..
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After playing demo: "This is going to be an amazing 3rd person action game!"
After finishing the first level of the finished game and moving on to the next: "WTF?"
Erm, no.Another one of those game that was hyped almost purely on graphics.
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Actually for a lot of people I think that was one of the defining games of the PS3. Your post is somewhat ironic because there was nothing on consoles that came close to some of the epic battles in MAG and I remember when it was announced people were saying it was impossible to do 256 players on a map at the same time. Some OICs managed to get all 128 players on their team in the same building.
You know, that game that got a shitload of hype and then vanished without a trace almost immediately after release. The game that no one talks about for any reason other than to make you go, "oh yeah, that game." The game that got all those magazine cover stories that seem like they could have gone to a more worthwhile game, in retrospect. I have possibly made Titanfall: The Thread here (this is me pre-empting the inevitable "one and done" post), but the game I had more in mind was this:
Brute Force was a case of being in the right place at the right tine, I think. I have no other explanation for why this game was so hotly anticipated. I guess the Xbox had had a slow year up to then, so Microsoft's marketing dollars had to go somewhere, but the amount of "Halo killer" hyperbole around it was absolutely ridiculous. When it came out, most people found it to be a competent but unremarkable shooter, its longevity strangled by its lack of Xbox Live support. As such, the game's hype deflated about 5 minutes after its release. Believe it or not, it was (very) briefly the fastest-selling Xbox game of all time upon release. Now the only place you're likely to see it mentioned, anywhere, is in a thread like this. It has become almost the stock example of a flash-in-the-pan game. Ironically, this means that, like Millard Fillmore, it may actually be remembered for being forgotten.
What are some other examples?
Really? I remember seeing the first one advertised a lot and previews everywhere, I didn't even know it had 2 more sequels. Maybe I'm not looking in the right places but I totally thought this genre fell off.
I wish I could forget.
Spore
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Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
Oh give over. DS2 is still great, it's just not as good as its predecessor. And how many sequels manage to live up to the original, eh? Especially when they're developed by a different team due to the OG director not wanting to work on sequels? Plus, the DLCs own your face forhttp://upload.wikimedia.org/wikipedia/en/e/ed/Dark_Souls_II_cover.jpg
Before release: OHMYGOD this looks so good, and dark, and it's the sequel to the best game ever!
During release: Eh... It's alright, I guess. Pretty good game.
After release: OHMYGOD Bloodborne looks so good, and dark, and it's the spiritual sequel to the best game ever!
The worst part was that the hype was natural, so it hurt so many people, so hard.
always easy to spot the people that didn't play Demon's Souls in these threads.
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I honestly can't remember if it was hyped (though it logically should have been), but all I remember of its reception upon launch was a huge cloud of meh. I haven't seen nor heard anything about it since. Quake Wars, on the other hand...
Titanfall: The thread
Titanfall lol.
Destiny.