Kayo Police
Member
Honesty the most important thing to know about this game is ult economy and managing it correctly.
I don't think I've ever seen the SR be within 50 of each other.
Here's what they need to do:
Simplify SR to be based on wins and loses compared to opponents SR
Reduce gains and losses for matches with less than 6 people on a team. (this would re-average team SR's with a 0SR team member for each missing team member).
Figure out a way to see who has a legit disconnect and tries to reconnect versus someone choosing to leave. too many disconnects and you'll be given a temp ban on competitive. Leaving should be an auto temp ban and if you do it multiple times be permanently banned. if you re-connect within a certain amount of time should still probably take a loss unless it was server side, or if your team is able to win once you rejoin though should be less of a win.
If grouping up with someone who is at a higher rank than you, your SR should not be averaged into the team for matchmaking. So if you want to play with your better rated friends it shouldn't give them easier matches.
Scenario:
Your group of 6 has players rated
A) 2950
B) 2940
C) 2935
D) 2750
E) 2600
F) 2300
Your team SR: 2746
Your Matchmaking SR: 2835
Opponent Team SR: 2840
So the game would try and matchmake you with a team rated 2835. If your team wins, players A-E will get gains relative to the 2835 MM SR vs 2840. Player F will get gains relative to the 2746 SR vs 2840. same for losses. So the Player F would gain more SR on win and lose less SR on a loss. Players A-E would see regular gains/losses. if Player F is capable of playing at that level they would quickly get up to the rest of their team. if not the group will lose more matches and Players A-E will probably lower faster to match the team SR.
Does that make sense? I think it would solve a lot of issues with matchmaking.
But are you putting in work that actually helps your team? Neat you can get kills with Miss Auto Aim... But how are you helping your team by taking a support role? Any competent team will just drop your super secret tele that you try to put behind their lines.
An attack tele doesn't help keep current momentum going like other supports do. If people die then it gives the other team time to prepare. And if people just trickle in via your tele then lol.
How many games have you played? I don't want to say "liar" but....I don't think I've ever seen the SR be within 50 of each other.
My only complaint is if your gonna solo comps with randoms the matchmaking should not put you in teams with parties. Overwatch has to be big enough to where there has to be plenty of people playing comps solo. Just copy Mercenary mode in COD.
I keep hearing different info. Plat is ELO hell, Gold is ELO hell, Diamond is ELO hell...
So which one is it? It can't be all of them.
How many games have you played? I don't want to say "liar" but....
Your definition of carry is to play the game normally?
I'm in gold almost plat right now and most of mine are within about 100. Worst I ever saw was my first season in bronze, it was like a 400 point disparity or something wild. This is on Xbox, however. I can't comment on PC stuff.What rank are you to where 95% of your matches are balanced within 50 points of each other? I need to be in that bracket.
What rank are you to where 95% of your matches are balanced within 50 points of each other? I need to be in that bracket.
Diamond icon but mostly chilling in high plat this season.What rank are you to where 95% of your matches are balanced within 50 points of each other? I need to be in that bracket.
Sure Tele isn't as good as res, but I don't see how in any capacity any character doesn't put in work in the slightest. I've blocked multiple ults with my E, gotten good picks especially on supports.
In hindsight, anecdotally, playing Symmetra has gained me my most Elo.
Just pick junkrat, easily the best solo carry in the game.
I just vomited. Worst character in the game after Orisa.
As well as all the other support ults. Wish there were less Mercy fanboys around, she's the worst healer by far. She is good at one job and that's pocketing a pharah. Other than that there's always a better pick imo.
Ana is the best single target healer and is a damage monster. Her ult is great and sleep/biotic have incredible utility.
Having a zen makes every team fight easier. Healing is the weakest part of his kit but great for dive characters and can be enough to help them win their 1v1. Discord is still super powerful and his ult can decide team fights. Even just psychologically people don't know what to do against Transcendence.
Lucio has speed boost which makes him super important and aoe heals can be useful between engagements. Ult is super strong and often decides team fights.
Mercy needs to be babied, her healing is slow single point, damage boost is crap and her res can win a fight for sure, but is often not available when you need it most because she's dead, or people are going for that POTG res when in fact a solo res is worth it if that means your team can press a numbers advantage.
All of this is off topic but I need to rant sorry ha!
Orisa isn't that bad.
She sees more pro play than Reaper, at the moment. (Even if it is only just on Nepal Sanctum to pull people off the edge with her right click)
My only complaint is if your gonna solo comps with randoms the matchmaking should not put you in teams with parties. Overwatch has to be big enough to where there has to be plenty of people playing comps solo. Just copy Mercenary mode in COD.
That doesn't really have any correlation to what you just said but aight.Go watch a stream of a higher ranked player and watch them do unranked to GM.. maybe you'll see what i actually mean. Its the movement / aim that separates good players from the bad ones.
I just vomited. Worst character in the game after Orisa.
Just because you don't know how to play him doesn't mean he's bad, it just means you don't fully understand what he's capable of.
I'm not talking about orisa thoughNah, I explained why. Orisa is just garbage in his/her current state.
Junkrat on Eichenwalde defence is godlike even in GMI just vomited. Worst character in the game after Orisa.
I'm not talking about orisa though
Oh shit, you're talking about junkrat. My bad.
Well, same applies, no reason to pick him over others in his role. Mad squishy, unreliable damage, charges enemy Zarya to high heaven, second worst ult in the game after Widow's.
That doesn't really have any correlation to what you just said but aight.
I was just saying that you seemed to have a very loose, watered-down definition of "carrying." Getting a pick and communicating with your team isn't carrying, it's just playing the game like a normal smart person would. Carrying, in the actual sense of you doing basically all the leg work with minimal to no input from the rest of your team, would be more like you jumping up with Widow and immediately one shotting four people on the enemy team so your team can walk through with no resistance, then proceeding to do that however many more times it takes to win the game.
second worst ult lmao, yeah you really don't play junkrat at all.
One round, on one map and it doesn't really work. Just watched Rogue absolutely blow her up in seconds today.
She doesn't nothing as good as the other tanks. No reason to pick her unless you're a masochist and even then her design is so bland what's the point.
People think she's fighting for the Rein spot, but she's not, she's fighting for one of the utility tank spots and DVA, Zarya and Hog are absolute light years ahead of her in their kits. She'll be getting a huge rebalance that's for sure.
second worst ult lmao, yeah you really don't play junkrat at all.
Oh shit, you're talking about junkrat. My bad.
Well, same applies, no reason to pick him over others in his role. Mad squishy, unreliable damage, charges enemy Zarya to high heaven, second worst ult in the game after Widow's.
No i don't, but I love when the enemy does because he's so unbelievably easy to take care of.
And it is, yeah those 5 man kills in bronze rank are great, but anywhere plat and above it's just so easy to neuter. It's got the loudest audio cues in the game and pitiful hp, just takes one person to look at it and you take it out. Not to mention that it makes him totally static and easier than normal to kill.
I think the ultimate problem with matchmaking systems in multiplayer games is that they're mostly just repurposing systems that were designed to track skill in 1v1 games with essentially ZERO variance between advantage/disadvantage other than the skills of the players themselves.
5v5 and 6v6 games are not 1v1 games, and so win/loss ratio being the only ranking factor is flawed.
Wait what? Widow's ult is really useful, you can see where are the enemies and predict if they are flanking to use ults like Soldier.
Maube you meant second worst ult after McCree's, that I can agree with.
Orisa is good at keeping players at a distant. Her gun does decent damage.
Wait what? Widow's ult is really useful, you can see where are the enemies and predict if they are flanking to use ults like Soldier.
Maube you meant second worst ult after McCree's, that I can agree with.
Junkrat on Eichenwalde defence is godlike even in GM
You can continue to talk smack, but I've performed consistently with him in upper plat/lower diamond and have easily got at least one or two kills with his ult consistently. You don't understand how to play him at all so its easy to jump on the hate bandwagon.
Yeah, McCree's ult is pretty garbo. At least he builds it quick?
Yeah, McCree's ult is pretty garbo. At least he builds it quick?
How many pro teams run a junkrat?
More specifically, it's proportional to how long you played at a disadvantage. If you play an entire match 3v4, losing will drop you one measly point, but if someone drops in the last 5 seconds before a loss I don't think there's any compensation. Personally, I think it's a pretty good system, but I'm too unfamiliar with Overwatch to say if it'd translate well or not.