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"P.T" Interactive teaser up on PSN Store

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I'm still missing the same piece. ALL of my doors are locked and I can't loop. WTF.

I will hate it if the full game is like this. Not because it's scary, but because this design pisses me off. I don't care about the pedigree of the creators. You can't just have the audience inspecting every inch of an area without providing a contextual reason for them to do so. I'm not asking for neon signs that say, "look here", but you cannot suddenly introduce mechanics without context.

When the radio says ominously to look behind you after hearing it a hundred times, that makes sense. If I'm allowed to investigate EVERYTHING in the environment (like LA Noir, this allows for feedback on items of value and items that aren't). EVERY time i go to a door in this game, pushing forward creates either a rattling sound which means it's locked, or it will push open.

What these games CANNOT do is have a half open door which by all rights you should be able to open, but cannot until you push L3 - which is a new mechanic. Okay, even if you let that slide, the next time you pass by the door, it should do the same thing when you enter the same prompt. What it absolutely shouldn't do is still be propped halfway open, but not allow you to interact with it. The inconsistency and lack of context in this game is insane.

Tell me ANYTHING. Tell me on the radio when that when they found the dad sitting in the car that he was obsessive compulsive and began to show signs of madness by inspecting cracks in the walls and all over the house. Set up some rules! This inspecting EVERY TEXTURE bull is crazy.

I love how I found the teddy bear, the picture changed a little. I thought i was a little crazy. Found another piece, saw the picture again, another subtle change. THAT's an awesome way to introduce elements into the story without spelling it out!

I *hate* how I had to go to NeoGaf to find elements because i'm locked in a design loop. Now, it seems like I cannot progress until I inspect the bottom of some stairs behind a door that I can NO LONGER OPEN?? what??

PLEASE don't let this be the design philosophy behind the new Silent Hill. PLEASE.

I have to agree. It's why I quit. Still watching and hoping Shagg finishes.
 
Even if you give up, you have been amazing and courageous Shaggy.
I know I would not be able to endure 4 hours of this 0_0
My poor sanity.
 
I started waiting by the phone since I'm getting voices out of it that won't stop and the bell stopped ringing while standing here listening to it. We'look see. Streaming it at twitch.tv/faintdeftone
 
I don't know whether to be hyped for this or not. It looks absolutely gorgeous and when I was progressing, it was tense as fuck. Problem is, my progression was constantly hampered by obscure bollocks and ultimately I just gave up in frustration after an hour or so.

I need to hear that this demo was deliberately obscure and that the full game won't involve spamming any old shit to see what works.
 
Can't find the final top right corner picture piece, no doors open, halp?

Did your press X when facing that picture that says "gouge it out"? I did that and ended up doing some other stuff before I finally finished the picture. The last piece for me was in the steps when going down to the cellar.
 
I just got to the
red light, baby screaming and fridge swinging
then just gave up after half hour of looping. Loved parts of it though. Games don't scare me so I put on my Pulse Elites and played in pitch black before bed.... THAT was a mistake. It fucking scared me.
 
I don't know whether to be hyped for this or not. It looks absolutely gorgeous and when I was progressing, it was tense as fuck. Problem is, my progression was constantly hampered by obscure bollocks and ultimately I just gave up in frustration after an hour or so.

I need to hear that this demo was deliberately obscure and that the full game won't involve spamming any old shit to see what works.

As said before, the teaser is just an obscure as fuck teaser that reveals a new Silent Hill game, it's probably designed that way on purpose, to deepen the mystery and make the final payoff that much more rewarding :P
 
Well I'm completely lost with this. I just entered a few doors and got to a part with a door that opens just a bit and hear a baby crying but I can't seem to go anywhere or do anything?
 
As said before, the teaser is just an obscure as fuck teaser that reveals a new Silent Hill game, it's probably designed that way on purpose, to deepen the mystery and make the final payoff that much more rewarding :P
I certainly hope so because that gave me flashbacks to bullshit 'use catfish on broomstick' adventure game puzzles.

My suspicion is that the actual game won't involve such cryptic bollocks and that's a good thing. The pacing was awful for me because just as I was getting absorbed and tensing up, I'd get stuck, pissed off and the whole atmosphere just fell apart.
 
Ok something turns off the clock, not sure what. After the bell rings you get a sighting, then a little bit later a baby cry, again no clue what it means. She has been appearing a lot at the two doors that lead to the loop.
 
Why is everyone having a hard time? Is it just hard to figure out?

There just doesn't seem to be any way to figure out the final part in any kind of sane way. I tried all kinds of shit to figure out and I couldn't. I even watch the stream of the person who did manage to do it and I still couldn't see how she did it.
 
Ok something turns off the clock, not sure what. After the bell rings you get a sighting, then a little bit later a baby cry, again no clue what it means. She has been appearing a lot at the two doors that lead to the loop.


This is exactly where I'm at. No clock, keep seeing her in the corridor by the main door and the radio.
 
Wait, so there's still no solition, even though that girl finished it?!

How is that even possible? Is it literally programmed to be random?

Judging by what I've read here, I've established this is probably not for me. I FUCKING HATE jump scares, so can't tolerate this sort of shit.

But I'm sure the game'll be fantastic. And this is some next level promotion. I'm just baffled by the fact that one person on the planet has cracked this thing and Gaf are baffled!

Edit: I see a few here have got it. How?! Can we get this shit written down? I'm not watching any streams!
 
the baby has to cry twice, once near the radio and once near the phone, then the phone will make your controller vibrate... then it will ring
 
Why is everyone having a hard time? Is it just hard to figure out?

Extremely. You have only one button, besides being able to walk; to, ugh, stare and then hope that made something happen. And it's fucking R3 to boot so you feel like you're breaking the stick after pressing it the hundredth time starring at some crack on the wall.
 
I've been watching MiamiWesker go through the same three halls for the past 20 minutes, lol. Definitely no hand-holding in this game. It seems you trigger different phases by examining all of the different details in the surroundings. The game clearly wants you to observe many, many different things to form its environmental narrative.

Hey MiamiWesker, if you're reading this, try observing certain details like the baby in the sink and the hole in the bathroom wall for a few seconds. You look at them so quickly... Maybe the game wants you to stare at them at length before something will happen.
 
I've been watching MiamiWesker go through the same three halls for the past 20 minutes, lol. Definitely no hand-holding in this game. It seems you trigger different phases by examining all of the different details in the surroundings. The game clearly wants you to observe many, many different things to form its environmental narrative.

Hey MiamiWesker, if you're reading this, try observing certain details like the baby in the sink and the hole in the bathroom wall for a few seconds. You look at them so quickly... Maybe the game wants you to stare at them at length before something will happen.

ok do you see, I am getting somewhere I think, green light now.
 
Just watched the last 20 mins stream of the chick who finished it, and she never even messes with collecting the bits of the picture, or the BS with the changing flashlight colors. I think that stuff is in there to throw us off, its not even needed.
 
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