The ghost appears to be missing her right eye, the same you poke out of the photograph.
yes she does
strange because the ghost looks darkhaired, but in the photos the woman looks blonde.. hmmmm
The ghost appears to be missing her right eye, the same you poke out of the photograph.
Someone edited the levels on a screenshot to make it look like an actual photo and I almost shat my pants upon first glance.
Just sorta finished the demo...i got killed by the lady and was to scared to retry, never knew there was more...maybe tomorrow
This game blows outlast out of the water.
Imagine playing this game on a Morpheus or oculus rift....my gawd.
Has anyone else noticed the twitchy shadow? I saw it last night and then couldn't unsee it. Creepy.
yes she does
strange because the ghost looks darkhaired, but in the photos the woman looks blonde.. hmmmm
I'm stuck at the part where the bathroom door is slightly open and I hear child crying. I can't open any the doors.
Is it glitching?
I'm stuck at the part where the bathroom door is slightly open and I hear child crying. I can't open any the doors.
Is it glitching?
Look in the door, and zoom with R3I'm stuck at the part where the bathroom door is slightly open and I hear child crying. I can't open any the doors.
Is it glitching?
I like that you can stand still and move the light of the flashlight with the D-pad.. just a small nice touch.
Pants-shittingly funLook in the door, and zoom with R3
Look (R3) into it.
EDIT: Beaten
Look in the door, and zoom with R3
So has the demo been figured out by now?
Hmm, looks like all he did was brighten up the image with more contrast, the compression becomes super apparent and adds to the creepy look. Should be totally doable in engine, altho I kinda like the darkness from the game.
edit: It does show how much work they spent on building that hallway, since it looks fantastic. There is also some sort of lens/barrel distortion that gives it a subtle fisheye look which adds to the effect.
I don't really understand kojima's comment about toning the demo down to make it look like an indie studio. This level of quality is already allot better then what a typical AAA studio would build.
So has the demo been figured out by now?
Any pics of this? Never noticed on my playthrough and I really don't want to go back to playing it again lol
OH GOG MAULED BY SCARY DEAD LADY!
After watching a ton of videos and streams the order of triggers for the final part is:
Can someone give me a TS;DP of this teaser? (too scared, didn't play)
I love the story in horror games, and watching other people play them when I can obscure my vision to only see 1/10th of the screen, but I'm just a total wuss when it comes to scary games.
I could try later. Basically, when a light source is behind you, what seems to be your character's shadow is cast in front. However, it looks like it's having some sort of seizure. This leads me to believe it's the dead woman's shadow trolling you.
After watching a ton of videos and streams the order of triggers for the final part is:
1. Do something or just stare at the clock until 0:00 hits and the 12 chimes go off.
2. Walk exactly ten steps in a single direction, listen for laugh #1.
3. Walk around until you find the ghost in an area where you can walk towards her and she flings at you.
4. Stand at the position you originally found her in until the music fades away.
5. Walk to a stare at the picture of her with the hole in it near the radio, listen for laugh #2.
6. Your controller will vibrate for a good few seconds, STAND STILL, listen for laugh #3.
7. The phone will ring, walk over to it and hold R3 on it until you have been chosen.
8. Walk through the looping door one last time to "win".
*If you "fail" triggering any of the laughs after 5 minutes just walk through the looping door to reset the room.
I don't have a PS4 so I can't personally test this, but if you guys can confirm this works let me know!
So has the demo been figured out by now?
I'm stuck. I'm at a part where my movement speed is really fast and I'm just going round in circles. I have no idea what to do.
I'm stuck. I'm at a part where my movement speed is really fast and I'm just going round in circles. I have no idea what to do.
After watching a ton of videos and streams the order of triggers for the final part is:
1. Do something or just stare at the clock until 0:00 hits and the 12 chimes go off.
2. Walk exactly ten steps in a single direction, listen for laugh #1.
3. Walk around until you find the ghost in an area where you can walk towards her and she flings at you.
4. Stand at the position you originally found her in until the music fades away.
5. Walk to a stare at the picture of her with the hole in it near the radio, listen for laugh #2.
6. Your controller will vibrate for a good few seconds, STAND STILL, listen for laugh #3.
7. The phone will ring, walk over to it and hold R3 on it until you have been chosen.
8. Walk through the looping door one last time to "win".
*If you "fail" triggering any of the laughs after 5 minutes just walk through the looping door to reset the room.
I don't have a PS4 so I can't personally test this, but if you guys can confirm this works let me know!
Someone edited the levels on a screenshot to make it look like an actual photo and I almost shat my pants upon first glance.
She really is such an unsettling antagonist. I can't even look at images of her for long without feeling genuinely uneasy and creeped out..
The lighting is really good in this teaser. It reminds me of the Unreal Engine 4 tech demo that takes place in the apartment - almost photorealistic. Not as good obviously, but still very impressive.
After watching a ton of videos and streams the order of triggers for the final part is:
1. Do something or just stare at the clock until 0:00 hits and the 12 chimes go off.
2. Walk exactly ten steps in a single direction, listen for laugh #1.
3. Walk around until you find the ghost in an area where you can walk towards her and she flings at you.
4. Stand at the position you originally found her in until the music fades away.
5. Walk to a stare at the picture of her with the hole in it near the radio, listen for laugh #2.
6. Your controller will vibrate for a good few seconds, STAND STILL, listen for laugh #3.
7. The phone will ring, walk over to it and hold R3 on it until you have been chosen.
8. Walk through the looping door one last time to "win".
*If you "fail" triggering any of the laughs after 5 minutes just walk through the looping door to reset the room.
I don't have a PS4 so I can't personally test this, but if you guys can confirm this works let me know!
in the reeaaallllyyy long hallway, there is a picture on the floor instead of on the wall.. look at the space on the wall where it should be. There is a hole.. look though it .
Thanks. I take it I'm now at the point everyone is talking about where it's kind of confusing about how the game actually triggers stuff? I'm hearing these laughs and chimes people are talking about and the clock whent back to 23:59 and then to midnight again. Based on what people are saying about this part I think I'm just gonna call it quits and not bother here.
By the way how do you reset the game so it starts from the beginning? I want to show this to a friend.
Damn, i'm so happy that my TV was too dark or i didn't look up there. The "game" was already too creepy for me without this ,lol.
By the way how do you reset the game so it starts from the beginning? I want to show this to a friend.
You delete the save file.
I also managed to capture the video of that moment. I'm still not sure if that is a good or bad thing. Unfortunately it is not as clear and bright as the photo.
Balcony encounter