Events I think are cool, besides the obvious ones like the Penny Arcade Q&A and Omegathon:
Political Proactivism for Geeks
After the latest federal budget, many Australian geeks" were upset about the cuts and lack of support to science, the arts, libraries, and tech. So, how can we express to the powers that be that we value our libraries and art galleries, our CSIROs, and Interactive Game Funds? Does slacktivism achieve anything? Are protests outdated? Can video games be an effective tool for political persuasion? Help us brainstorm positive ways to express our shared values to all sides of politics.
PANELISTS:
Adam Bandt [Member of Parliament, The Greens], Sue McKerracher [Executive Director, ALIA], Justin Halliday [Investment Manager, Screen Australia], Conor O'Kane [Lecturer, RMIT], Dr Fiona Tweedie [Organiser, GovHack Melbourne], Nicole Stark [Director, Disparity Games]
WOMBAT THEATRE FRIDAY 31/10 2:00PM - 3:00PM
You Can Make Games Too!
Yes, you can make games too! Game developers can come from backgrounds in writing, psychology, biology, history, theatreand we believe these perspectives enrich the games space. Hobbyists, hopefuls, students and superstars will learn how to seek opportunitiesor create their own. Panelists, including console, mobile, AAA and indie developers, will share their unique path into the industry, offer advice and discuss how they want to see the industry grow: we want you to make games too!
PANELISTS:
Josh Caratelli [Gameplay Programmer, Josh "Carrot" Caratelli], Liam Esler [Production Coordinator, Surprise Attack], Timothy Best [Lead Designer, Mighty Games Group], Tony Parmenter [Associate Lecturer, SAE/QANTM], Ashley Zeldin [Creative Director, Adorkable Games]
FRUITBAT THEATRE FRIDAY 31/10 6:30PM - 7:30PM
Virtual Worlds: a look into the VR past, present and future
Virtual Reality is fast becoming a household buzzword, but what is it all about? Has it not been around for ages? why is it only now getting traction? How will the popularity of VR impact the commercial space as we move into the future? What do we see as the next steps in VR technology? Come and hear some answers from some leading lights in the VR space from both an Australian and International perspective. Hear their insight into how they see the VR movement and what it has to offer for everyone.
PANELISTS:
Adrian Webb [Simulation Design Analyst, Australian Department of Defence], Tim Ruse [Co-Founder, Zero Latency], Sean Edwards [Director or Development, Shovsoft/Lucid VR], OculusVR Team [Oculus VR]
DROPBEAR THEATRE FRIDAY 31/10 6:00PM - 7:00PM
What They Won't Tell You About Working in Videogames
Ever wondered what really goes on behind the closed doors of a development studio? Are publishers really the devil? Do journalists get paid in pizza? Why don't videogames ever look like their trailers?
Our panel of current and former game developers, marketers, publishers, journalists and community managers discuss the issues and answer your questions.
PANELISTS:
Paul Houlihan [ex-PR for THQ, host of The Fourth Player podcast, freelancer for Official PlayStation Magazine], Nick Hagger [ex-Producer for Bluetongue Entertainment, GM of indie developer Robot Circus], Ben Abbott [ex-Live Producer Real Time Worlds, QA for Rockstar North, co-host of The Fourth Player podcast], Nathan Cocks [games journalist of 10 years with PCPowerPlay, HYPER magazine and Games.On.Net, co-host of The Fourth Player podcast], James Kozanecki [ex-Community Manager and journalist for Gamespot, PR manager for Indie publisher Surprise Attack], Patrick Stafford [freelance games journalist, contributing to Polygon, Eurogamer, EDGE, Hyper and Kotaku]
KOOKABURRA THEATRE FRIDAY 31/10 8:00PM - 9:00PM
The best [retro] video games you've [probably] never played.
You've played the best gaming blockbusters on the latest systems - but what next? With over 100 years of gaming experience between us, it's safe to say the teams from Retrospekt, Retro Domination, & Ausretrogamer have played a lot of games over the last 30 years. What might be surprising is some of our favourites aren't well known. Join us on a journey where we showcase the more obscure titles that we love. Listen to why we love them, check out the videos, and find out how you too can play them.
PANELISTS:
Marcus Schmerl [Contributor / Atari guy, Retrospekt], Paul Monopoli [Contributor / Amstrad guy, Retrospekt], Darren Borg [Co-owner / contributor / Commodore guy, Retro Domination], Tim Arnold [Contributor / resident nerd guy, Retro Domination], Alex Boz [Founder / writer / chief retro gamer, Ausretrogamer]
KOOKABURRA THEATRE SATURDAY 1/11 11:00AM - 12:00PM
Where to now for Australian Game Development?
Australians have been making amazing video games for 30 years but its fair to say that the last few years have been a difficult time for local developers.
Hosted by Kotakus Mark Serrels, the panel will discuss what is happening now and what the governments, developers, publishers, investors, educators and gamers can do to help forge a bright and exciting future for the Australian development scene.
The panel will also shine a spotlight on some of the most exciting locally developed games.
PANELISTS:
Mark Serrels [Editor, Kotaku AU], Chris Wright [Managing Director, Surprise Attack Games], Clara Reeves [Manager - Games, Digital Content and Animation, Film Victoria], Morgan Jaffit [Director, Defiant Development], Tony Lawrence [General Manager, 2K Australia], Maize Wallin [Interactive Art Composer/Curator, Glitchmark]
WOMBAT THEATRE SUNDAY 2/11 4:30PM - 5:30PM
I just noticed that whoever wrote these blurbs puts two spaces after a full stop. WILL THIS MADNESS EVER END!?!