Probably ones that don't make money.
well, he was saying there is a "fair" way of designing a freemium game and then there is a "dirty" way of doing f2p.
he thinks WoT is "fair" which is baffling to me.
Probably ones that don't make money.
I would love to re-pay for a Homeworld with better models, textures, and native support for widescreen.
Wait a sec, that's exactly what's going to happen! The more you know.
F2P is the PC industries simple response to uncontrollable piracy. We get the games we deserve.
Never again we will see Unreal, Crysis or any PC exclusive title push graphical or technological boundaries. Keep begging for those console ports guys!
Im so sorry but even me who doesn't touch PC knows that Unreal Tournament and more from Epic Games are staring your post down to the grave
F2P is the PC industries simple response to uncontrollable piracy. We get the games we deserve.
Never again we will see Unreal, Crysis or any PC exclusive title push graphical or technological boundaries. Keep begging for those console ports guys!
Well you see, that is probably because Minecraft is out on the Xbox 360, the PS3, the PS4, and the Xbox One. According to Wikipedia, those consoles all together have sold over 175 million units.
The Nintendo Wii release is irrelevant; it is no longer a popular console. Nintendo doesn't even support the mediocre online features it has any longer, and the Wii U? Hah!
Something that is common knowledge but which the Nintendo sycophants will never admit is that Nintedo's target demo doesn't give a flying fuck about it, and Nintendo is too inward-focused to change. I don't think Iwata even knows about Minecraft.
This has been somewhat beaten to death at this point, but again here is an increasingly dated article: http://www.gamespot.com/articles/can-we-build-a-gaming-pc-on-a-console-budget/1100-6418829/
They built a couple of PCs that both substantially outperform the PS4 for $550, but they paid way too much even there.
F2P is the PC industries simple response to uncontrollable piracy. We get the games we deserve.
Never again we will see Unreal, Crysis or any PC exclusive title push graphical or technological boundaries. Keep begging for those console ports guys!
That article quotes a better cpu, which should give better performance in cpu-heavy games. But other than that, I don't see a scenario in which an hd 7850 substantially outperforms the ps4's gpu, especially since the latter is slightly better in terms of specs.
Plus, the gpu quoted there is an open box item. How is that the equivalent of paying too much?
...
Star Citizen, Unreal Tournament, Total War and ArmA 3 disagree. Plus being multiplatform doesn't inherently lead to no boundaries being pushed, see the PC focus of TW3 or the extra power stuff like VR will need to be pushed.
Ok but good PCs are waaay more than consoles over their lifetime as PCs need upgrades more often and new releases are no better priced. Often, stores off gift cards and deals only on the console versions.
So the fact that PS4 has sell 7+ million consoles before a year from release, and the record selling games are the console versions is a lie?
Wow
His quotes read like a wrestling heel promo.
The Neogaf Screenshot Thread
A lot of those games are multiplatform but look nothing whatsoever like what you get on a console.
Even if a dev doesn't push the boundary, modding opens up enormous potential. I don't think it'd be appropriate to clog this thread up with HD screenshots but for anybody who's not aware - seriously, go peruse that thread.
Romero said:They want people to want to give them money, not have to. If you have to give money, you're doing it wrong
I know of Gary Whitta and have the upmost of respect for him but...
"doesn't look like a particulary interesting landscape"
Subjective I know but at this time I don't think PC gaming has been as strong in the past as it is now. With the downloadable content that is available, episodic gaming and the exclusives from blizzard and Valve over the coming months/years. As well as arguably superior ports of most of the multiplatform games.
"spending a couple of thousand dollars on a new rig"
You really don't need to spend close to that figure to play any of the PC gaming exclusives. The longer console cycle means that you need a fairly modest rig to play all of the current PC games. A couple of thousand dollars would be overkill.
I fully understand his points and i realise he wasn't having a dig at PC gaming, if anything he was bolstering it (in his own way) I just don't think he sees what is currently happening with the PC market. Year upon year publisher support is growing and they are throwing more resources into the PC gaming market. Compound that with the exponentially growing Steam platform; I really don't see PC gaming going back into the hardcore flight sim box that Gary is forseeing.
I guess piracy doesn't even exist in his world.
Will never understand these threads. It's not like PC success and console success are mutually exclusive things.
The issue I have is that f2p can't be applied well to all genres. The types of games being created in this space are not the type that I play. I wouldn't play them if they were traditional and I won't play them as f2p. It's fine that f2p is taking off but I'd be disappointed if it interfered with the SP style games I enjoy.He seems to be right on the money, of course some will disagree.
yeah he's right... But Daikatana...jk, I admire the hell out of that man
killed a hundred AAA studios
F2P is the PC industries simple response to uncontrollable piracy. We get the games we deserve.
Never again we will see Unreal, Crysis or any PC exclusive title push graphical or technological boundaries. Keep begging for those console ports guys!
"Ok."
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"Sure."
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I like PCs. They have good web browsers and I can do my work on them; that's most of the reason why I spend money on PCs. For me, the investment in "PC gaming" extends only to the cost of the video card plus games and peripherals. I'd wager console gamers check their email and do productive things on computers, laptops and tablets, and last time I checked those aren't bundled for free with consoles.
I feel like this point isn't talked about enough.
Again with the piracy argument, btw? It's a false problem.
What is that second gif? Is it suppose to be impressive?
Because people already own those things, if you are going to include that into the price of a console why not include the power bill for the PC or desk lol.
I don't share his optimism regarding the masses's ability to differentiate "dirty" free-to-play design vs fair.
I will admit it is not as bad on Dota, but I have seen it get just as bad as LOL on Dota before. The community for both games is terrible and really brings down newcomers to the games. It comes with the territory I suppose, but still it isn't justified nor should it be put up with.
F2P is the PC industries simple response to uncontrollable piracy. We get the games we deserve.
Never again we will see Unreal, Crysis or any PC exclusive title push graphical or technological boundaries. Keep begging for those console ports guys!
Steam game for $5 isn't necessarily a good thing for developers though. It can risk people holding off buying at launch for the sale price,meaning the business case for making a PC version in the first place could weaken.
Steam game for $5 isn't necessarily a good thing for developers though. It can risk people holding off buying at launch for the sale price,meaning the business case for making a PC version in the first place could weaken.
It's all about where the scenario starts from that determines which is cheaper. Since we all have PCs to use, could I not just scavenge parts from it (case, RAM, HDD) to build a new one? A low-power (comparable to consoles) 750 ti + haswell i3 build is ~$450 while still including those 3 things.
I think the "wait for 80 percent off or bundle" crowd is not quite as large as people make it out to be. We've been hearing the "Race to the bottom" shtick for years now and we still see most indie developers prefer the PC platform. Heck, we've seen INCREASED third party support, not less.
It's just like the PS plus waiters. Go to a hardcore gaming site like this and you'd think no games on PSN would ever sell because everyone's just waiting for it to hit PS plus. But we still see lots of games do well and we see increasing support by devs. The bargain hunters are a loud part of the gaming community, but not quite as big of a deal.
PS Plus and Steam deep discounts, what they often do is make customers out of people that would not have bought the game in the first place a lot. The fans buy on release, the wishwashy get it at 75 percent off.