jonscrambler
Member
people can refuse to play certain games for whatever reason, really none of your business, stop telling me what I "should" play
It's a discussion and a question, not a directivepeople can refuse to play certain games for whatever reason, really none of your business, stop telling me what I "should" play
I play indie games.
BUT...
The vast majority of them are not very good.
The vast majority of them have very little monetary value because they are incredibly cheap or outright free.
The vast majority of them have very little gaming value because they are incredibly short or shallow.
The vast majority of them don't have physical copies and have zero resale value if things don't pan out.
The vast majority of them are built upon existing, often classic games and you could just play those games instead.
I have more AAA games than I could ever possibly play that have more monetary and gaming value.
I have more AA games than I could ever possibly play that have more monetary and gaming value.
If I get them in PS+, I'll give them a try. If I get them in a bundle for pennies on the dollar, I'll give them a try. But I'm not buying an indie game these days. And I'm not seeking them out as games to play. They're not something I look forward to. They're not a system seller. They're not anything I really put any thought or effort into. I don't have time or money to sift through the rubble to find the gems.
You all have still not convinced me. I don't want to play a game for only 3 hours max. Same issue with mobile games. Mobile games aren't real games either. I lump them both together: they are just not deep enough
Not sure what indie means tbh? I have played inside and sexy brutale recently, which i both really enjoyed. Im assuming these ae classed as indie? Played a ton of smaller games which just like AAA, can be hit or miss.
And what is the defenition of a AAA game? I always thought it was reserved for games with the highest budgets, large dev teams and highest levels of promotion,?
So where do games like Nier Automata get classed as?
Been burned too many times. Nothing quite like that feeling of paying money for an indie game, only to find out it's less fleshed out than some of the free flash games I played on the internet over a decade ago.
Unless it gets an ungodly amount of praise, I won't even consider an indie game.
I thought Id bump this thread rather than create one due to a post on another thread that mentioned graphics on an indie game.
For me personally I dont care whether a game is indie or AAA. The biggest turn off for me is the way a game looks. I know its shallow but if I dont like how something looks I wont even explore it further. So Ill just never purchase an indie game that looks a certain way.
I look at something like Shovel Knight and I cant get past the way it looks, I then see Hollow Knight and it attracts me. I know this retro style, pixelated look seems to be in but I personally hate it and wont buy any game that looks that way. Its a shame more games dont have an option to switch between the two styles.....
But why Shovel Knight? I mean it looks the most similar to real NES games, while a lot of "8 Bit games" look like total shite.
I just can't get past that art style. It's the same reason I won't contemplate buying Golf Story or Stardew Valley. I really don't like those retro graphics.
I also read that some Gaffers are like that and say every Indie-Game is shit or they look "cheap", are all copycats etc.
Why do you think some people reject the idea of playing Indie-Games in general?
I like indie games because they can sometimes resurrect sub-genres we all miss or create games we've all been wanting but none of the big publishers will fund anymore.
I have a friend who really adores the Harvest Moon series but won't touch Stardew Valley because of his stigma towards indie games. He also has the worst buyer's remorse with his Vita because he wanted more AAA games and didn't buy the system to play a bunch of "indie" games. I'm over here thinking that this dude could be playing Trails in the Sky, Ys, Dragon's Crown and a bunch of other stuff that isn't even really that "indie". I'm starving for a handheld system with a trophy system too but it's too late in the game for me to get a Vita.
I like AAA games too but I'm a little frustrated with some folks who seem to only like games that are heavy on story scenes, linear and relatively easy to beat. I get why you'd want that kind of game every now and then but I would have absolutely no interest in playing games if they were all like Uncharted or Tomb Raider. I practically hated myself after I beat Shadow of Mordor recently, but maybe that's normal since not everyone loved that game. While the same friend had a lot of praise for that game. I just feel like there's a lot people are missing out on because they only want the games with huge budgets.
Feels too derivative
I bought star dew based on the hype and the love I have for animal crossing and was willing to give it a shot. I dont buy indie games very often, but thought what the heck. Unfortunately, my suspicion was right, it still feels like an indie game and I set it down after 20mins. Wont play it again. Feels too derivative, art style seems my first video game and the insane amount of bugs is annoying.
Reinforced why I havent and wont play indie games. They arent worth my time. Even for one heralded as a game of the year. What a joke.
I also read that some Gaffers are like that and say every Indie-Game is shit or they look "cheap", are all copycats etc.
Why do you think some people reject the idea of playing Indie-Games in general?
Whether something feels derivative or not largely depends on your interests. If you like what AAA games do, then you're not going to be upset by more games featuring elements you like.Are you suggesting that most AAA games don't feel derivative?
This guy knows what's up.Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
Indie isn't a fucking genre
I wouldn't mind playing indie games if they didn't have that pixelated look on most of them. I realize I may be missing out on some quality gameplay, but I just can't play a game looking like that on a 4k 75" HDR TV. I need me some graphics.
Im as big a fan of indie/alt games as anyone, but nah, games arent about anything. People come to them for a multitude of valid reasonstheres no right way.Why? Games are about gameplay dawg.
Most of them? You should check out threads like theseI wouldn't mind playing indie games if they didn't have that pixelated look on most of them. I realize I may be missing out on some quality gameplay, but I just can't play a game looking like that on a 4k 75" HDR TV. I need me some graphics.
About 95% of all indie games are garbage so i can see why people choose not to play them.
I dare people to try all of these, and still say they don't like indie games at all:
- Limbo / Inside
- Braid
- Mark of the Ninja
- Spelunky
- Cave Story
- Bastion / Transistor
- Stardew Valley
- Starbound
- Terraria
- Journey / Abzu
- Hyper Light Drifter
- Axiom Verge
- Guacamelee
- Ori and the Blind Forest
- Rust
- Rocket League
I would have stopped gaming years ago if indie games didnt exist.
.
Plus, it's just harder to trust a small group of designers and programmers over established professional development studios.
Ya tbh 95% of my favourite movies not big budget. What i hate is when a movie is cheap but excellent then Hollywood gives it a budget & ruins it..I imagine it's the same reason why some people only watch big-budget action movies. That preference confounds me, but it's certainly not uncommon.