Stone Ocean
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I think it's more likely Morgana turned into the eye mask Ryuji is usingMorgana's human form. It's neither male or female.
I think it's more likely Morgana turned into the eye mask Ryuji is usingMorgana's human form. It's neither male or female.
Dunno if you've done much reading into the concept behind the game, but if you're wondering whether there will be anything of substance in the game I think some of the inspirations might point the way. Obviously that says nothing about the horror elements you identify with, but I think it does speak to the broader social concerns that might be at the heart of P5.
LIke, everything looks 100% baller to me other than the fanservice and motorcycle thing outta nowhere. Atlus has my absolute faith in delivering something that should blow me away. Unfortunately, I just don't see anything that sets this game apart. It's like they took Persona 3 or Persona 4 and added higher production values, while improving dungeon design (this is actually pretty damn awesome, but at the same time I don't know how the stealth is going to work).
As someone who was dead set on this being the best game ever at this time last year, I just don't know what exactly to latch on to that will make this game distinctly memorable other than it looking extremely stylish and polished. There's no feeling of romance that I get looking at this game after and we're four major trailers in. It looks like a cooler P3/P4 in trailers and that's not enough for me. I am hoping my doubts are erased when I finally play this thing, but after this trailer I think I finally understand why I'm not as attached to this as I once was.
I guess that's what I'm trying to articulate. It just looks really stylish to me, and I'm not seeing anything here that stands out from P3/4 or what I like in Persona. I'm seeing a lot of glitz and style, but not much substance. Maybe it's because they're trailers that I feel this way. But then I watch the SMT4: F trailers and I'm like "strap in." I'm not getting the same feeling from P5.
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What are the chances of Atlus going full on ps2 era Atlus with these new demon assets and making a new console SMT and side stuff like DDS/Raidou?
How can you even tell whether or not it has substance when you haven't even played it?
So by now we judge games and their stories by watching 4 minute trailers?
Yeah and most likelyI read on reddit that Persona 5 next showing will be at e3?
This true?
Na release date?
I read on reddit that Persona 5 next showing will be at e3?
This true?
Na release date?
I read on reddit that Persona 5 next showing will be at e3?
This true?
Na release date?
LIke, everything looks 100% baller to me other than the fanservice and motorcycle thing outta nowhere. Atlus has my absolute faith in delivering something that should blow me away. Unfortunately, I just don't see anything that sets this game apart. It's like they took Persona 3 or Persona 4 and added higher production values, while improving dungeon design (this is actually pretty damn awesome, but at the same time I don't know how the stealth is going to work).
As someone who was dead set on this being the best game ever at this time last year, I just don't know what exactly to latch on to that will make this game distinctly memorable other than it looking extremely stylish and polished. There's no feeling of romance that I get looking at this game after and we're four major trailers in. It looks like a cooler P3/P4 in trailers and that's not enough for me. I am hoping my doubts are erased when I finally play this thing, but after this trailer I think I finally understand why I'm not as attached to this as I once was.
I read on reddit that Persona 5 next showing will be at e3?
This true?
Na release date?
Well, trailers by their very nature are supposed to draw people in and provide a basic template of what they're trying to go for. I just watched it with sound on, and it's still not doing it. It's not a complete judgement on the final product of the game, but providing a core idea of the themes and artistic intent is pretty much a trailers job - to give a hint of substance.
Well, trailers by their very nature are supposed to draw people in and provide a basic template of what they're trying to go for. I just watched it with sound on, and it's still not doing it. It's not a complete judgement on the final product of the game, but providing a core idea of the themes and artistic intent is pretty much a trailers job - to give a hint of substance.
Persona 3 and Persona 4 are available for download on the PS3. Start with one of those.So never played a Persona game before. Where should I start? (note, I don't have a vita)
Get a Vita or PSTV and get P4GSo never played a Persona game before. Where should I start? (note, I don't have a vita)
Well, trailers by their very nature are supposed to draw people in and provide a basic template of what they're trying to go for. I just watched it with sound on, and it's still not doing it. It's not a complete judgement on the final product of the game, but providing a core idea of the themes and artistic intent is pretty much a trailers job - to give a hint of substance.
Perhaps if you understood Japanese? There's a LOT of dialogue in this trailer. I'm sure they give a pretty broad overview of the themes and plot of the game.
Anne still wins cause she'll always be the OG waifu.
So never played a Persona game before. Where should I start? (note, I don't have a vita)
So never played a Persona game before. Where should I start? (note, I don't have a vita)
Seems more like they're asking the citizens of Tokyo whether they believe in the phantom thieves or not. One answer is "I'm an elementary student, but I'm not this dumb."
The question is "Do you believe in the phantom heart thieves?" so it might be an in-universe thing about your notoriety.
Edit: ok beaten
P3/4 were a blast, take that with higher production values and I'm happy. I think expecting anything to be "best game ever" will inevitably lead to disappointment, because there's always going to be something that could have been done to make the game better. While I like s.links, I always find the implementation of them to be kinda shallow, for instance. Character plotlines are usually either weak and forgettable, or they get resolved too easily. I'm not expecting P5 to really pick up the slack in that regard (if s.links are still in), but maaaybe. Dungeons also felt kind of boring outside of theme/design, so at the least it looks like they're working on that aspect as well. So I can kinda see where you're coming from, but I think lowering expectations as far as being blown away by something that's significantly different/inventive from P3 and 4's formula might help.
Apologies if that was kind of rambly.
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This is probably the new Die for Me animation, to be more C.S. Lewis-themed..
Nah, that's just Alice the demonIs that blonde girlteddie?!
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Is that blonde girlteddie?!
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So wait, is there a list of all the party members at this point?
Well, trailers by their very nature are supposed to draw people in and provide a basic template of what they're trying to go for. I just watched it with sound on, and it's still not doing it. It's not a complete judgement on the final product of the game, but providing a core idea of the themes and artistic intent is pretty much a trailers job - to give a hint of substance.
1. Hero
2. Ryuji Sakamoto
3. Ann Takamaki
4. Morgana
5. Yusuke Kitagawa
6. Sakura Futaba
7. Biker Girl
8. Adieu Girl
9. That Other Girl
10. That Other Guy