Those sites are part of the reason I'm doing this. Everything I post here or tweet gets turned into a story on those sites. Hell, sometimes yahoo games. If I'm going to be the source for all of these stories I might as well do it myself.
The other difference is just dumb luck on my part. Since the noDRM thing blew up I gained more visibility. Deserved or not, I did. Now that I want to make a site a lot of very talented people want to come on board because, I assume, of that visibility.
There are also other things that I hope set us apart. I have two sociologists that want to write occasional pieces on the social implications of games. If I can get some money together I can get Greg Sewart, formerly of egm (in the 90s, when they were good) and game now who has a family history in car racing to be my "racing game guy" which will make us the best site for that particular genre on the net.
I also want to be a platform to promote other people. Up and coming youtubers, writers, artists. Anything. I personally like looking for and helping talented people that just need a chance so that's something I will spend a decent amount of time on. I'm much more interested in the gaming community than I am publishers.
And I know most of you don't give a crap about this but most parents are completely lost finding games for kids because there are no sites that cover that. It won't be a huge part of the site but that will be an angle we take. Kids should be playing good games
I think this sets us apart. If it doesn't, good. I want sites like this. I wouldn't be creating this if I didn't think there was a huge void. If IGN and polygon actually did their job for us and not for publishers I would not be creating a website right now.