SonyWhatever disruption the Wii caused didn't really last that long and I would disagree about how it shaped the consoles we have today. Motion controls are not the main focus of any of the three and Xbox has no motion controls at all now.
Main focus being the primary way to control in a game.
- Develops Move in response to Wii, tries to get in on that Wiimote money.
- Incorporates the light bar into the DualShock 4 for Move combatibility
- Incorporates all of that into VR
- Channeled the leftovers from Wii chasing into its own developments
- Develops Kinect in response to the Wii, tries to get in on that Wiimote money
- Tries to go one further and bundle it in the Xbox One
- Doesn't work out, Kinect is never heard from again
- Xbox Series X doesn't mess around with gimmicks, the focus is on what it knows
- Gamepass, install base/backwards compatibility
- Xbox Series S|X is for traditional games, not bowling and Project Milo
- Correlation isn't causation, but MS tried to push Kinect across two console generations and it was a flop.