ElBoxyBrown
Banned
How what pans out? It also follows GAAS model.
Exactly. We will see how it works out for that game.
How what pans out? It also follows GAAS model.
No I just think he see's destiny and GTA online success and wants to makes games like it, Sea of Thieves for starters, possible crack down 3 will have these huge service, ever progressing universes I believe.
I wouldn't be surprised if they fleshed it out a bit more. I heard the game seemed unfinished in some parts.Recore has great potential imo but as you said, better execution. This "definitive" edition that is supposed to be coming soon, I wonder if there are any substantial updates apart from the tank robot, for those who already own the game
That's great for you, but all of this is extremely anecdotal. Good singleplayer games continue to sell very well. Good multiplayer games also sell very well. And a good first party slate of titles should include both types of games.Well yeah, destiny was the only game I played on Xbox one and PS4 for two years, I didn't buy other games.
None of my friends care about SP games, or stories, they care about loot, raiding and pvp. Imo horizon was over rated and that's why I only played 50% of it.
But Sony has exclusivity deals for DLC/marketing for all those games you just listed, so I'm not sure how you're disproving my point?
Exactly. We will see how it works out for that game.
I think this is spot on but I don't think they have always been like that. When OG Xbox and 360 came out, they excelled on making a console online infrastructure despite criticism over paying a monthly fee and the games were of a variety, from kameo to mass Effect from Alan Wake to Viva Piniata.
I look at it now and particularly in their UI and features, not just the games, they seem to be catching up. You still can't even delete the history of a 0/1000g game on Xbox One, when it all it took was a press of the X button on 360, completed 1000/1000g games no longer have their own section which again, did have on 360, I know many achievement hunters are irked by this. Upload Studio vs Share Factory....i mean I honestly didn't think Sony would outclass them there.
It's like the ladies and gents who are there at MS now don't get or want to understand what makes a platform keep momentum or what made the previous systems so revered particularly the 360.
The brand hasn't been the same since around 2009 imo
None of my friends care about SP games, or stories, they care about loot, raiding and pvp. Imo horizon was over rated and that's why I only played 50% of it.
That's great but there is a large market that loves that and he knows it.Well there's no single player in Sea of thieves so it's no good to me. I don't have the time, nor inclination for that sort of shit.
And when you look at the games rated at least 88 (around 90) you see that they sold really well.
A great example is Forza Horizon 3. The best rated MS exclusive game. Sold more than FH2 on X1,360 combined on X1 alone. So clearly if your game is great it will sell great. Simple as that.
So what are you saying? If it's successful what do you think will happen? And if it's not successful what you do think will happen?
That's a question I ask myself, why am I playing a SP game when I can be playing destiny, marvel age of heroes or sea of Thieves and keeping pace with my friends who are at end game and geared up for raids and such.
Having diversity on your platform is extremely important, and first party often leads the way for that diversity. Sony and Nintendo understand this. Xbox doesn't seem to.That's great but there is a large market that loves that and he knows it.
That definitely seems like goalpost moving... You stated that exclusive first party games move systems, now it's somehow any form of exclusivity...
I'll just rewind with you as well and point out that you're agreeing with the point I made in the first place. I think first party exclusives are important to the health of a platform. I do not believe that they're the sole reason why platforms are successful though.
Having diversity on your platform is extremely important, and first party often leads the way for that diversity. Sony and Nintendo understand this. Xbox doesn't seem to.
Are you talking about the GAF market or the actual market that's kept GTA a top selling game for 3 years and Ghost Recon #1 over Zelda?
That's great but there is a large market that loves that and he knows it.
Well yeah, destiny was the only game I played on Xbox one and PS4 for two years, I didn't buy other games.
None of my friends care about SP games, or stories, they care about loot, raiding and pvp. Imo horizon was over rated and that's why I only played 50% of it.
That definitely seems like goalpost moving... You stated that exclusive "single-player" first party games move systems, now it's somehow any form of exclusivity for any game title...
I'll just rewind with you as well and point out that you're agreeing with the point I made in the first place. I think first party exclusives are important to the health of a platform. I do not believe that they're the sole reason why platforms are successful though.
Then they'll never see a dollar from me again.
I want more ReCore, Quantum Break (without TV), Ryse and Sunset Overdrive type of games from them.
Well yeah, destiny was the only game I played on Xbox one and PS4 for two years, I didn't buy other games.
None of my friends care about SP games, or stories, they care about loot, raiding and pvp. Imo horizon was over rated and that's why I only played 50% of it.
I don't think that's the point. The market shows that these sorts of games are in decline, we don't see them as much anymore, and even though they sell well, they probably don't make the same revenue and margins as games which are more GAAS.The competition provides both experiences.
You can have DLC and expansions for those SP games. It doesn't have to be one and done.
But it doesn't? I can't play the games of my choice on Thing 1 so I stick with Thing 2.I'm not shifting goal posts, I still stand by original statement, but your counter isn't really helping your cause.
Why on Earth would anyone pick between Thing 1 and Thing 2 if Thing 1 has everything that Thing 2 does but more?
First party exclusives aren't everything but they're one of the biggest things a hardware manufacturer can do to entice people. What do you think is more compelling if you don't agree?
If it's successful then we probably know what a lot of MS exclusives will look towards with GaaS. If not we'll see some edits to GaaS.
That is a good point. It creates a contradiction.
I do think they can still produce noteworthy looking games even if they aren't quite as good looking as something like Horizon on Pro though.
I skipped on Star Wars Battlefront because no meaningful SP. I'm gonna go out on a limb and guess I'm not the only one, and I'm also not the only one who skipped BF1 who is drooling over BF2 with its campaign mode.
Phil is underestimating how many people like me are out there.
So you think trying to complete with them head on would change that? I think a SP game has a far better chance selling well, than another GaaS that'll takes hundreds of hours (and probably dollars) to get to where my Guardian is at in Destiny. Destiny 2 about to drop just makes it even harder now.
That's a question I ask myself, why am I playing a SP game when I can be playing destiny, marvel age of heroes or sea of Thieves and keeping pace with my friends who are at end game and geared up for raids and such.
With that logic GAF should be praising Halo 5 over new Zelda as Halo 5 not only has a single player component but has even more features and functions than Zelda.
Then I guess don't buy a Xbox? Keep playing on PS4. Quantum Break could have been the greatest game in the world but it's still disposable after you beat it. I'll never touch that game again. They know that.Well then it's good that Microsoft is aiming squarely at people like you who play games solely for that and disregard everything else. It's like the people that just play COD, and nothing else. These people don't need single-player campaigns.
I'm not like that though, I play games solely for myself and don't give a rat's ass about it being a service that lives on for years. I want an experience, a story, adventure. I don't care about the never-ending hamster wheel that GAAS always seem to turn into.
And while other platforms seem to offer both GAAS and proper single-player titles, Microsoft doubling down on GAAS while leaving the traditional SP gamers flapping in the wind is a risky move.
It is work, it's work I'm into, you're notYou making gaming sound like work, like it's all about keeping up with the guy next door. No thanks.
Single player games will continue to exist as an art form just like films and books. That kind of media isn't going anywhere
I don't think that's the point. The market shows that these sorts of games are in decline, we don't see them as much anymore, and even though they sell well, they probably don't make the same revenue and margins as games which are more GAAS.
How can you as a leader invest an awful lot of money into a new game in which the market is declining for? You'll have to create something particularly exceptional and unique, for example, Horizon or Zelda.
As of May 2016, they'd reported 14 million copies sold. I don't think they missed you as much as you think.
I don't think that's the point. The market shows that these sorts of games are in decline, we don't see them as much anymore, and even though they sell well, they probably don't make the same revenue and margins as games which are more GAAS.
How can you as a leader invest an awful lot of money into a new game in which the market is declining for? You'll have to create something particularly exceptional and unique, for example, Horizon or Zelda.
I don't think that's the point. The market shows that these sorts of games are in decline, we don't see them as much anymore, and even though they sell well, they probably don't make the same revenue and margins as games which are more GAAS.
How can you as a leader invest an awful lot of money into a new game in which the market is declining for? You'll have to create something particularly exceptional and unique, for example, Horizon or Zelda.
So, what's the problem here? They have talented people in their first party studios, and they have the money to hire more. Why can't they pull 343i from Halo and have them create a new IP? Would that be so bad?
Then I guess don't buy a Xbox? Keep playing on PS4. Quantum Break could have been the greatest game in the world but it's still disposable after you beat it. I'll never touch that game again. They know that.
It is work, it's work I'm into, you're not
And that's ok
Even then that is factually incorrect.Let me break it down for you in case you didn't understand. Thing 1 is PS4 and Thing 2 is Xbox One.
Why would you want to invest into a game which will provide you less return on that investment because it doesn't implement service like features?So, what's the problem here? They have talented people in their first party studios, and they have the money to hire more. Why can't they pull 343i from Halo and have them create a new IP? Would that be so bad?
That's what the majority of gamers seem to like now. Playing together, a community. When I play a SP game I know I'm wasting time and falling behind my friends in those service based games.
They can make more money off a service game than they could off the sale of a sp jrpg.I didn't a buy an XBONE, I do stick to my PS4. And this is honestly a huge problem for Microsoft, because the market is clearly showing that I'm not alone
So basically it's more "service based" games and forget about SP.
Problem is, just doing GaaS is not a sure-fire recipe for success, otherwise Evolve and Battleborn would've sold gangbusters.But that's the point. Destiny, Overwatch, Wildlands, The Division, Siege etc. Those games make way more money and more people love those types of games.