http://www.gamespot.com/articles/ea-reveals-80-percent-of-battlefield-hardline-sale/1100-6427125/
I'll just leave that there.
PS: Left 4 dead 1 console sold close to equally as their steam counterpart did. /kappa /basedGaben
The elitist bullshit is rife in the assassins creed comments; especially in light of mkx and arkham knight. Those discerning tastes got so good steam had to make a refund system.
As of the last earnings call from take two - GTA V had sold 2.5 million copies on PC (all methods) as part of 52 million copies sold total. To put that 50 million in context; that is close to the combined lifetime steam sales of CS:GO (15.2), HL2 (9), L4D2 (12.6), portal 1 (8.5) and portal 2 (7). Those are the 5 highest non F2P games in Valve's history post Steam.
Best Part: destiny might have actually sold more copies.
The Witcher 3 - a now AAA 3rd party franchise that started on PC and has had massive PC support was tracking at 1/3 of its buyers.
Alan Wake would be a good example of a game that would be a good argument for PC; in that PC sales saved it. I could see strategy and adventure games both being games you want on PC due to the history of the fanbases and genre. I Don't think it is coincidence that halo wars is coming to PC? But hard to justify other games for cost / development time alone. MS should go for revitalizing RTS games and adventure games on PC IMO; because those genres don't do well on consoles.