JordanLMiller
Member
iOS exclusive? Sale lost.
Well thank fuck you came in and told us. I'll update my spreadsheet of your purchasing habits accordingly.JordanLMiller said:iOS exclusive? Sale lost.
Who doesn't have a single iOS device in this day and age? You have only yourself to blame quite frankly.
User33 said:I think people are exaggerating how poorly virtual d-pad and buttons control.
There's no such thing as iOS "exclusive" in the classical sense. But Pixel is one guy, so he cannot develop for multiple platforms on his own (all Cave Story ports were done by others).ninj4junpei said:
Pixel has sold out.
:lolSmokyDave said:Well thank fuck you came in and told us. I'll update my spreadsheet of your purchasing habits accordingly.
This was the same thing the PSP went through.SmokyDave said:Edit: I find all the port begging in iOS threads hilarious because as soon as a mobile gaming thread pops up, all people seem to remember is Angry Birds.
Lopson said:Good joke, man.
Horseticuffs said:Well, sheesh, guys. I know I'm new here, but it seems that Pixel must have a pretty decent relationship with Nintendo judging by CS and CS3d. I wouldn't get too upset if I were you.
I also wouldn't be too terribly surprised to see this pop up on other DD systems like the E-shop or Android Market. He could always just have some random dev-house port it, right? I don't know how hands-on he was with the DSi and 3d versions, but there's always a chance.
Dejé de ser un empleado de una empresa normal y corriente en marzo de este año. Decidí dedicarme a hacer videojuegos ese mes. Desde entonces estoy haciendo un juego para iPhone. El resultado de este videojuego decidirá mi futuro. Me gustaría dedicarme 100% a la creación de videojuegos y vivir de ello, pero quién sabe qué ocurrirá una vez termine el actual. Es posible que tenga que volver a un agujero a seguir trabajando.
Como tengo mujer e hijos, a lo mejor tengo que abandonar eso de hacer videojuegos yo solo y deba unirme a otras personas en una empresa. Pero una cosa: sea como sea, quiero volver a casa a las seis.
La verdad es que en el juego que estoy haciendo ahora, quería usar el sistema de armas de Cave Story, pero me daba una sensación rara porque ¡ese es el sistema de armas de Cave Story! Usarlo aquí... no sé, aún le estoy dando vueltas.
hahahaNeuromancer said:Who doesn't have a single iOS device in this day and age? You have only yourself to blame quite frankly.
I know what you're getting at, but to be fair - two of those are primarily for gaming and one is a multi-purpose device that can also be used for gaming (with mixed results - on screen controls for traditional genres still tend to suck ass).Stumpokapow said:Would you find it a good joke if someone said "Who's never owned a PS2?" or "Who's never owned a DS?"
... because there are significantly more iOS devices than either and at this point they're selling about as much in a month as either of those did in a year.
Yes.Riposte said:Hmmm, it looks like he will never toss aside his indie roots. That is disappointing. Making games with bad spites on purpose is becoming increasingly more lame.
Pixel's one of the few who does it right. His pixel art is actually charming.Riposte said:Hmmm, it looks like he will never toss aside his indie roots. That is disappointing. Making games with bad spites on purpose is becoming increasingly more lame.
_dementia said:Pixel's one of the few who does it right. His pixel art is actually charming.
CaVaYeRo said:Well, I interviewed Pixel last week. This isn't about relationships: it's a pure test. This project will decide whether he can keep on making games or not.
The man abandoned his job in March and decided to try, because he always wanted to make games.:
Interview (in Spanish)
you can run it through Google or something, it has some things about Cave Story, this one and his life. I'll share more things about CS in the CS thread, because he also gave a speech about CS development, full of cool details.
Even that would still be a joke. But the comparison doesn't stand, every smartphone does what iOS products do as well or better.Would you find it a good joke if someone said "Who's never owned a PS2?" or "Who's never owned a DS?"
... because there are significantly more iOS devices than either and at this point they're selling about as much in a month as either of those did in a year.
Hey fellow Pixel fans,
I tracked him down and interviewed him about Rockfish. Getting details was like taking a rock from a fish? I think there's still a lil bit to be learned, plus he gave me an exclusive photo for the article. It looks like the main character may have a friend/ally, unless your enemies smile at you too.
http://indiegames.com/2011/12/interview_cave_story_dev_ayama.html
The move to set aside screen real estate for buttons? I quite like it. Smart design choice, if you ask me.The way he's laying out the screen on the iPhone/iPod Touch reminds me a lot of the Game Boy.
I'm skeptical of any game for iOS that uses a button overlay, but Pixel does great work so I'm going to be optimistic and follow this closely.
Even that would still be a joke. But the comparison doesn't stand, every smartphone does what iOS products do as well or better.