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Planetside 2 graphics on PS4 equivalent to 'Ultra' settings on PC

I think that people need to consider the possibility that scepticism is healthy. If someone claims that the Xbone version of a game will be the same as the PS4 version, that claim deserves a lot of scrutiny just like this.

Someone link me to the 11 year Steam badge please.

Yeah I'm still waiting on that one too.
 
the PS4 GPU is more than capable of running planetside 2 at atleast a similar clip to a 7850, which can just about push ultra settings at 60FPS. it's the CPU which has always been the issue in this port and to maintain that framerate on PC you still need something like a 2nd gen i5.

dicing up this game for eight low power cores is no joke and i was sceptical whether they could ever make it happen. if they can infact push the full 1080p/60fps/ultra experience then that's a crazy achievement which will say much more about the PS4's potential than any of the launch titles.

I don't think it'll be 60 but it may have overhead over 30. In that case they'll probably keep it locked at 30 to keep it from fluctuating wildly depending on what's happening.
 
At 4k, 60fps with physx?
But I explained exactly what it means.

Is your question whether or not the PlanetSide 2 PS4 port will feature downsampling from 4k or 4k native support for those televisions? The latter is impossible at 60FPS with the current HDMI standard.
 
Not surprising at all.

While PCs might have great high end components like the GTX 780ti or Intel 4960x, those things don't even come close to a PS4 when you start considering all the closed box benefits that it has, like Coding to the metal, 8 Gigs of GDDR5, HSA, Unified memory, Supercharged PC architecture!

So I fully expect PS2 to be 1080p 60FPS Ultra settings on the PS4 with no issues.
 
I don't think it'll be 60 but it may have overhead over 30. In that case they'll probably keep it locked at 30 to keep it from fluctuating wildly depending on what's happening.

it's a bummer that synchronised refresh rate technology arrived six months late to this generation. maybe AMD can find a way to retrofit it if/when they come up with their own solution?
 
it's a bummer that synchronised refresh rate technology arrived six months late to this generation. maybe AMD can find a way to retrofit it if/when they come up with their own solution?

It'll probably be a while before something like that hits consoles. It has to be integrated into the console firmware and the HDMI spec will need to support it as well as TVs. Sony is in the best position to utilize it as a TV manufacturer but it's a ways out. KZSF would have benefited from this a lot since that game runs about 40fps most of the time.
 
Why? because we don't eat PR bs like most of people? because we can remain sceptical and not get hyped for nothing? because we are more familiar with what a CPU and GPU can and can't do?

Stop with the elitism and the superiority complex.
I can't stand the actual PC community mindset dammit !

PS : I have a very good rig too (4770K OC @ 4.3 , GTX 770 OC ,16Go..) and i won't say that i'm superior to anyone here.
 
I don't think it'll be 60 but it may have overhead over 30. In that case they'll probably keep it locked at 30 to keep it from fluctuating wildly depending on what's happening.

Will they? Sony don't generally have a track record of doing this, though I often wish they had when one of their games makes me ill.
 
It's a CPU intensive game. I'm not sure how good their multithread support is now, but can it really run on Ultra on a juiced up netbook CPU?

Well, they've been working on multithread support for the last few months, so hopefully, yeah.

I really do love the game, but it has been awhile since I've played it. I know the servers will be separate from the PC servers, but I hope the "accounts" will be, just so I can bring my premium subscription over.
 
I'd really be interested in seeing the game's final performance. This game's battles are gigantic with shit going on all over the place. PS4's owners shouldn't care about graphics news, they should be asking about performance and framerate.
 
Will they? Sony don't generally have a track record of doing this, though I often wish they had when one of their games makes me ill.

Usually they're relatively steady if they're unlocked but with the rate at which things can change massively in PS2 it may be better just to lock it. SOE isn't a part of World Wide Studios and may have different values.
 
Actually, there were a massive beta thread, a community thread and several other threads about any major update.
But fine, keep being in denial for the sake of comedic effect and team scoring, if that's how you want to play it.

There WERE, put this in you browser, read:

site:neogaf.com planetside 2

Looks like nobody is talking about this game here from a long time. Only recent discussions are for the ps4 port.
 
I think that people need to consider the possibility that scepticism is healthy. If someone claims that the Xbone version of a game will be the same as the PS4 version, that claim deserves a lot of scrutiny just like this.

Ah yes and we should have this healthy scrutiny in every single thread bearing good news about a next gen console game. Poo pooing the console version is quality discussion on GAF.
And it's always the same familiar faces always jumping into the console threads waving the PC flag. Shouldn't you guys be playing your free Left 4 Dead game? Maybe go tweak some settings or install a topless girls mod instead of worrying so much about us?
 
Usually they're relatively steady if they're unlocked but with the rate at which things can change massively in PS2 it may be better just to lock it. SOE isn't a part of World Wide Studios and may have different values.

KZSF and Knack, as two recent examples, are all over the place with their framerates, and would have benefitted from being locked at 30. I actually got queasy just from watching a video of someone playing Knack it's so bad.
 
KZSF and Knack, as two recent examples, are all over the place with their framerates, and would have benefitted from being locked at 30. I actually got queasy just from watching a video of someone playing Knack it's so bad.

I've only had issues with 24 player modes in SF. Knack seems to be 30 most of the time when I play, with some drops. I've only noticed it go above 30 once or twice.
 
KZSF and Knack, as two recent examples, are all over the place with their framerates, and would have benefitted from being locked at 30. I actually got queasy just from watching a video of someone playing Knack it's so bad.

but then if its locked at 30fps. The people that won't actually play the game will riot and complain to sony. Resolutiongate isn't something that applies to just the xbone but is being thrown at the ps4 as well. I have always gamed higher than console resolutions and higher frames per second but for some reason, now people want to demand the same graphical fidelity as pc(which isn't going to happen). Then for some reason, those that have those demands tend to be the ones that probably won't even play the games.
 
There WERE, put this in you browser, read:

site:neogaf.com planetside 2

Looks like nobody is talking about this game here from a long time. Only recent discussions are for the ps4 port.
Bullshit:
http://www.neogaf.com/forum/showthread.php?t=500188&page=90
Last post was less than 10 days old.

Not to mention a RTTP thread from the beginning of this month and this thread about the last massive update:
http://www.neogaf.com/forum/showthread.php?t=713941

So, maybe you should just stop being paranoid about all these imaginary nasty people staying on this forum in idle, just waiting for the right moment to shit on a PS4 thread.
 
I forgot to mention that I don't notice judder all that much so just being slightly above 30 wasn't noticeable to me.

I just hope they add the ability to lock the framerates in those games for people who notice it more.

That would be nice, but such options almost never show up on consoles.
 
That would be nice, but such options almost never show up on consoles.

Bioshock games have it. GG said they're considering adding it to SF as well but they may not if they can improve the average framerate instead. I think the locked versus unlocked setting is more likely than stuff like resolution options.
 
It has nothing to do with the PS4, I can assure you

That game has and will probably continue to run like dogshit on a good PC.

The PS2 dev team are downright incompetent and I hate what they did to a game I was so hyped for

Wasn't there word of fixing the engine to scale better on multicore processors?
 
Why? because we don't eat PR bs like most of people? because we can remain sceptical and not get hyped for nothing? because we are more familiar with what a CPU and GPU can and can't do?
Im pretty sure the ps3 took that and dropped it on its head
 
Please don't compare the scale of Battlefield and KZ:SF to Planetside.

That said, I hope it also runs at 1080p with a nice smooth framerate.

Exactly. Battlefield and Killzone are kids games compared to this game.
Both in scale, and in depth of gameplay...
I was a big Battlefield fan but I am now able to look past the "Oh my, Battlefield is the best" hype.


why......why would you want that. You see these people aren't like the FPS gamers of old, they don't enjoy learning shit, putting in effort, or recognizing depth, they fucking despise it. To them not only does that make the game bad, but fundamentally broken.

no, you want the old Killzone, Socom, MAG, Rainbow 6, Battlefield (pre BC2), Counterstrike, Halo (pre 4) crowd. That dying breed of gamers who live for depth, love challenge, and put in the most effort, and more importantly PLAY THE FUCKING OBJECTIVE

The good thing about this game is: you can only have fun by playing the objective and working within a team.

The world is so MASSIVE you can't go lonewolf and capture deserted bases (that's called "ghosting") because it takes a long time to do it as 1 person. And ones you start capping a base, the enemy will notice that and will come check the base out.

So the only good fun is when you are at the frontlines, where big battles are being held. (No worries, you will see these on the map as big blinking hotspots)
 
The master race is correct in gleefully throwing spec comparisons at this article. In proclaiming a PS4 will run a AAA release similarly to a PC capable of running that game in 'ultra' is begging for a good rebuttal. Especially when they are making the case for a platform with nearly an unlimited hypothetical capability.

Still, let us not deceive ourselves: owners of either platform will enjoy the game equally and the gap between platforms is much MUCH more narrow due to optimization.
 
They apparently have been working specifically to better take advantage of the extra threads. I hope they did pull it off. That type of CPU optimization is good for us all. It's something I'm excited to see actually happen. These consoles are pushing the issue. Take advantage of the additional cores or CPU limit your game.

On a side note, there were just a couple dismissive, "lol no" type posts before the "salty PC", "PC elitists are the worst", "I can't stand the PC community" posts took over half the thread. You have to be blind not to see the same horseshit in all the system wars garbage posts around here.

And lumping posters that are actually basing their skepticism on experience with the game and the impact of CPU on performance in with the shitty drive by noise comments is ridiculous.
 
I would agree with you but if you really want to look at it that way. Historically, consoles have always been underwhelming. Not sure what the surprise is or the agonizing factor is for the "newer" master race people. I don't recall people being remotely this cynical in regards to consoles from the PC crowd when last gen started. Granted I spent most of my time playing cod 1 and 2

well times have changed. This gen has gone on too long and the quality of pc versions of games have drastically improved. You can easily build a fresh pc for less than a grand that out muscles the consoles while it probably took a bit more 8 years ago.

dev's were also more keen to shutting their mouths back then and no twitter and other social media stuff bringing to light all the good and bad nitty gritty details ;)
 
Some screens I made last month.
Remember these are in JPG (not PNG) so they are compressed... It looks still a lot better in motion and in-game.

I honestly think it looks wonderful.
Also note there is a DAY/NIGHT cycle! I haven't seen that since the Crysis 1 MP in a shooter game...

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Stop with the elitism and the superiority complex.
I can't stand the actual PC community mindset dammit !

PS : I have a very good rig too (4770K OC @ 4.3 , GTX 770 OC ,16Go..) and i won't say that i'm superior to anyone here.

Yes the PS4 community treats the Xbox one community so much better especially during the summer and fall before launch.

Please, you dare stand up on your high horse and say the console wars were any better on the part of the PS4 community, who couldn't wait to rub it into the faces of the xbox one community every weakness or BS PR marketing announcement.

Ah yes and we should have this healthy scrutiny in every single thread bearing good news about a next gen console game. Poo pooing the console version is quality discussion on GAF.
And it's always the same familiar faces always jumping into the console threads waving the PC flag. Shouldn't you guys be playing your free Left 4 Dead game? Maybe go tweak some settings or install a topless girls mod instead of worrying so much about us?

Translation "We get to shit on what we think is inferior as much as we want, and whenever we want, but don't dare tell us that something we have isn't as good, and I'm going to throw in some sterotypes and highschol level taunts and insults in the process"

How classy. I'm expecting you to chim in about how PCs dont have AAA games either, or exclusives.
 
They've explicitly said that they were embarassed by their multicore performance and the PS4 version wouldn't be shown or released until they sorted it out.

they couldn't show it if they wanted to
phenom II has twice the IPC of jaguar, the game ran at 6-15 fps in biolabs on phenom II cpus in medium sized fights

I'm glad that their multicore support patch turned out well (for everyone who has it on pc's sake for starters)
this game was not going to run on ps4 in its previous state, if they didn't fix the multicore performance there simply wouldn't have been a ps4 version

they should've had this performance patch ready before they released the game on pc, you expect a multiplayer game with large draw distance and hundreds of players/vehicles to be demanding on the cpu but it was just stupid the way it was.
Maybe if the game was optimised to start with they could have actually had fancy next gen features like DOORS (not an acronym, just doors :p ) or any other kind of interactivity in the (super static) environments

Tell me, who is the president of the united states in this distant future in which you came from?
the game previously ran on one cpu core for the most part.
the game dropped to single digit framerates on cpus with poor IPC like a phenom II
a phenom II core has twice the IPC of a jaguar core

now put your banner away I'm shitting on pre patch planetside 2 and the developers, not your precious walled garden console
 
Ah yes and we should have this healthy scrutiny in every single thread bearing good news about a next gen console game. Poo pooing the console version is quality discussion on GAF.
And it's always the same familiar faces always jumping into the console threads waving the PC flag. Shouldn't you guys be playing your free Left 4 Dead game? Maybe go tweak some settings or install a topless girls mod instead of worrying so much about us?

It is a good thing though, why should devs be able to make bold claims without them being questioned? We know a high-end PC will destroy a PS4 in performance, and a PS4 will destroy an Xbone and an Xbone will destroy a Wii U. What's the harm in being sceptical? Worst case scenario you admit you're wrong, best case you hopefully make people more wary of the claims made by the devs who have previously stretched the truth.

Also considering that I only posted to point out a couple of people who frequently make very questionable comments where PCs are concerned, I guess we're probably both guilty of confirmation bias. Now if you'll excuse me, I'm going to go and mod some huge tits on Sonic.
 
It is a good thing though, why should devs be able to make bold claims without them being questioned? We know a high-end PC will destroy a PS4 in performance, and a PS4 will destroy an Xbone and an Xbone will destroy a Wii U. What's the harm in being sceptical? Worst case scenario you admit you're wrong, best case you hopefully make people more wary of the claims made by the devs who have previously stretched the truth.

Also considering that I only posted to point out a couple of people who frequently make very questionable comments where PCs are concerned, I guess we're probably both guilty of confirmation bias. Now if you'll excuse me, I'm going to go and mod some huge tits on Sonic.

No more, like they couldn't stop telling people how awful the xbox one is performance wise,
I can't even imagine what it would look like if the PC community slammed the PS4 community like they did to the Xbox One community, every day about how awful their machine is, with pages and pages of new thread filled with memes instead of anything constructive.
 
Does the good news of a PS4 version affect how much you enjoy your PC version?

PC gamers need to chill out and realize that PC is the measuring stick which next gen console games will be compared to. And to their dismay it's probably going to be positive pretty often in the early goings.

I didn't know something had to affect me before I could express my opinion. Thanks for the info though.
 
I didn't know something had to affect me before I could express my opinion. Thanks for the info though.

I guess the multi-plats looking worse on xbox one must have affected them, they sure voiced their opinion on those quite a bit on GAF, but then why couldn't they just be fine with the superior looking PS4 versions? oh wait.
 
No more, like they couldn't stop telling people how awful the xbox one is performance wise,
I can't even imagine what it would look like if the PC community slammed the PS4 community like they did to the Xbox One community, every day about how awful their machine is, with pages and pages of new thread filled with memes instead of anything constructive.
oh those poor communities :(

how will they ever survive
 
Planetside 2 isn't hardware intensive (at least post-launch), not targeting 60fps in this game would be a shame.
Yeah i run the game on ultra with my mid-tier (at best) video card with no problems.

People acting like Planetside 2 is Crysis 3 all of the sudden.
 
No more, like they couldn't stop telling people how awful the xbox one is performance wise,
I can't even imagine what it would look like if the PC community slammed the PS4 community like they did to the Xbox One community, every day about how awful their machine is, with pages and pages of new thread filled with memes instead of anything constructive.
So every single PS4 fan hates Xbox One, and for that they should also be hated by PC players? Is that what you think?
 
I'm glad that their multicore support patch turned out well (for everyone who has it on pc's sake for starters)
this game was not going to run on ps4 in its previous state, if they didn't fix the multicore performance there simply wouldn't have been a ps4 version

I'm just not understanding what your trying to say, in order for the PS4 version to work, which was announced back in June, a patch that was released this month was to be the determining factor in whether or not the game would come to the PS4.

So why would they even consider the game for the PS4 to begin with, if at the time of the announcement the developer was even sure if it would work?
 
How does the PC version on ultra settings compare to Killzone graphically? I know you have to put resolution and framerate aside for a minute but I am curious.
 
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