Splendid vid as always TTP. this just got put back on my radar! Looking forward to the KZ3 vid!TTP said:It's a two parts video. About 17 mins total. Pop corn sold separately.
Under Siege Pt.1 (Controls analysis, Basics): http://www.youtube.com/watch?v=O02AKKOasR4
Under Siege Pt.2 (Multiplayer, Editor, etc.): http://www.youtube.com/watch?v=eLsUyze_CJQ
Enjoy!
Coming up next: KILLZONE 3, woot! (hopefully in 48hrs - still recording vids)
I can only speak for the preview level (with the big mech) I played, but it seems so. The screen turns black for a second before each cutscene though, but I presume they'll iron that out in the final code.AndyD said:Is the annoying micro loading gone in KZ3? That bothered me the most I think.
Under Siege shaming AAA title feature sets.TTP said:![]()
It's a two parts video. About 17 mins total. Pop corn sold separately.
Under Siege Pt.1 (Controls analysis, Basics): http://www.youtube.com/watch?v=O02AKKOasR4
Under Siege Pt.2 (Multiplayer, Editor, etc.): http://www.youtube.com/watch?v=eLsUyze_CJQ
Enjoy!
Coming up next: KILLZONE 3, woot! (hopefully in 48hrs - still recording vids)
AndyD said:Is the annoying micro loading gone in KZ3? That bothered me the most I think.
DasRaven said:You probably didn't even play all the games that are in the current game. Some don't even come up unless you play the 10 round multiplayer game.
You are right that it needs more modes, but also a simple free select for the games would be nice also.
Out of the box (after patching).iam220 said:I've been out of the move loop for a while now, so I'd appreciate if someone can fill me in whether or not MAG supports move out of the box or if it's still part of a beta.
I want to try out an fps with motion pointer controls.
Loudninja said:PlayStation Move Heroes Shipping March 22nd, Pre-order Bonuses Detailed
http://blog.us.playstation.com/2011...ipping-march-22nd-pre-order-bonuses-detailed/
Some new pics in there as well.
Man said:Where is the iWaggle KZ3 video!?
Discover how the upcoming Killzone 3 works and plays like with the PlayStation Move motion controller in this exclusive (and spoilers free) video analysis of Guerrilla's latest, based on a demo preview code printed last November and featuring a single section from the game.
This is my longest video to date, lasting almost half an hour (!), so you might want to take a seat and fasten your pants belts before hitting play below.
Enjoy!
expy said:Great stuff TTP... Have you gotten a hold of the rifle peripheral yet? =P
Vlodril said:Fantastic video. Wasn't sure about getting Killzone but they seem to have made a great move implementation so i am definitely getting it now. Can't wait. Love that they fixed my main problem with MAG which was the zoom drifting.
And the scoped aiming. So happy about the way it works in KZ3. I wonder if Zipper will ever fix that in MAG
Vlodril said:Doubtful. Better hope they fix it for Socom 4. I am very surprised you managed so well without crosshairs on also. Should make the game a lot more immersive.
Snuggler said:I only have a few complaints with it. Custom Soundtracks would have been great, but they're no where to be found.
TTP said:Success!
http://i.imgur.com/hQ5jZ.jpg[IMG]
Can't believe it's finished. Took me a whole week of studying, filming, editing, encoding, commentary, plus two.5 extra days of YouTube uploader acting up and unwilling to end the process correctly. Fix this shit Guerrilla!
Anyway... :)
[B][url]http://www.youtube.com/watch?v=levDGb1FY6E[/url][/B]
[I]Maybe this is "news" enough to deserve its own thread? Not sure so for the time being I'll post it here. Feel free to create a new thread if you believe it's worthy. [/I][/QUOTE]
Hell yeah, downloading now and will watch later.
TTP said:
SolidusDave said:awesome video. Now I already know which settings to choose
Will play KZ3 with the Move, it looks much more fun to actually aim, especially w/o the cursor (why oh why doesn't Time Crisis have this?!)
For my first playthrough I will choose no cursor & no assist in Trooper mode (or is the AI much better in Veteran so it would be a better experience?).
Though I would like to disable the melee-kill range icon (and the reload icon) and the cursor micro-movements when holding the Move absolutely still.
This video also brought some little gameplay changes to my attention like the cool sliding move and having 3 weapons instead of 2.
I assume in mp you can't turn on any of the assists? At least I hope so.
I wonder if they turned Move off during splitscreen because... of the actual splitscreen or because 2 Moves would demand too many resources. It works in RE5.
If only the coop was playable online... *sigh*
BeeDog said:The cursor was off on Elite mode in KZ2.
TTP said:Success!
![]()
Can't believe it's finished. Took me a whole week of studying, filming, editing, encoding, commentary, plus two.5 extra days of YouTube uploader acting up and unwilling to end the process correctly. Fix this shit Guerrilla!
Anyway...
http://www.youtube.com/watch?v=levDGb1FY6E
Maybe this is "news" enough to deserve its own thread? Not sure so for the time being I'll post it here. Feel free to create a new thread if you believe it's worthy.
TTP said:Success!
![]()
Can't believe it's finished. Took me a whole week of studying, filming, editing, encoding, commentary, plus two.5 extra days of YouTube uploader acting up and unwilling to end the process correctly. Fix this shit Guerrilla!
Anyway...
http://www.youtube.com/watch?v=levDGb1FY6E
Maybe this is "news" enough to deserve its own thread? Not sure so for the time being I'll post it here. Feel free to create a new thread if you believe it's worthy.
Bradach said:Modern combat seems to be on the US store now. Anyone tried it with move yet?
I had a run around on it for a couple of hours last night. it's not bad. After messing around with the move settings a bit i got it pretty responsive. it still seems a little jumpy when in iron sights but apart from that the controls are smooth and its easy to aim.Massa said:I played the 45 minute trial, thought Move worked pretty well. Better than MAG imo.
Bradach said:I had a run around on it for a couple of hours last night. it's not bad. After messing around with the move settings a bit i got it pretty responsive. it still seems a little jumpy when in iron sights but apart from that the controls are smooth and its easy to aim.
At 8 quid it's well priced and should tide me over until the big move shooters arrive