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Pokémon Sun and Pokémon Moon Fastest-Selling Nintendo Game in Americas

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DashReindeer

Lead Community Manager, Outpost Games
Nintendo is definitely smart to make sure Stars comes to Switch in the first year of that console's life. I really hope Nintendo's internal mobile endeavors can have a similar impact on their other franchises on Switch.
 

kswiston

Member
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.
 
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.

the 20th Anniversary angle for this year is a REAL HARD push, considering it's on all the merch, part of the current year of pokemon trading card expansions, and all the mainstream commercials, including Super Bowl.

However Pokemon Go did bring a larger mindshare to Pokemon in general.
 

Penguin

Member
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.

Oh this is def the Go-effect. I mean the franchise has always been popular, but don't think it has been this in the mainstream since the initial generation. I'm curious to hear/see thoughts about that since neither game seems to really speak to the other
 

antonz

Member
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.

Pokémon Go Absolutely relit the fire in a lot of people who once played the franchise. Nintendo needs to make sure they keep that in mind and continue activities like that. Sales are over 7 million worldwide already.
 
Good.

Now take this as an example to heart. Keep pushing what you can do with Pokemon, don't be afraid to change it up or utilize better writing and more mature storytelling. This game is fucking fantastic and I don't wanna see it regress to the status quo that kept me from enjoying Pokemon games for a ton of years.
 

kswiston

Member
the 20th Anniversary angle for this year is a REAL HARD push, considering it's on all the merch, part of the current year of pokemon trading card expansions, and all the mainstream commercials, including Super Bowl.

However Pokemon Go did bring a larger mindshare to Pokemon in general.

Even if it is on merch, people don't really care about that sort of thing unless they are big fans. Maybe Go's success encouraged Nintendo to spend more on marketing though.
 
Well deserved. Game Freak did a great job on capitalizing on Pokemon Go as well as bringing back fans with a fantastic pair of entries. I hope this emphasizes to Game Freak the benefits of going outside the box and pushing the boundaries beyond the traditional Pokemon formula for years to come~

Now, if they only released with amiibos of the Starters, the Tapus and Lunala & Solgaeo...
...Why must you make me want this. D:
 

Nirolak

Mrgrgr
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.
Pokémon Go clearly raised awareness way up, but the product actually had to look interesting to get this many people buying.

If that wasn't the most important factor, we'd have seen astronomical upticks in both existing Pokémon games and in other mobile titles like Pokémon Shuffle, which only had modest bumps in reality.
 

Busaiku

Member
I really can't wait till we get the License Global report.
Last year was $2.1 billion without a mainline game, or any major release really.

This year saw Pokémon Go and the mainline games.
Card and other merchandise sales seem to be way up too.

I would not be surprised if they break $4 billion.
 
This is why Switch being a home/handheld hybrid is a huge deal. Having mainline Pokemon games along with home experiences like NBA 2k17 and Skyrim is huge.
 

Calamari41

41 > 38
Pokémon Go clearly raised awareness way up, but the product actually had to look interesting to get this many people buying.

If that wasn't the most important factor, we'd have seen astronomical upticks in both existing Pokémon games and in other mobile titles like Pokémon Shuffle, which only had modest bumps in reality.

I thought that we did see pretty significant sales increases for X/Y and Alpha/Omega after the launch of Pokemon Go?

Maybe someone who follows the numbers more closely than I do can chime in on this?
 

kswiston

Member
Pokémon Go clearly raised awareness way up, but the product actually had to look interesting to get this many people buying.

If that wasn't the most important factor, we'd have seen astronomical upticks in both existing Pokémon games and in other mobile titles like Pokémon Shuffle, which only had modest bumps in reality.

Well, marketing is going to play a role too. They are spending tens of millions telling people a new Pokemon is out, as opposed to Go Players deciding on their own volition to check out games that came out years ago.
 

Calamari41

41 > 38
We didn't see them moving millions of units.

Ah, ok. But I think that it still indicates a strong effect considering that X/Y and Alpha/Omega were a year or two old and didn't see any increased media campaigns like Sun/Moon saw with the launch.

I do agree that there are many factors at play here. It isn't a 1:1 thing by any means.
 

NOLA_Gaffer

Banned
Nintendo isn't dead, it's just sleeping.

Also this is why the 3DS isn't getting put up on the chopping block for at least a few years.
 

Nirolak

Mrgrgr
Ah, ok. But I think that it still indicates a strong effect considering that X/Y and Alpha/Omega were a year or two old and didn't see any increased media campaigns like Sun/Moon saw with the launch.
Yes, but that's what I mean by awareness.

Running an ad in the Super Bowl gets 100+ million people to be aware of your product, but its success still depends on them liking what they see.
 
Can you imagine if the game was able to connect to GO somehow? What if they'd made a starters 3-pack of amiibo? Money left on the table.

I will be really interested to see what the Pokemon Box update is like in January.
 

Calamari41

41 > 38
Yes, but that's what I mean by awareness.

Running an ad in the Super Bowl gets 100+ million people to be aware of your product, but its success still depends on them liking what they see.

I see what you're saying now. My bad for misunderstanding. Yes, I agree with you, the great product that Sun and Moon ended up being is what closed the deal and allowed for the awareness raised by Go to be fully capitalized on.
 
D

Deleted member 465307

Unconfirmed Member
So...if Sun/Moon keep this up and Stars is also a hit, could we be looking at the next "Gen 1" in terms of impact and nostalgia pull for a generation? Like how Gen 1 is referenced all the time and gets a lot of love, I wonder if aspects of Gen 7 will be referenced in the future for a new generation of people. It probably helps that Gen 7 is a bit of a reset in some ways.

I guess it also depends on if people like Gen 7 and end up with positive feelings towards it.
 

Nirolak

Mrgrgr
Well, marketing is going to play a role too. They are spending tens of millions telling people a new Pokemon is out, as opposed to Go Players deciding on their own volition to check out games that came out years ago.
Let me put it this way.

Do you think if Nintendo relaunched Pokken Tournament with a $40 million marketing budget right now, that it would go on to sell as well as Smash Wii U?
 
So Pokemon GO clearly did translate into traditional franchise sales. There's nothing inherently special about Sun/Moon over any other Pokemon generation launch that would explain why the uninformed general audience is rushing out like this. People not on NeoGAF (or similarly invested in video games) don't really give a shit about 20th anniversaries.

I think it's a mix of Pokemon Go creating awareness and even Nintendo games being more and more frontloaded (trend when it comes to releases on consoles). I mean the article itself says that the previous record holder was X/ Y and in the end X/ Y ended up as the worst selling mainline Pokemon game (Still obviously sold a lot). With so huge opening Sun / Moon should sell more than X / Y though.
 

CrazyHal

Member
I think the jump in visual quality and the changes in the formula got a lot of people back into the series. XY was 3d sure but it still played exactly like all the other games.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
They lined up a lot of Pokemon related stuff for this year to raise awareness of the IP this year - sure Pokemon Go was the big one but we had bunch of other stuff like the Movie re-releases, the classics hitting Virtual Console etc.

Deserved success for a great game.
 

kswiston

Member
So given how much COD has dropped in recent years, and how Nintendo products perform in December, Sun and Moon is pretty much locked to be the #1 game in 2016 via NPD no?

Given typical US vs Canada breakdowns, I'd guess that 3.4M or so of these sales to be US only. I know that NPD counts digital now, but am not sure if that includes the eshop. Either way, I'd expect at least another 2M next month. I can't think of anything else that will be over 5M if COD saw a similar drop in the US as it did in the UK.
 

Pancho

Qurupancho
Pokemon GO hype is real. I know a bumch of people that always scoffed at Pokemon that got addicted to GO and ended preordering Sun/Moon
 
I'm personally waiting for switch versions, i'm sure there are a few others.

But no I dont think it had any noticeable impact on sales at all

I should add that I don't doubt that there are people who will wait for "Stars", but yeah... When that leak first came out I saw quite a few people who legitimately thought it would seriously hurt sales of Sun/Moon.

I really wonder what this means for the Switch version. I'll have to go look up some data on how other "third version" titles did.
 

Javier

Member
Sure, you can celebrate now, but just wait until the next decade when the fad starts to wear down.

Well deserved
 

kswiston

Member
Let me put it this way.

Do you think if Nintendo relaunched Pokken Tournament with a $40 million marketing budget right now, that it would go on to sell as well as Smash Wii U?

I'm not arguing that Sun and Moon isn't an appealing product. I just don't think that, from a layman's perspective (someone who would basically see a few tv spots, and maybe hear some WOM before blind purchasing), X&Y or the Ruby/Sapphire remakes would have come off as unappealing in similar marketing. I know Poke-fans have been hard on X/Y, but reviews were pretty much the same at release (mid-high 80s), and there was hype among gamers for the full polygon refresh. Still X/Y failed to capture this sort of expanded audience.

Smash has its own legacy that helps drive sales, where Pokken Tournament was something new. In this case, we are talking about two titles with the same legacy.
 
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