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Poll: 95% of studios are working on or plan to release a Live Service Game

Men_in_Boxes

Snake Oil Salesman

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diffusionx

Gold Member
If you are old enough to remember, this is a replay of the post-WoW era. Every company invested millions of dollars in MMOs to chase that dragon and none of them succeeded. I'd say that very few of these will either.

Like, I think Helldivers 2 looks like a very good game and it has a strong pedigree but at this point we know what these games are, people who want to play them are already playing Destiny 2 or Apex or whatever and those who aren't know to stay away.
 

JimmyRustler

Gold Member
Everyone wants a piece of the cake. Some will make bank, the rest will fail.

Thank god every now and then some studio decides to do classic games after. Still, quite depressing development.
 

Alebrije

Member
Well considering that if your Game success You get a gold mine it's logic all are developing a GAAS Game.

But it's like playing on a casino machine most will fail with crap games.
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AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Then they deserve everything coming to them, I guess.

This $250b or whatever it is industry can't sustain more than a few handfuls of these at a time by their own nature.
 

Roxkis_ii

Member
More trash for the fire.

If most gaas are predatory in their monetization, I wonder if you could concider the people working on them evil?

Like yeah, they are just a gaming dev trying to feed their family, but the product they are creating is likely using gambling tricks to get kids (and their parents) lunch money.

Just a random thought.
 

StreetsofBeige

Gold Member
If a Live Service game is defined as any game releasing some DLC here and there, then it makes sense most studios make them.

Is a solitaire game that is $5 which releases new card skins for 99 cents every couple months technically a live service game?
 
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SmokedMeat

Gamer™
If a Live Service game is defined as any game releasing some DLC here and there, then it makes sense most studios make them.

Is a solitaire game that is $5 which releases new card skins for 99 cents every couple months technically a live service game?

This right here. Live service could mean all kinds of games really.
 

daclynk

Member
people here forgot Nintendo tried Online only live service game and they got burned for it. You really think they will try again
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Miyazaki’s Slave

Gold Member
For everyone who is wishing these games fail and the studios waste years of development time.....do you think these studios (owned by a large company or independent) are just going to bounce right back and start working on a "AAAAAAAAAAAA" single player game that includes compelling multiplayer content that a player can engage with for more than 4 months, costs NO additional money, and ships with a MSRP $49.99 USD?

All the while supporting cross play/progression on 800 fucking platforms WITHOUT using a tool (Unreal/Unity) that people shit on constantly?

Where can I get some of the drugs these people are on....asking for a friend

*edit I am curious what people in this thread think will happen to studios like Rocksteady, Bungie, or the "95%" that the OP mentions in the thread title when all these games fail.
 
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For everyone who is wishing these games fail and the studios waste years of development time.....do you think these studios (owned by a large company or independent) are just going to bounce right back and start working on a "AAAAAAAAAAAA" single player game that includes compelling multiplayer content that a player can engage with for more than 4 months, costs NO additional money, and ships with a MSRP $49.99 USD?

All the while supporting cross play/progression on 800 fucking platforms WITHOUT using a tool (Unreal/Unity) that people shit on constantly?

Where can I get some of the drugs these people are on....asking for a friend
I mean - damned if you do, damned if you don't. On the flip side, if all those games succeeded (which, granted, mathematically they can't all succeed obviously) it would just beget more live service.
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I knew as soon as I read the title that the gif game was gonna be strong in this thread 😂
 

kruis

Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
Here's a good thing about the switch from physical to digital: when the video games market crashes once again (like it did in the eighties) publishers will at least be spared the scary prospect of burying millions of unsold games in the desert.
 

BennyBlanco

aka IMurRIVAL69
It all depends how you approach it. For instance Diablo 4 is considered GaaS. I bought it at launch and played through the campaign, it was fun. The cutscenes were great and the campaign was long and the game felt like a finished and polished product. Then I read everyone complaining about the endgame and the seasons, I guess those were their GaaS hooks but I didn’t care because I didn’t plan on playing the game forever and felt I had already got my money’s worth.

There is a huge difference between that and something like Destiny or Arkham Knights which only exist to bait people into buying microtransactions.
 

BouncyFrag

Member
When you get home today, be sure to hug your well curated, endless backlog and tell them that you love them.

For those without a job, who are home all the time, and only play live service games, please disregard.
 

Men_in_Boxes

Snake Oil Salesman
Morgan Freeman Good Luck GIF


A few will succeed, a lot will fail.

Recipe for an industry crash. Watch so many studios close down.
Nah, you're just watching the natural evolution of the medium. AA games thrived 30 years ago. That market is all but extinct. AAA without big IP attached is currently going belly up. With growth, always comes death.

The Cherry Blossom must lose its foliage so new, more beautiful leaves can emerge.

This feels like a wake up call to all the single player gamers who wanted so badly for the GAAS market to be saturated. We can finally update our software and emerge more informed gamers.
 

Kilau

Member
For everyone who is wishing these games fail and the studios waste years of development time.....do you think these studios (owned by a large company or independent) are just going to bounce right back and start working on a "AAAAAAAAAAAA" single player game that includes compelling multiplayer content that a player can engage with for more than 4 months, costs NO additional money, and ships with a MSRP $49.99 USD?

All the while supporting cross play/progression on 800 fucking platforms WITHOUT using a tool (Unreal/Unity) that people shit on constantly?

Where can I get some of the drugs these people are on....asking for a friend
Nobody is saying any of that, on the contrary folks here expect the studios to be shut down when the product fails. If they fail, is it the fault of the people here on this board? We aren't obligated to support products we aren't interested in, and our voices have zero impact on the industry. If these games fail, it's because the devs and publishers failed not because we failed them.
 
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