It punishes people who experiment. I really don't like the sound of it at all.
How did you arrive at that conclusion?
People will be able to try this stuff for themselves come October when the beta hits. It's going to be exciting seeing how they change up the gameplay we *think* we're all familiar with.
I like the idea of limiting summon time (as others have said, it discourages ganking and phantoms blasting ahead through an area you haven't explored yet), but I do hope we see something that allows easier co-op with dedicated friends. Even if it's only accessible in NG+ so everyone's encouraged to brave the game "alone" for the first time.
Regardless, I'm sure a lot of thought is going into the new servers and design choices. Let's all just thank the Sun that it's not going to be the "toned-down casual" fest people feared.
Edit:
Are the notes you can leave for other players still only selectable from a relatively small list of predetermined lines?
Because I was basically sold on Dark SOuls for the note leaving and player-to-community interactivity and was *really* disappointed when I realized it wasn't even a text input with a harsh word filter, but a small list of things I was allowed to say.
Don't worry - while messages are still composed from preset texts, there seem to be more options and flexibility this time around.
E.g. you can do "Be wary of [something] ahead. In other words... [something something]"