Slightly Mad Studios head man Ian Bell has taken to Twitter recently to praise their new game... claiming it to be "200% better" already than the previous release. Now going under the name of Project CARS Revolution, the third instalment to the successful Project CARS franchise is already well...www.racedepartment.com
Why does he not knock on sony´s door? Talent wasted "on bad arcades" for the past 3 years? That just does not look "good" imho. Poor fella.
I’d love a new Driveclub style arcade game if this is it. That was my favorite racing game this gen with actually challenging events.
I’m not a fan of the open world blandness of Forza Horizon these days. The ps4 doesn’t have anything close to that game either though. This could be great if it doesn’t suck and fills an arcade gap.
Isn't that driveclub feeling?
that's what i thought. this game could be renamed as the new driveclub or even the shift 3. that'd be better than taking the name of project cars and taint it.Most of the guys that worked for Evolution are at Codemasters now, so many of them could be working on this with SMS now that they're all under the Codemasters umbrella. If it's not a full-out sim like Project Cars maybe it'll at least be an arcade racer like Driveclub.
Project CARS 3 was announced all of a sudden yesterday for PlayStation 4, and it looks like some outlets have already had a taste of this new direction for the hardcore racing franchise. As the announcement trailer demonstrated, you'll be taking to both the track and streets of classic cities across the world. It's a move which some might fear could come with a more arcadey feel, but Eurogamer has been reassured that isn't the case.
Speaking with Pete Morrish, the game's director of production, he explains that while the physics engine and simulation has been tweaked in the backend, it's still just as sim-focused as the previous two instalments. "One of the concerns with presenting things as simulation is it can be quite po-faced, it can be quite dry, and we wanted to make it much more friendly, much more supportive, much more democratic, so new players could come along and learn at their own pace and get to the point where we as racing game fans, as simulation fans are. At any point in that continuum from beginner to proper esports racer, you can find your level and find your enjoyment."
Morrish goes on to claim that players will work their way through 10 different car classes as part of a revamped career mode which will introduce customisation for both vehicle decals and what's under the hood. "It's not about a huge sweeping change to the overall game, it's more about keeping what was there for the people who loved it and helping more people along the way make those steps into sim racing."
Nope. I'm replying DiRT games and it seems like they lost their touch. DiRT 3 to this day looks stunning in 4k / Ultra on PC. I wonder what went wrong. Fingers crossed new Forza Motorsport will be present at Microsoft's event next month and that it will blow our sock off. I want to be amazed again.but have you seen any game from codemaster that looked like next-gen lately? pc or not pc?
They said it'll have VR support at launch (PC), nice
Automobilista 2 is another game that uses the Project Cars engine, in case you missed it. Brazilian studio/racing series/disciplines with good reception so far.
that was the question i was going to ask in the codemasters forums but i guess i can't by now. but i've never seen pit stops in a codemaster game outside f1.
Ut oh. This dudes been involved in more flops recently than a 2080 TI
Then don't look forward to a PS4 game if you're on PC. Get Assetto Corsa Competizione instead if you want something next genIt's the next gen season, guy. I game on PC, I want the next installments in the game series I play to look and play next-gen. This is not it.