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Project Cars won't release on Wii U until 2015

That's a shame. Nobody will be interested in it if there's that big of a difference in date - especially since it won't have have the graphical bells and whistles of its other versions.

Still good to see them go forward with the Wii U, I'd assume most studios would straight-up cancel that if this was the case.
 
Wow, talk about betrayal

For me this is a blow on kickstarters games as a whole. They promised the wiiu version first, backers put money, and now they delay it....

Lame

This right here. They took backers money for a Wii U version. Before a PS4 or Xbox One version was even considered. It's a pretty shitty thing to do.
 
That's a shame. Nobody will be interested in it if there's that big of a difference in date - especially since it won't have have the graphical bells and whistles of its other versions.

Still good to see them go forward with it, I'd assume most studios would straight-up cancel it if this was the case.

This is a crowdfunded game. Unfortunately it's not a kickstarter game, so I don't know what they promised or whether there were stretch goals for the Wii U version etc. Anyone can clear this up?

Edit:

Wow, talk about betrayal

For me this is a blow on kickstarters games as a whole. They promised the wiiu version first, backers put money, and now they delay it....

Lame

If this is true, wow, what a dick move.
 
By now I think it's pretty clear that the only reason that the WiiU version still exists is because they signed some kind of contract with Nintendo.

Even if continuing work on the 360/PS3 didn't make sense money wise anymore (and I totally agree with that) those versions would have still have sold 10x more (at least) than the WiiU version.
 
People would line up to pay full price for titanfall if it came out on Ps4 today.

The I don't buy games I want because it came out later excuse just seems weird and not just a little bitter

Why is it weird to want to be treated the same as everyone else?
 
Of course it is. :-(

Just seems like Wii U isn't the priority these days for game developers. I don't blame them, but it's still a sad thing to see.
What do you mean, "seems like"?

Is it 2011? You know it's not a priority. The release list is dryer than a buzzard's crotch!
 
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I can't believe they would do this with THIS game, a platform it was being developed for before the XB1/PS4!

This.

I'm upset about it but I will purchase the game anyway. The 90's Arcade Racer and Forza Horizon 2 keep will entertain me until then
 
You just answered your own queston......because value drops. And yeah, it's also about principle. Wii U (only) owners have to wait longer and have to pay more (at the time of release and if other versions are dropped in price).

Some people might think that's silly, but let's look at another example. ME3, late port and full price. EA releases trilogy on the PS3 and 360 at budget price. This is like a huge fuck you to Wii U owners.

Yup, it IS a big "fuck you" to Wii U ONLY owners. Lucky for me my co-worker buys all the 3rd party games not available on Wii U and installs it on my PC, so I don't really sweat it. This game, like all the other Wii U games postponed, will fall into that category for me.

Now you take a look at other developers who do it right, like Bandai Namco, and they get my money (just got OP: UWR the other day). I'm not going to wait for a fucking game 6 months if it's already out on other platforms. The only exception is if it comes with any kind of special added features, and I'm not talking about skins either, I'm talking extra levels, missions, etc. seeing as that won't happen, I'll just enjoy 3rd party games for free.

So again, I don't really sweat it.
 
People would line up to pay full price for titanfall if it came out on Ps4 today.

The I don't buy games I want because it came out later excuse just seems weird and not just a little bitter

Another terrible comparison. Same terrible comparison as someone else who talked about Garden Warfare. These were always timed exclusive games (if TF were to release on the PS4). People already knew these games if they were gonna be released on other consoles aren't going to be day and date. There is no dissapointment there. With Watch_Dogs and Project Cars they announced this shit just a couple of months before release.
 
I am just saying before the inevitable ps4 or xbox one has no games of course they will buy it comments start to come in.

The discussion was about a Titanfall port coming now on PS4. We will see after september if all the games will sell at the same rate when the schedule will be more packed. I'm curious also how Project CARS will compete with Forza Horizon 2 and Driveclub and if indeed it makes sense to launch directly against competition and postpone the one version without competition.

But this here is a thread about the Wii U version so this is a little bit offtopic. Just to be clear, this game wouldn't have broken any sales records on Wii U, but it was the big 3rd party release of this year launching simultaneously with the other versions. It had its chance of selling better than other 3rd party games (because there is no last gen version either). Being delayed it will affect sales. If this would not be true, the timed exclusives wouldn't exists. Let's not pretend now that the same people would buy the same game at the same price 6 month later. It's a big psychological barrier for many. It's about the perceived value, when a similar product is available at half price or even lower on the market. Even if you don't want to buy that similar product, the value of the product you want (but not necessarily at any cost) is lowered.
 
Why is it weird to want to be treated the same as everyone else?

It's not weird to want an equal launch. However, when you people seem to literally ghost past the reason as to why that's the case, it makes the bitterness all the more funny.

You are the minority. It makes no sense to devote resources to launch on a platform that will invariably sell worse than others.

The way I see it, the Wii U doesn't have a single racing sim. The fact that SMS is not only making the game, but giving it its full support (gamepad features), shows that they are committed to releasing a proper sim game for the fans, as opposed to half-assing it like most--if not all--third parties that have launch parity.

I know how ya'll feel, as a PC player I don't get to even play games that come out on consoles (I've never played Uncharted, Halo 2-4, etc.), but at least I understand why.
 
Not like WiiU owners care, they have the bestest games of forever anyway, who needs dumb multiplats?
I don't even understand this comment. A few people who don't care for multiplats suddenly speak for the whole userbase? It's just stupid generalisations.
 
Given bayo and smash this is actually a blessing for me. I just hope it launches in January or February. While I have a ps4 I'm confident this will be one of the best looking Wii u titles, and definitely want to support good wii u ports.
 
It's not weird to want an equal launch. However, when you people seem to literally ghost past the reason as to why that's the case, it makes the bitterness all the more funny.

You are the minority. It makes no sense to devote resources to launch on a platform that will invariably sell worse than others.

The way I see it, the Wii U doesn't have a single racing sim. The fact that SMS is not only making the game, but giving it its full support (gamepad features), shows that they are committed to releasing a proper sim game fro the fans, as opposed to half-assing it like most--if not all--this parties that have launch parity. I know how ya'll feel, as a PC player I don't get to even play games that come out on consoles (I've never played Uncharted, Halo, etc.), but at least I understand why.
"The fact that SMS is not only making the game, but giving it its full support (gamepad features)"
To be honest with this sudden delay, I have started to doubt whether they are actually working on the Wii U version with this goal in mind, since we haven't seen the slightest proof, just words.
They cut off the PS3 and Xbox 360 ver, introduced the Xbone and PS4 after Wii U development and those platforms are still somehow releasing earlier. If only I could see they aren't half-assing the important features, I would give my full support regardless of launch parity.
 
It's not weird to want an equal launch. However, when you people seem to literally ghost past the reason as to why that's the case, it makes the bitterness all the more funny.

You are the minority. It makes no sense to devote resources to launch on a platform that will invariably sell worse than others.

The way I see it, the Wii U doesn't have a single racing sim. The fact that SMS is not only making the game, but giving it its full support (gamepad features), shows that they are committed to releasing a proper sim game for the fans, as opposed to half-assing it like most--if not all--third parties that have launch parity.

I know how ya'll feel, as a PC player I don't get to even play games that come out on consoles (I've never played Uncharted, Halo 2-4, etc.), but at least I understand why.


The difference here was that the game was crowdfunded with the Wii U version being hyped, and at the time of it's crowdfunding there was no Xb1, or PS4 version announced. It's pretty bullshit to take people's money and then launch it on other platforms first.

It's basically a big Fuck You to people who actually made it possible for them to make and release the game in the first place. "Thanks for your money now fuck off."

Why fuck over a section of the people who helped you accomplish what you wanted?
 
While I'm definitely buying this on PC to use with my triple screen simulator setup, I'm really looking forward to checking out the WiiU version. I'm under the impression the developers are digging deep into the hardware to pull out something special so I hope it actually releases in 2015 and isn't quietly cancelled. Also hope there's Gamecube controller support (at least) as IMO simulation racers are essentially unplayable without analog gas and brake.... I'm not a fan of mapping those functions to a control stick.
 
Also hope there's Gamecube controller support (at least) as IMO simulation racers are essentially unplayable without analog gas and brake.... I'm not a fan of mapping those functions to a control stick.

Now that is something I never even thought about... I wonder indeed if this is something they will add.
 
It's not weird to want an equal launch. However, when you people seem to literally ghost past the reason as to why that's the case, it makes the bitterness all the more funny.

You are the minority. It makes no sense to devote resources to launch on a platform that will invariably sell worse than others.

The way I see it, the Wii U doens't have a single racing sim. The fact that SMS is not only making the game, but giving it its full support (gamepad features), shows that they are committed to releasing a proper sim game for the fans, as opposed to half-assing it like most--if not all--this parties that have launch parity.

I know how ya'll feel, as a PC player I don't get to even play games that come out on consoles (I've never played Uncharted, Halo, etc.), but at least I understand why.

That's why I went the Wii U/PC route this gen. I don't consider upgrading my PC the equivalent of buying a console (even though it can get pricey) but mainly because it serves me far more than being just a gaming PC, so with that aside, I have a choice of getting a console.


Choice 1 (Nintendo) - Unparalleled 1st party content, but shitty 3rd party support

Choice 2 (Sony) - Pretty decent exclusives, awesome 3rd party support

Choice 3 (Microsoft) - None of their exclusives are to my liking, awesome 3rd party support.

Now, my PC is somewhat the same as PS4 and Xbox One. So if the majority of the games I will play on PS4 or Xbone are 3rd party, why should I buy any of those two at all. I end up deciding to get a Wii U instead, and I couldn't have made a better choice.

I know many people will cite the lack of online multiplayer presence, but luckily for me, I was never a fan of online play. Or maybe I am a huge fan of online play, but when it's having to play with annoying ignorant brats all the time, that kind of shit is DEFINITELY not for me. I prefer to talk shit face to face with a nice local co-op or fighting game instead.
 
It comes out in November. The fact that it comes out later on Wii U doesn't make reality change and time contract.

Edit: once you have accepted the fact that you will not be playing it at launch, the full price is no longer justified. As simple as that. It's like you would say why the game should drop in price on the other platforms? The ones that buy it later didn't play it until then either.
I don't see the same argument being made for first party Nintendo titles which aren't reduced over time. Quite the opposite, it's regarded as a good thing by many Nintendo fans as they argue it's a testament to their quality.
 
I don't even understand this comment. A few people who don't care for multiplats suddenly speak for the whole userbase? It's just stupid generalisations.

Yea I agree with you. I may be a little turned off by 3rd party devs but I don't necessarily ignore their games, they make up a huge chunk of the industry, it would be a mistake of any gamer to ignore multiplats. Just a little annoying to have to play them on a PC instead, THANK GOD for the 360 controller!!! :)
 
I don't see the same argument being made for first party Nintendo titles which aren't reduced over time. Quite the opposite, it's regarded as a good thing by many Nintendo fans as they argue it's a testament to their quality.

If it doesn't get a price reduction, it doesn't.

What does have to do with the fact that generally the 3rd party games get price reductions quite soon after launch, so there is a big probability for the game to be already 30 on PS4/XBone and even 20 on PC at the moment of launching on Wii U?

Is this a cheap attempt at a bashing of Nintendo fans or what?
 
I don't see the same argument being made for first party Nintendo titles which aren't reduced over time. Quite the opposite, it's regarded as a good thing by many Nintendo fans as they argue it's a testament to their quality.

Yes, but it's because they have proven over 30 years of carefully crafting, for the most part, successful, beautiful, and fun games. I'm perfectly fine with. Nintendo maintaining their prices because you're not getting a watered down quickly developed shit product, your getting a Nintendo 1st party title. And no matter what anyone says, everyone knows that again, for the most part, they don't put out shit, they deliver.

When other companies stick out as long as Nintendo has and builds a value on their IPs, their software, and their company name altogether, then I may consider paying full price 6 months later.
 
I don't see the same argument being made for first party Nintendo titles which aren't reduced over time. Quite the opposite, it's regarded as a good thing by many Nintendo fans as they argue it's a testament to their quality.

Obviously, Nintendo titles are only on Nintendo platforms. And rather than a testament of quality, its more like... "I may as well buy it now since it isn't dropping in price anytime soon." If all third party games held their full price for a long time, the launch parity wouldn't be much of an issue.
 
I'm fine with this as long as Namco Bandai adjust their sales expectations accordingly. Same with Ubisoft and Watch Dogs too.

I'm going to buy both for the Wii U, but I would imagine that I will I will be in the minority.
 
What a piece of shit move, im getting it on PC but im also aware that there were a lot of pledges from WiiU owners from early on that helped get the crowdfund off the ground, also expect the version to be shittiest since they are only releasing it because people gave their money to back it.

Not like WiiU owners care, they have the bestest games of forever anyway!

Another masterpiece post from the guy that thinks everyone is out to sell him a WiiU:

Now if only my fellow GAFers wouldn't desperately try to sell me the console (Nintendo's work), I would look at things differently.
 
Disappointing. Regarding the fact that the Wii U version had the biggest hype behind it. It even won the voting on their website. I think PS4/Xbone gamers are waiting for their exclusive racers anyway.
 
What a piece of shit move, also expect the version to be shittiest since they are only releasing it because people gave their money to back it.

I think this is the worse thing about this news, that practically there isn't too much confidence that the Wii U port will be now well done. Because if the Wii U version is an afterthought, why would it be? I guess we will see. Me and the other 10 guys that will play it.
 
I am not doubting this but the only confirmation I saw was from EU/UK did Bamco Us confirm this too? Just wanted to double check.
 
What the shit? I was going to be getting both the PC and Wii U versions of this, now I dunno if I want either if they're going to backhand a fanbase that got it this far in the first place...
 
Since the Wii U is more or less on par with the PS3 and 360, expect Project Cars on the Wii U to look better then Shift 2 did on the PS3 and 360.

If this were even remotely true then they would have cancelled the Wii U version with the PS3/360 version or kept the PS3/360.

I recall them saying specifically that they kept the Wii U version because it could hold up to the graphical standards they set and the PS3/360 could not or something along those lines.

Also, the Wii U version was the most wanted console version in poles, so this makes no sense.

They pretty much just invalidated all of the time they spent on the Wii U version because no one is going to buy it now where it would have gotten at minimum 500k sales lifetime guaranteed if they had released it on time.
 
If this were even remotely true then they would have cancelled the Wii U version with the PS3/360 version or kept the PS3/360.

I recall them saying specifically that they kept the Wii U version because it could hold up to the graphical standards they set and the PS3/360 could not or something along those lines.

Also, the Wii U version was the most wanted console version in poles, so this makes no sense.

They pretty much just invalidated all of the time they spent on the Wii U version because no one is going to buy it now where it would have gotten at minimum 500k sales lifetime guaranteed if they had released it on time.
I know you tend to double down on cray, but you cant say guaranteed without any evidence or facts or data, and everyone is now going to spend their time trying to invalidate the cray opposed to more reasoned points.
 
where it would have gotten at minimum 500k sales lifetime guaranteed if they had released it on time.

Now, let's keep some sanity. It wouldn't have been close to 30% of that, but for sure will sell much less without marketing and being a late port.
 
I predict lots of people bashing or skipping the game now like the Watch Dogs delay thread.

Maybe on consoles. This is like the highest profile pc racing sim in like... ever. This thing is catering to the niche that builds full racing cockpits. No way will people walk away from that because of a delay (and also because pc people are already playing this)
 
I'm still confused as to what this game is exactly.

Will this be a full $59.99 game with comparable content to Gran Turismo? Is there a retail release planned? Digital only?
 
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