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PS4 Pro for users with 1080p TVs - does it make sense?

Sounds like it could still be worth it.


It sounds like the graphical upgrades won't be limited to resolution but might actually include better/more graphical effects and better frame rates , both of which will still be great on a 1080p tv
 
For me upgrading my TV to 4K and HDR is more complicated, as I would need to also replace my AV receiver to support those two. meaning an extra 400€. Add to that the fact that my current 40" 1080p led tv is still fairly new and I'm pretty happy with it, and I won't be "enjoying" 4K in some time.

And even like that, I can see the benefits of upgrading. I'm not a fan of crappy framerates, and if we can improve them even by a minor margin, it is welcome. I would not have issues finding a new owner for my current PS4, in any case.

Same here....don't want to upgrade my AV receiever.

Furthermore I have an LG OLED FHD 55" TV.

I love this TV and will not upgrade to a 4k LED.

And if you don't sit too close to a TV you will not see much of a difference to 4k :)
 
Because they're cranking the graphics to the max instead? It's always a dev choice whether to run a game in 30 or 60 fps, on any hardware regardless of the specs.

Guess i was just hoping that Pro could handle pretty much everything at 1080/60. If the PS4 could handle Infamous at 30-45FPS i don't really see how the Pro couldn't handle 1080/60 even with much improved graphics.
 
Probably makes "more sense". Gains at 1080p are going to be the best.

I have a 4K set and given the choice I'll pick downsampling and 1080/60 or unlocked every time.
 
Only if a developer deems the effort to be worth it. There's hype behind it right now because of the imminent launch, but will anyone other than Sony be going that extra mile this time next year? Monster Hunter Generations just came out, and doesn't offer any of the boosts that Monster Hunter 4 offered on the n3DS. At some point, these games are no longer being used as showcases.

With alot of the games comeing out to PC as well consoles the games already have many different options to adjust for display/performance. Im not saying it will be as simple as flipping a switch but most of the hard work (different res assets? lod levels? etc) has already been done. So, with the advent of PC releases it may be easier than it would have been prevoius gen to target a couple fo different specs for one console.
 
Goddamn, you can't have enough PS4 Pro, right?

LOOK THIS PS4 PRO GAME IT'S BEAUTIFUL
WILL YOU BUY IT
PLEASE BUY IT I CAN'T TELL YOU I WORK AT SONY BUT I NEED IT
BISH AND EVILORE WANT ME TO BUY IT AND I WILL COMMIT TO THEM
OH IT WON'T HAVE 4K BLU-RAY WHICH SONY DEVELOPED, WHO CARES? #4theplayers
RESOLUTION IS BETTER THAN FRAMERATE
I LOVE MY PS4 AND I'M SO IGNORANT THAT I NEED A $2000 PC TO MAKE IT RUN LIKE A PRE-RENDERED SCENE OF A GAME THAT WON'T LOOK LIKE THAT AT LAUNCH
OH YES I'LL PAY EXTRA $10 A YEAR FOR MORE SHITTY GAMES THROUGH PS PLUS (and those PC peasants who don't pay in Steam don't support it) AND FOR AN ONLINE SERVICE THAT HAS THE WORST SECURITY AMONG ALL COMPETITORS
KNACK WILL BE GREAT
THE ORDER 1886 WILL BE GREAT
NO MAN'S SKY WILL BE GREAT
[Insert next hyped to death game] WILL BE GREAT
TRUMP IS THE ROOT OF ALL EVIL IN THIS WORLD AND HILLARY IS A SAINT AND BLABLABLA


What a pathetic bunch of fags you are. Admit it damn it, you are not Sony fanboys, you are their shills, and you are so stupid that you will do it for FREE and won't even complain.

Was it worth it?
 
Did you really just use the word fags in 2016?




OT: as it stands right now, yes there is a nice benefit for 1080p users, actually more so gaming wise than 4K.

I have a feeling most devs will tac in the 4K option while giving more attention to the 1080p ultra mode. It gives more eye candy then to dumb down their game for a higher resolution.

You don't frequent much sites, don't you? It really is sad.
And there's plenty people who even say it. And it will unfortunately go on for centuries and centuries to come...
 
Following on from your point though it got me thinking about something, patches aside I wonder what sort of difference we'll see (if any) playing a "normal" game on the Pro vs the OG PS4. For example on a pc if I play X game at X settings with two different gpus the performance will be different.
That´s actually a good question. Anyone knows the answer?

Would be nice to get a performance boost with unpatched games (even if it´s just a minor, like less fps dips).
 
Goddamn, you can't have enough PS4 Pro, right?

LOOK THIS PS4 PRO GAME IT'S BEAUTIFUL
WILL YOU BUY IT
PLEASE BUY IT I CAN'T TELL YOU I WORK AT SONY BUT I NEED IT
BISH AND EVILORE WANT ME TO BUY IT AND I WILL COMMIT TO THEM
OH IT WON'T HAVE 4K BLU-RAY WHICH SONY DEVELOPED, WHO CARES? #4theplayers
RESOLUTION IS BETTER THAN FRAMERATE
I LOVE MY PS4 AND I'M SO IGNORANT THAT I NEED A $2000 PC TO MAKE IT RUN LIKE A PRE-RENDERED SCENE OF A GAME THAT WON'T LOOK LIKE THAT AT LAUNCH
OH YES I'LL PAY EXTRA $10 A YEAR FOR MORE SHITTY GAMES THROUGH PS PLUS (and those PC peasants who don't pay in Steam don't support it) AND FOR AN ONLINE SERVICE THAT HAS THE WORST SECURITY AMONG ALL COMPETITORS
KNACK WILL BE GREAT
THE ORDER 1886 WILL BE GREAT
NO MAN'S SKY WILL BE GREAT
[Insert next hyped to death game] WILL BE GREAT
TRUMP IS THE ROOT OF ALL EVIL IN THIS WORLD AND HILLARY IS A SAINT AND BLABLABLA


What a pathetic bunch of fags you are. Admit it damn it, you are not Sony fanboys, you are their shills, and you are so stupid that you will do it for FREE and won't even complain.

This is incredible. I can't stop laughing. I'm imagining Don Mattrick at the other end of that message still bitter most of us rejected his original Xbone vision.
 
A lot of sense. Despite the meeting showing how great the games will look on 1080p sets I think they were downplaying just how much better they will look and run in purpose. I think some people who own a conventional hdtv being indifferent with the Pro was an intended result of the meeting. I think they wanted to showcase the pro is for high end users with high end displays. I think once the pro is out in the wild people will discover a ton of differences on a 1080p hdtv set, but for now it is was best to downplay those differences to not make the base model look undesirable.
 
If the majority of games get good 1080p options like Tomb Raider seems to have, then yes.

Still, if you want a 'premium' console and care mostly about the multiplat games, I think it's wiser to wait for the Scorpio.
 
My main concern is that dev time and money is already being pushed to the limits as it is. By having the devs create two or three different methods for their games, I just don't see it lasting very long. They are going to either target a higher frame rate on Pro utilizing the bells and whistles while lowering the resolution for the OG model, or they are going to target the OG model and add up to 4K resolution on textures/etc.
 
That´s actually a good question. Anyone knows the answer?

Would be nice to get a performance boost with unpatched games (even if it´s just a minor, like less fps dips).

I've looked and not found a definitive answer.

I think we're going to need to rely on Digital Foundry for a clearer idea.

In theory though the Pro should absolutely result in higher and more consistent framerates. Take a game with an unlocked framerate such as infamous, the better gpu in the pro should result in higher consistent framerates.

The only time performance increases wouldn't be visible in my opinion is in a game with a solid locked framerate, obviously the pro wouldn't show any difference unless a patch was released that enabled higher graphical settings, better AA etc.

I've said it in another thread (or maybe this one too) but look at the Xbox One S as an example, Digital Foundry found clear evidence that the boost in gpu clocks resulted in improvements to tearing and framerates in certain games. To be clear those specific games obviously didn't receive specific patches or updates to make use of the slightly higher gpu clock, it was just down to "brute force".
 
If I didn't have a PS4 already, the Pro would be a no brainer even with a 1080p set. After all it's "just" 100€ more, compared to what you pay for a new game for example, it's obviously worth the investment.

As a current owner, nothing they showed until now really justifies the situation of me selling my PS4 for 150€~200€ and adding more 200€~250€ to buy this new one. I'd rather have a new console for that price.
 
Though I don't have a 4k TV nor have plans to get one, it still makes sense to me as it will be an investment for now and particularly for the future. While I'm not sure that I'll see too much benefit at first (though I'd like to be wrong), I think in time that developers will really want to use that extra 2.4TF for more than just a resolution jump and that 1080p will be that sweet-spot for really polishing those bells and whistles. I just think it'll be too tempting for developers not to want to harness that. The RoTTR example seems a pretty good early example that could be a benchmark for the future.

Currently, the PS4 generally hits 1080p with some instances of dynamic resolutions (1080pr) and 900p. So where the OG PS4 hits 1080p, the pro should really be able to flex its muscles; where OG hits 900p/1080pr, Pro will get 1080p with extra effects, better framerate and whatever the developers can pull from the increased specs. Even just super-sampling will bring a decent increase in image quality.

It seems pretty evident from places like Digital Foundry that the Pro wont do native 4k and we might get to a similar situation where the PS3 did 3D and generally was only the first-party studios that put much effort into it. I can see a situation where many developers eschew the 4K "dream" for now and focus on 1080p looking positively orgasmic.

In all, I'm not worried at all
 
My main concern is that dev time and money is already being pushed to the limits as it is. By having the devs create two or three different methods for their games, I just don't see it lasting very long. They are going to either target a higher frame rate on Pro utilizing the bells and whistles while lowering the resolution for the OG model, or they are going to target the OG model and add up to 4K resolution on textures/etc.

The way things are Sony will have to pay the devs to make the improvements.EA,Activision and Ubisoft are big enough to make good improvements, I just don't put much faith in most dev studios to put in the work. Most benefits will require a 4K and HDR display and i will have neither of them for a very long time. The slim is honestly a better option to me just for the price point.
 
I honestly feel like I don't know what Sony showed me yesterday. I think it added more confusion then anything else.
 
I hope they talk about a bit more before launch of how framerate can be improved with this, even if its just more stable or even locked. That could be a prime factor to buy a PS4 Pro even tough you dont own a 4K right now

Goddamn, you can't have enough PS4 Pro, right?

LOOK THIS PS4 PRO GAME IT'S BEAUTIFUL
WILL YOU BUY IT
PLEASE BUY IT I CAN'T TELL YOU I WORK AT SONY BUT I NEED IT
BISH AND EVILORE WANT ME TO BUY IT AND I WILL COMMIT TO THEM
OH IT WON'T HAVE 4K BLU-RAY WHICH SONY DEVELOPED, WHO CARES? #4theplayers
RESOLUTION IS BETTER THAN FRAMERATE
I LOVE MY PS4 AND I'M SO IGNORANT THAT I NEED A $2000 PC TO MAKE IT RUN LIKE A PRE-RENDERED SCENE OF A GAME THAT WON'T LOOK LIKE THAT AT LAUNCH
OH YES I'LL PAY EXTRA $10 A YEAR FOR MORE SHITTY GAMES THROUGH PS PLUS (and those PC peasants who don't pay in Steam don't support it) AND FOR AN ONLINE SERVICE THAT HAS THE WORST SECURITY AMONG ALL COMPETITORS
KNACK WILL BE GREAT
THE ORDER 1886 WILL BE GREAT
NO MAN'S SKY WILL BE GREAT
[Insert next hyped to death game] WILL BE GREAT
TRUMP IS THE ROOT OF ALL EVIL IN THIS WORLD AND HILLARY IS A SAINT AND BLABLABLA


What a pathetic bunch of fags you are. Admit it damn it, you are not Sony fanboys, you are their shills, and you are so stupid that you will do it for FREE and won't even complain.

I hope you guys learned a lesson here

NEVER talk shit on Knack
 
That's up to developers.
I don't know how many will want to bother.

I really don't understand why people keep saying this. It shows a fundamental misunderstanding of how games are made.

First off, this same argument is easily used for 4K and HDR, both of which are more difficult to implement than suggesting what's essentially "high settings" on more powerful hardware. Why bother when there's a customer base of 70m between both systems that can't benefit from either of those? Why bother when 4K and HDR displays are still <15% of the market and won't even be 50% until 2020? If anything, I don't know how many devs will want to bother attempting 4K and HDR when its a shitload more work, lower customer base, and limits bandwidth for better post-processing effects. I expect to see more high-quality 1080p titles than native 4K/HDR titles once the dust settles. Maybe next gen you'll see this situation change once the market fully adopts 4K/HDR compatible displays and PS5/Xbox 2 have the raw power to output that resolution without other compromises.

Regardless, doing extra bells and whistles on Pro/Scorpio at 1080p is literally two lines of code. It's an IF/ELSE statement with different settings dependent on the system. They don't need to add anything to make this happen because every game already has all this extra lighting, effects, foliage density, etc. baked into the game. They're just turned down or commented out as optimization on the the system happens to hit performance benchmarks. Turning them back on is trivial.

On top of that, you really think every major studio isn't going to turn everything up to 11 on Pro/Scorpio and use that as their marketing now? Really? I guarantee you once the systems are out, every single gameplay video, in-game trailer, screenshot, and demo is going to be running on the better hardware so they can make the products look better. You thought downgrades were bad when "in-game" trailers were running on overpowered dev kits? You just wait. You will never see a pre-release game actually running on a PS4 or Xbox One after next year.

And that's still not considering how many developers have either already announced they're increasing performance or fidelity of already released or upcoming games for Pro. And still not considering how many developers have already come forward expressing they'd rather use the extra power to make a better looking 1080p game than an average looking 4K game.
 
Considering the effective price gap is ~$100-160 (since it seems like Slims are getting bundled games while Pros aren't, so Slims are effectively less than $299 if you actually want the included game) I would say that the Pro is the better option if you don't already own a PS4 regardless of what monitor you're gaming on. If you already have a PS4 and don't plan on making the jump to 4K any time soon, then yeah, it may not be worth the upgrade.
 
You're right.

But then again there are people (like myself) who exchanged their consoles when the cuh-1200 landed, and that was just for a slight improvement in noise (and the all matte finish)

The pro is a no brainer for me personally. I would always want the best possible performance regardless of how small that difference is.

I'm sure the slim will sell very well to mainstream gamers, and the more "hardcore" will pick up the pro.

I read what you posted and agreed fully, then saw your name and smiled.

I agree, even games like BF 1 which is 900p60 on Ps4, as most Frostbite games are going adaptive resolution, Pro will be a nice 1080p60...

That alone is a done deal.
 
No it doesn't. Slightly improved stable frames and a few bells is not worth 400 quid.

If they said they would aim for 60fps on most games then yeah.
 
I've been needing a new PS4. My day one has been acting up the past few months and I was holding off for this announcement. I'm a bit underwhelmed by the pro, most of which I think was due to self imposed hype, but I would like to future proof myself if I buy a new TV in the next few years.
 
I still think we need a direct question - and a detailed answer from Sony - on if there are any benefits to old games that are unpatched.

With Xbox One S, we saw slight framerate improvements with older games. With PS4 Pro though, it's unclear if that will be the case due to the "legacy mode" and the "Pro mode" we heard so much about when the documentation leaked.

In one of Kotaku's articles yesterday, Totilo asked about this, but Sony's answer only focused on the benefits you would see in 4k. They didn't mention framerate improvements 1080 owners may or may not see on unpatched games.

It just seems absurd to me that they would prevent a game from accessing the higher clocked CPU and vastly improved GPU.
 
I still think we need a direct question - and a detailed answer from Sony - on if there are any benefits to old games that are unpatched.

With Xbox One S, we saw slight framerate improvements with older games. With PS4 Pro though, it's unclear if that will be the case due to the "legacy mode" and the "Pro mode" we heard so much about when the documentation leaked.

In one of Kotaku's articles yesterday, Totilo asked about this, but Sony's answer only focused on the benefits you would see in 4k. They didn't mention framerate improvements 1080 owners may or may not see on unpatched games.

It just seems absurd to me that they would prevent a game from accessing the higher clocked CPU and vastly improved GPU.
Problem is, some games are coded in such a way that giving them access to more power, thus making them run faster, can break parts of the game. It's bad coding, and probably more uncommon now than it used to be, but I'm sure it still happens.
 
Put me in the highly skeptical camp that PRO will actually support 4k/60fps.

I reckon it will be way more useful to 1080p owners to actually get a locked 60 now. Who knows if you can choose between performance and resolution though. I imagine you should be able to by selecting 1080p in the console settings but I don't have a PS4.
 
whoa Hexagonal lost his shit!

here's where I am with this thing:

- I usually end up buying the slim revision of consoles because I like the improvements they bring (refined look, quieter, etc) now that there's an option to pay a little more and get more power I am totally in

- if most games just downsample from 4k-ish and call it a day I'm okay with this as the IQ improvements are noticeable to me

- for games here and there that go out of their way to make 1080p mode special I will see it as a huge bonus
 
Same here....don't want to upgrade my AV receiever.

Furthermore I have an LG OLED FHD 55" TV.

I love this TV and will not upgrade to a 4k LED.

And if you don't sit too close to a TV you will not see much of a difference to 4k :)
Not true, I've found, but at the same time, a FHD OLED is still an amazing TV.
 
I'm sure it will be better. Just not as good.

Personally, I think I'll try to snag a 4k tv on black friday/cyber monday. And if I can do that maybe i'll go another $400 for the Pro. If it doesn't happen I'll just stick with my OG + 1080p TV. And wait for prices to go down a bit.
 
Rise of the Tomb Raider is offering 3 modes, two of which would be relevant to you and I. Both running at 1080, but one with a boosted framerate (targeting 60, but currently 45), and the other at a locked 30 fps but with all effects on blast.

How noticeable of a boost this is, we'll have to wait and see. We'll also have to wait and see how many developers bother to put in a similar level of effort.

Thats all I want a solid framerate, its why I usually go all PC on multiplats. I get very annoyed when I see slowdown or stutter.
 
Is it possible they didn't make side by side comparisons because it would make the OG PS4 look bad or are they just bad at communicating, which seems more likely as of now.
 
You guys talking about the 60fps boost in 1080p keep forgerting that they did say that multiplayer games (pvp) ones will not see a boost to 60fps because of people on og ps4 stuck on 30fps. Like Destiny won't get a much imo needed fps boost. They said it would be unfair to put people with 30fps against 60fps i still think fps should be uped for raids and all that other stuff except pvp.

Either way it's dumb because on pc my shity pc does only 20-32 fps on overwatch yet i go up against 100+fps players and yet i can often come out being best player of my team so that reasoning is bullshit.
 
It makes a ton of sense on a 1080p TV - they did a bad job communicating this.

That's like asking "is there a difference between FXAA and Super-Sampling"

It should be much cleaner.
Any chance you lot will get access to the Pro before launch? I'm assuming that you'll have some hands on time with it at EGX and maybe you'll get to speak to somebody from SIE who knows what's going on under the hood?
 
So will you have to restart the app when switching modes?
Would be nice to see flip, and see the difference.

Lol someone got triggered. XD
Don't worry, the company you prefer won't go under.
 
Even though the presentation was disappointing I'll buy it. Don't know if it's worth it since I won't be buying a 4k TV anytime soon but I'll take the extra performance and IQ.

I have a PSVR on pre-order too but I'll cancel and buy it next year.
 
My main concern is that dev time and money is already being pushed to the limits as it is. By having the devs create two or three different methods for their games, I just don't see it lasting very long. They are going to either target a higher frame rate on Pro utilizing the bells and whistles while lowering the resolution for the OG model, or they are going to target the OG model and add up to 4K resolution on textures/etc.

I really don't see this as a big problem or taking much time to implement for new games. It's essentially just like PC with different quality settings. As I recall one dev said the high-res textures already exist, they're created when building the game, they just now have a way to utilize them.

Obviously some developers will take this further than others. But I think we'll (hopefully) see more approaches like Rise of the Tomb Raider.
 
Goddamn, you can't have enough PS4 Pro, right?

LOOK THIS PS4 PRO GAME IT'S BEAUTIFUL
WILL YOU BUY IT
PLEASE BUY IT I CAN'T TELL YOU I WORK AT SONY BUT I NEED IT
BISH AND EVILORE WANT ME TO BUY IT AND I WILL COMMIT TO THEM
OH IT WON'T HAVE 4K BLU-RAY WHICH SONY DEVELOPED, WHO CARES? #4theplayers
RESOLUTION IS BETTER THAN FRAMERATE
I LOVE MY PS4 AND I'M SO IGNORANT THAT I NEED A $2000 PC TO MAKE IT RUN LIKE A PRE-RENDERED SCENE OF A GAME THAT WON'T LOOK LIKE THAT AT LAUNCH
OH YES I'LL PAY EXTRA $10 A YEAR FOR MORE SHITTY GAMES THROUGH PS PLUS (and those PC peasants who don't pay in Steam don't support it) AND FOR AN ONLINE SERVICE THAT HAS THE WORST SECURITY AMONG ALL COMPETITORS
KNACK WILL BE GREAT
THE ORDER 1886 WILL BE GREAT
NO MAN'S SKY WILL BE GREAT
[Insert next hyped to death game] WILL BE GREAT
TRUMP IS THE ROOT OF ALL EVIL IN THIS WORLD AND HILLARY IS A SAINT AND BLABLABLA


What a pathetic bunch of fags you are. Admit it damn it, you are not Sony fanboys, you are their shills, and you are so stupid that you will do it for FREE and won't even complain.

nnBJDMP.gif


well at least you can cool off in time out for a while.
 
My impression from the reveal was no, it is not worth it. The content that will be improved I feel will be minimal to nothing at all. For VR I would think yes though, so if you only have a 1080 set but are getting a headset, it would still be of use.

Just a 1080p TV? No.
 
I don't have a 4K tv and I have no interest in VR. that's 3 of the 4 points they showed.
 
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