FeenixRising
Banned
Does this mean that I can play Samurai Warriors 4 with a friend who doesn't have the game? (For an hour at a time of course)
If so, my PS4 is ready.
If so, my PS4 is ready.
I still don't understand the massive noise about pausing downloads. It seems like a nice addition and yeah I agree it should have been there from the start, but 90% of my downloads occur while my system is in standby anyway, I don't remember the last time I had to actually download something with it turned on aside from a day 1 patch for a game I just bought.
What's the big deal?
SharePlay = two players online TowerFall Ascension.
Got it, thanks. I imagine that for both to play together the game must have some sort of co-op and the developer has to implement the feature. Although I'm sure Sony will "demand" it.
Turning every local-only couch game without network support into a game you can play over the internet seems quite exciting.
I imagine that for both to play together the game must have some sort of co-op and the developer has to implement the feature. Although I'm sure Sony will "demand" it.
Does this mean that I can play Samurai Warriors 4 with a friend who doesn't have the game? (For an hour at a time of course)
If so, my PS4 is ready.
It's just sending controller inputs (and video) over the Internet to P1 or P2 over the internet, like Remote Play. No game-specific customisation should be needed.Got it, thanks. I imagine that for both to play together the game must have some sort of co-op and the developer has to implement the feature. Although I'm sure Sony will "demand" it.
I've just got to know two things. Will this Toro dynamic theme be available to get on the EU store...
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...and how much will it be.
Wonder what publisher say about SharePlay.
FIFA comes to mind.
I can really see a group of friends buying less copys because of this.
Wonder what publisher say about SharePlay.
FIFA comes to mind.
I can really see a group of friends buying less copys because of this.
jacknicholsonnod.gifI would think there will be another type of shareplay going on.
There is no reason why that needs to be patched in by developers.That's the thing. There's some local-only games currently on the system that I'd like to play online with friends, but I have a feeling it's going to be something that needs patched in by developers. If it's actually every game right out of the box somehow, that'd be amazing.
It doesn't target 1080p60, because the video encoder of the PS4 doesn't target that.If they don't get shareplay to work at 1080p 60fps, they fucked up. I hate that their tech target 5mbit connections. That alone killed the PS TV.
"Holy shit, PS4 can do that?"If shareplay works as advertised Sony could have a winner here. This seems to me like a major feature, along with streaming and screen captures, can't wait to try it.
Does anybody know if share play works with more than 2 people? Would I be able to play Towerfall with 3 friends over the internet? If so that's pretty amazing.
I honestly do not get why people are so excited for Share play. But whatever floats your boat I guess.
IMHO : Respective OS team sizes ?
I would not be surprized to learn that MS have ten times the number of devs behind their OS development compared to Sony...Also PS4 OS is developed from scratch whereas MS can count on windows kernel foundation.
You're assuming it'll work flawlessly, and that latency will not be an issue in the long run. It's a great feature, but I don't see people not buying copies cause of share play, other than testing a game out shared by you friend and not liking it, then again, you might like it and buy a game you weren't going to buy.
I don't want to upset you, but succeeding in a video game is not an actual accomplishment. Don't worry about how other people choose to play.
Why do you care what other people do?
I had to give up on Dark Souls because I couldn't get past a certain part - it would have been cool to invite someone to jump in and help me there.
Though to be honest I suspect the latency that comes with share play won't work well with the precise timing required by the FROM software games.
If they don't get shareplay to work at 1080p 60fps, they fucked up. I hate that their tech target 5mbit connections. That alone killed the PS TV.
If shareplay works as advertised Sony could have a winner here. This seems to me like a major feature, along with streaming and screen captures, can't wait to try it.
For me it's prioritizing downloads. Sometimes I start a few downloads and go "wait, I want that game to finish downloading before that large update". It would be good to pause the game updates without losing progress.It's mostly from people with bandwidth caps, which I can understand. I have unlimited bandwidth, so it doesn't really affect me.
Hopefully better if both PS4s are using a wired connection.It's basically just Remote Play between two PS4s instead of between a PS4 and a Vita. And that works as advertised so this will too.
It's just sending controller inputs (and video) over the Internet to P1 or P2 over the internet, like Remote Play. No game-specific customisation should be needed.
◦You can be in a Party with 8 people, but Share Play can be done only with one of them at the same time. The rest of the Party won’t be able to see the screen, but will still be able to chat with host and guest.
◦When the host is visualizing any other screen than the game being shared, the guest is shown a “stand by” screen.
◦The Share Play time is limited to one hour, and the remaining time is visualized in the Party screen, but you can start a new session immediately after the one before expires.
◦Certain games may have scenes that cannot be displayed during Share Play.
◦While you use Share Play, livestreaming and remote play are not available.
◦The guest cannot save video clips and screenshots during share play.
Finally #Chronobreak
There is still unannounced stuff in Firmware 2.0, but I think we will see Emulation later.I'm getting increasingly concerned for the lack of PS1 / PS2 classics support. I really hope the streaming nonsense is not the only to play them on a PS4.
So err..we still can't pause downloads, or control the speed?
I hope Share Play is disabled for Bloodbourne. I don't think it'd be cool for someone to get help in that type of game. You either got the skills or you don't, right?
Pretty sure you can only share with one person at a time.
Is FarCry the only game that will utilise share play co-op feature as it stands?
What Far Cry 4 does has nothing to do with Shareplay.Is FarCry the only game that will utilise share play co-op feature as it stands?
Is FarCry the only game that will utilise share play co-op feature as it stands?
There is still unannounced stuff in Firmware 2.0, but I think we will see Emulation later.
I've just got to know two things. Will this Toro dynamic theme be available to get on the EU store...
![]()
...and how much will it be.
There is no reason why that needs to be patched in by developers.
The PS4 does remote play already. All shareplay does it not target the Vita but the PS4 and is cross-account.
It will be highly dependent on the upstream of the host and the latency between host and client, though.
It doesn't target 1080p60, because the video encoder of the PS4 doesn't target that.
Dude, that's kind of messed up. I mean, if someone getting help here and there allows them to finish the game they spent $60 on, that can only be a good thing.
No, Far Cry is doing an entirely separate thing where the second player downloads a demo version of FC4 for free-roam madness.
What Far Cry 4 does has nothing to do with Shareplay.
Share play co-op simply utilizes the local MP functionality of a game, if I understand right.
Any game that supports 2P co-op should work with share play.
I plattinumed Second Son and Wolfenstein. I offer my services for trophy hunting for low rate of 5$ per trophy.
lol