Lagspike_exe
Member
Great interview. I'm very interested in this game.
One question - does it have presence data?
One question - does it have presence data?
Lagspike_exe said:Great interview. I'm very interested in this game.
One question - does it have presence data?
TheGuardian said:Yes, it shows if you are in the main menu, in a lobby (with lobby data), in single player, etc
I guess it's the same transition as when PC FPS gamers switched from keyboard to keyboard + mouse controls. A lot of people had a hard time transitioning, others picked it up and never looked back.
gluv65 said:Great Interview TTP and you site is dope iWaggle, iWonder, and of course iApprove.
ChryZ said:I'm pretty disappointed that none of my questions were asked/answered. Nice interview, but surprisingly "on message" for a self published title. Went this interview through some kind of Sony PR filter?
Maastricht said:Great Stuff TTP! And love your blog. I think you're missing a game by the way, Angry Birds was announced for PS3/Move a few days ago.
TheGuardian said:(And yes, the MLAA code comes from the nice people at Sony )
gofreak said:Is Angry Birds confirmed to have Move support? I know it's been announced for PS3 and I know it would be a no-brainer but I don't think they've said anything about it (?) It's coming to PSP too so they may just to a traditional controller mapping and leave that be that.
Some were indirectly answered, but quite vaguely. Some not at all. I just hoped for more details.TTP said:That's not true ChryZ. Why do you say so? Some of your questions were answered, directly or indirectly. Seed Studios guys specifically went through the questions asked in this thread while answering my questions in order to fill it with the extra information.
They only confirmed a PSP title at this time to TSA. I suspect it to be a mini though :xTTP said:No worries. Will ask the Rovio guys for confirmation. I'm a professional.
ChryZ said:Some were indirectly answered, but quite vaguely. Some not at all. I just hoped for more details.
Will the Move controller only function as pointer or will there be gesture based commands? Pointer and 1:1 (in the editor)
Will you use voice recognition via the PSEye for command input? Apparently not. They would have mentioned it.
Do you use the Move sub controller or is this a lollipop-only title? Will use nav controller, but doesn't seem to be necessary
Will this title be self published? Yes
Are there any plans for post launch DLC? They plan to support the title post-launch
ChryZ said:Some were indirectly answered, but quite vaguely. Some not at all. I just hoped for more details.
No gestures. And we recommend playing sitting down btw
iamcool388 said:Under Siege just bitchslapped almost everything in my 'must buy' list and went to the front of the line.
Most satisfied and very happy now. Many thanksTheGuardian said:Ok, then some direct answers
Wouldn't expect less than 15.Pylon_Trooper said:What'd be the ballpark price for this gem?
What'd be the ballpark price for this gem?
KZObsessed said:Do you guys know which technology group at Sony developed MLAA or was it a group effort? How did it come about exactly?
oh and Day 1 purchase.
MLAA is Santa Monica Studio's implementation of morphologic AA.KZObsessed said:Do you guys know which technology group at Sony developed MLAA or was it a group effort? How did it come about exactly?
oh and Day 1 purchase.
KZObsessed said:Do you guys know which technology group at Sony developed MLAA or was it a group effort? How did it come about exactly?
Exactly.BritBloke916 said:Reading the Digital Foundry articles will give you all the answers. There was an anti-aliasing effect in The Sabotuer which was similar to MLAA, but I believe that Sony Santa Monica developed the actual MLAA routines as part of their development of God Of War 3. It's my understanding that the concept was first raised many years ago in a technical paper but that the way grapics are commonly being handled on the PS3 (deferred rendering, lots of parallel processing available) makes it a much more useful approach than would typically be the case.
EDIT: Beaten like England at a World Cup.
TheGuardian said:We haven't set a final price yet.
TheGuardian said:We made a comparison image for you guys to check the difference:
*pic*
The lighting is slightly different because of the moving clouds, etc..
( And yes, the MLAA code comes from the nice people at Sony )
Mr_Zombie said:Has the 1080p version better, more detailed textures? Or is this just an effect of either AF or the downscaling?
Also, could you please post screens from both versions, 1080p and 720p + MLAA, in native resolution.
TheGuardian said:Not at this time, but we are testing stuff like flashing red when your units are being attacked off screen.