Well if they didn't actually take the money then this would make some sense.It seems like they're using Kickstarter to gauge interest in the game. They've decided that if they can't raise £450,000 it won't be worthwhile to develop, so they'll forget the project and work on something else.
I'm not seeing the moral problem.
Florence is talking about industry veterans.
Braben and Molyneux are the examples.
Not Kickstarter as a whole.
You are totally missing the point.do you think if the games come out and are good, that florence will apologise?
The potential quality has nothing to with his complaint as detailed in the OP.do you think if the games come out and are good, that florence will apologise?
In this sensible situation of yours are they required to hand out all the backer rewards for free?Well if they didn't actually take the money then this would make some sense.
I meant that your argument would hold water, not that it would be a sensible situation.In this sensible situation of yours are they required to hand out all the backer rewards for free?
You are totally missing the point.
From Dust was publisher-funded and reviewed and sold well.ok then great wise man, help me understand the point.
i honestly believe that no publisher would fully bankroll a god game or a space sim.
my point is that if the game comes out, and the backers enjoy a product they wouldnt have otherwise, then the devs have truly provided something good and worthwhile to the fans, and NOT exploited them as rab has accused.
ok then great wise man, help me understand the point.
i honestly believe that no publisher would fully bankroll a god game or a space sim.
my point is that if the game comes out, and the backers enjoy a product they wouldnt have otherwise, then the devs have truly provided something good and worthwhile to the fans, and NOT exploited them as rab has accused.
Well, they would have been exploited in that they'll probably put the product on Steam, XBLA, PSN, iOS... make a buttload of money all the while the Kickstarters that funded their development don't get a cent of it. All without a guarantee that the product will actually come to fruition in the first place.ok then great wise man, help me understand the point.
i honestly believe that no publisher would fully bankroll a god game or a space sim.
my point is that if the game comes out, and the backers enjoy a product they wouldnt have otherwise, then the devs have truly provided something good and worthwhile to the fans, and NOT exploited them as rab has accused.
I AM interested. But as Peter has speculated, associating yourself with a kickstarter... with you track record. If it was only "ex-Lionhead" my money would be already there. But Peter... oh Peter. Can I really trust my money to a project you are attached to?Looking at their project page, it seems like they're using Kickstarter to gauge interest in the game. They've decided that if they can't raise £450,000 it won't be worthwhile to develop, so they'll forget the project and work on something else.
I'm not seeing the moral problem.
Could you be more specific regarding what the problem with it is?I meant that your argument would hold water, not that it would be a sensible situation.
Assuming the project is successful enough.Why go to publishers to ask for money that has to be repaid
Molyneux's, though? I raised an eyebrow immediately to that. He could walk in to any publisher, say what his plans are, and they'd cut him off before he finished and give him the money. Or he could finance it himself, if he wanted.
Because they clearly aren't just "testing the water"...why the need for multiple tiers selling in-game updgrades? Why the paragraph which says why they are doing a Kickstarter and doesn't once mention the idea that they are testing the water?Could you be more specific regarding what the problem with it is?
Molyneux could have easily walked into damn near any publisher's office and gotten a deal for 450K. Hell, he probably could have gotten more like twice that, especially if he'd also port it to XBLA and PSN.
Why is anyone giving these people the benefit of the doubt when there is free money to be had on Kickstarter right now? You'd have to be stupid to not try and grab a piece of that pie provided you have the appropriate lack of morals.We assume that it´s easy, but do we know?
He was Creative Director of Microsoft Europe. His games sold well. The latest entry to the genre in 2011 sold well despite limited hype.We assume that it´s easy, but do we know?
ok then great wise man, help me understand the point.
i honestly believe that no publisher would fully bankroll a god game or a space sim.
my point is that if the game comes out, and the backers enjoy a product they wouldnt have otherwise, then the devs have truly provided something good and worthwhile to the fans, and NOT exploited them as rab has accused.
Ever since about December, I've been harassed by a voice that is claiming to be the sun, and its been attacking me and harassing me almost every hour of the day.
Except they couldn't.All of these developers could find a publisher without a problem.
Obsidian had extensive layoffs due to cancelled projects and Double Fine refocused on smaller, downloadable titles to hold off from firing employees.Love how this thread turned into a Peter hate thread. The problem is not only called Peter Molyneux. The problem is also called Tim Schafer, David Braben, Obsidian...
All of these developers could find a publisher without a problem.
Love how this thread turned into a Peter hate thread. The problem is not only called Peter Molyneux. The problem is also called Tim Schafer, David Braben, Obsidian...
All of these developers could find a publisher without a problem.
Love how this thread turned into a Peter hate thread. The problem is not only called Peter Molyneux. The problem is also called Tim Schafer, David Braben, Obsidian...
All of these developers could find a publisher without a problem.
Because they clearly aren't just "testing the water"...why the need for multiple tiers selling in-game updgrades? Why the paragraph which says why they are doing a Kickstarter and doesn't once mention the idea that they are testing the water?
Yeah they're saying they need the money to develop it. Holding the fans at ransom. Testing the water would be just gauging public interest and letting people see the finished product before being asked to make a decision on buying it.Last line on the Kickstarter page is, "We can make it if we achieve the amount were asking for." I took that to mean they won't make the game if they don't achieve the amount.
I clearly have a different measure of value than you then...Higher tiers are a money grab, same as with every Kickstarter. I don't have a problem with these guys trying it on like everybody else. The tiers up to £50 seem like decent value, at least.
He was Creative Director of Microsoft Europe. His games sold well. The latest entry to the genre in 2011 sold well despite limited hype.
It is extremely likely a god genre project with his name attached would be approved for even twice the amount he is trying to Kickstart.
Excellent post
Publishers may offer money eventually, sure.. if the pitch is marketable, and you're willing to alter your vision, sign away the rights to your IP, and answer to suits and marketing teams in weekly meetings for every decision you make to be sure said publisher is getting maximum return of their investment.Love how this thread turned into a Peter hate thread. The problem is not only called Peter Molyneux. The problem is also called Tim Schafer, David Braben, Obsidian...
All of these developers could find a publisher without a problem.
Unfortunately Braben and Molyneux's projects have both been prominently featured on the BBC News site. Entirely their fault I know but I don't think your argument holds up.I really don't see how people can complain about Molyneux, but not Double Fine or Obsidian.
The people being "exploited" have to actively seek out these projects and toss money at them. It's not really that prominently displayed on game websites, and they have no advertising at all except word of mouth really. It's not as pervasive as DLC built into the game with prompts asking for money, or online passes, or any of the other anti-consumer practices we've seen. It's buried on a website, among thousands of other random projects and you have to really go out of your way to find it.
You missed the part about Rab deciding not to do a Kickstarter himself since he can find other means of funding.The thing I object to is this notion that indies are always virtuous and big players in the industry are always evil. They're basically doing the same thing here, and it's up to the audience if they want to fund it or not. The notion that Kickstarter was ever pure is ridiculous. If you guys want to set up a system of video game pell grants, then do it, because that's not what Kickstarter really is. People submitting requests would have to submit their tax forms, income and savings for scrutiny to see if they qualify. Until then, all of this feels like hypocritical hot air. It's almost like indies are just mad that their thing is popular and not exclusively theirs.
ok then great wise man, help me understand the point.
i honestly believe that no publisher would fully bankroll a god game or a space sim.
my point is that if the game comes out, and the backers enjoy a product they wouldnt have otherwise, then the devs have truly provided something good and worthwhile to the fans, and NOT exploited them as rab has accused.