https://youtu.be/51SsMsUXTt8
If there was any doubt, confirmation that Vega was rushed out for Q2. So that's good news for RX.
Funny that so many are not giving this post more feedback. The gamernexus breakdown is probably the most thorough and levelheaded one describing the specs and offers....on Vega...
So we're looking at 150-165 watts on Vega 56 and 220 watts on Vega 64. Whilst people are soley focused on the maximum power of these cards, the truth is the cards won't be using max power as average.....The vega cards was designed to run much higher clocks than GCN3 and they've accomplished that, so the power being used here is not out of focus or bad design as some people will try to prop, it's not that much higher than NV in any case....
For what it's worth TSBR was disabled and will be enabled for All Vega models including FE and RX, so we will see how that affects things. Apparently, these cards had to meet a deadline, so expect lots of driver level performance improvements as is typical for AMD GPU's, the fine wine aspect of AMD GPU's is defintely valid here despite my expectations of some nice/competitive benchmarks results for these cards on the 14th of August....
1700Mhz is not out of the ordinary for the Vega, so we can expect that and even faster clocks from AIB partners....AMD has the raw power in their GPU's, it's all a matter of developers using it, especially it's rapid packed math algos, it's enhanced pixel engine, reduced latency and much higher minimums on frames per second.
Speaking of higher minimums, I think that's genius tbh, which is what they're doing with HBCC (high bandwidth cache). Vega caters to much larger and bigger worlds, higher detailed worlds as a result so all this pop-in issues and loading issues and see-saw details will become something of the past or severly reduced. I think this is where Vega will shine over the competition. As I've said the vega features is what I'm most interested in and the vega features look very impressive to me.....
So back to minimums, Ryzen already has the edge over intel with better minimum framerates in many titles, therefore when you have Vega+HBCC and Ryzen working in tandem, this only means your minimums will improve even moreso with that combo. So it's not odd at all that AMD is offering bundle discounts on Ryzen + Vega + Freesync.
HBCC and rapid packed math seems to be the genius features here tbh, one reduces or eliminates the stutter/frame lag in high pressure, intense or high bandwidth moments in a game, whilst the other offers you the benefit of two shader instructions for the price of one, which in essence means higher fps. So if a game is developed with Vega in mind, I can easily see some significant performance issues with the competition.
Take BF1 for example, when all the explosions start ramping up, Vega will be able to maintain a high framerate with HBCC on. Nvidia may have slightly higher max framerates in current games, but if games have highs of 97fps on NV and lows of 46fps, whils Vega has highs of 93 fps and lows of 63, I think that will be a huge boon for the AMD GPU.....
Which brings me to the games that are in development which will use some of Vega's features. Far Cry 5 looks amazing to me, especially it's foliage and textures, theese guys did good work using compute on the PS4 and I can't wait to see what they do with this new technology. Prior to yesterday, I had no idea wolfenstein 2 was going to use Vulkan, or maybe I forgot, nonetheless it's always great to hear that. I wish there were much more vulkan games coming up that I knew of.......
So I'm interested in how developers leverage this new architecture and see what they come up with. I know Bethesda has a lot in the pipeline with AMD, maybe an expansion to Fallout 4 utilizing the vega features. Imagine a fallout game that does not stutter when loading large areas or new sections, A game like Deus EX MD tends to benefit greatly here too. I think AMD is tackling the right constraints for GPU's, I think too many are just hamstrung on max fps even over how smoothly a game plays....That needed to change for the better imo....Can't wait for benchmarks on the 14 to see current performance with the latest drivers......