I believe the killzone demo was target, but the hellghast(or however you spell that), environment, vehicles, and characters at a distance along with the 'fps gun' where done with ingame assets. Close-up humans, some effects, lighting and touch-ups were added to it.
As for the human close-ups I believe they can get pretty close, if not entirely match them in quality
DeanA's response to my and mckmas8808's questions with regards to the Alfred Molina demo, sure seem to hint so.
As for the human close-ups I believe they can get pretty close, if not entirely match them in quality
DeanA's response to my and mckmas8808's questions with regards to the Alfred Molina demo, sure seem to hint so.
I've quoted the essence of the exchange along with some pics you can click to enlarge on my latest post over at NOUGAT BLOG .