Tell me about it.Nice, surprised we didn't have a Ratchet thread
Insomniac was consistently throwing out a great game after great game, unfortunately All 4 One left a bad taste in my mouth, & hopefully the reboot would wash that bad taste away.
I don't necessarily blame Insomniac for all the bad Ratchet games after ACiT, Sony was probably giving them a small budget & they did all they could. It looks like they're getting a proper budget this time, which is great.
EDIT: I should mention that I like the idea of diversifying the franchise, a tower defense R&C game or a 4 player coop R&C game sound cool & should be cool, but they weren't done well, Insomniac should keep working on the mainline entries & Sony should farm those spinoffs to other studios that specialize in that genre.
Only played the original trilogy for a bit on Vita (did the Vita collection ever come out in the US btw?) and thought they were pretty fun.
Which PS3 game would be the best one to start with?
All 4 One was better to me then FFA honestly; it tried something completely new and it was mostly a good game. It just lacked the polish the series is famous for and the weapons did not feel satisfying to use (a big issue in a game centered around using creative weapons).
FFA felt like a half-hearted compromise on a traditional Ratchet game; the gameplay is largely the same as it was in ACiT but the tower defense elements are present now. It was okay, but it wasn't great to me.
I feel that if FFA was scrapped in favor for another year of dev. time for Into the Nexus, it would have been a much larger, grander game. As it is though, its a great return to the classic Ratchet formula but adding in some really clever gimmicks and having a haunting tone that many games in the series do not have. Just wish it was a bit longer.
Insomniac seems to be back now though, with Into the Nexus starting their return to quality and Sunset Overdrive cementing that. I can be really excited about the upcoming Ratchet game knowing that it will be a fantastic ride.
Is Gladiator/Deadlocked worth playing if I really just enjoy Ratchet combat? I've always enjoyed the arenas in these games and I like it when the combat gets creative with enemy configurations.
Can someone tell me why the PS2 port of Size Matters received much lower review scores than the PSP version? I've yet to play that game and I'd need to play it on PS2, so just wondering if I should give it a shot.
Did I miss something? Did the game just magically come out? Why this thread now? Mp beta announced? What's going on
Just like the other psp>ps2 ports, it played much better on the former. It felt way more smoother. It's not a fps thing, I think it has more to do with motion blur. There was a gaf thread that explained this phenomenon.Can someone tell me why the PS2 port of Size Matters received much lower review scores than the PSP version? I've yet to play that game and I'd need to play it on PS2, so just wondering if I should give it a shot.
I might have this backwards but I think that version of the game might have a super serious glitch where after a couple of playthroughs you can no longer get experience/bolts.
Just like the other psp>ps2 ports, it played much better on the former. It felt way more smoother. It's not a fps thing, I think it has more to do with motion blur. There was a gaf thread that explained this phenomenon.
Other than that it's the same game.
Thanks for the responses.
So in short, I'm a pretty big Ratchet fan, but I've yet to play these three games:
-Size Matters
-Secret Agent Clank
-Full Frontal Assault
Should I buy those? Keep in mind I would need to get the PS2 ports.
Thanks for the responses.
So in short, I'm a pretty big Ratchet fan, but I've yet to play these three games:
-Size Matters
-Secret Agent Clank
-Full Frontal Assault
Should I buy those? Keep in mind I would need to get the PS2 ports.
IcyFlamez.
Replace that Veldin picture in the Ratchet and Clank 1 section by the actual finalized version of my drawing:
http://pre11.deviantart.net/09b7/th...__kyzil_plateau_by_infernoxdragon-d389h5d.jpg
Or by my best drawing regarding Ratchet and Clank:
http://pre06.deviantart.net/ca7a/th...metropolis_city_by_infernoxdragon-d6tueto.jpg
Agreed. I'd also like to see gadgets more integrated into combat situations, like using the swingshot to pull armour off of enemies or other much cooler ideas that the designers could come up with.Going to post so I can (relatively) easily find this thread again, but not going to subscribe since it's just a community thread
I have many thoughts about the destructible environments in this series:
1. There should be more destructible environments in this series
Nice OP.
Will we see more before the release? Prob at PSX.
Thanks for the responses.
So in short, I'm a pretty big Ratchet fan, but I've yet to play these three games:
-Size Matters
-Secret Agent Clank
-Full Frontal Assault
Should I buy those? Keep in mind I would need to get the PS2 ports.
If you're a pretty big fan, then yeah. They're not gonna cost you a lot, and none of them are even close to being bad games. Secret Agent Clank is the worst of those due to shitty stealth, and just being a long version of the relatively lacklustre Clank segments from the PS2 games.
Size Matters is pretty good, it's definitely cut down but it's one of the PSPs killer apps imo and I can't see why it wouldn't hit home on PS2 either.
Full Frontal Assault, that's Q Force right? Game is fine, bit different but nowhere near bad.
Oh, I knowI'm wondering what it *could* be.
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