So if the updated specifications of Ratchet and GT7 in that December trailer (compared to their reveal trailers) are supposed to eradicate any concerns of them being cross gen...does the updated specification in this *newly released* Ratchet trailer have the same effect?
But why are there concerns about it being cross-gen or not that need to be eradicated?
Unless the videos (including full level playthroughs) have been misreprentative, it looks like
that. And it does things in combining levels together that we've never seen before in a game. (Whether that's "revolutionary" or not, that's a different matter; it's a great use of the SSD, but how often it uses rift-switching or how many games might actually use that same level-switching technique, we will see but it'll probably be limited.)
So, sure, Sony is a fink for its whole "We believe in generations" bait-and-switch, but the game should look and play like what we have seen. Are you not impressed by what you have seen? Have you seen past-gen games that can do what Rift Apart does? How is it going to hurt you if Insomniac or some port studio finds a way to get this game kicked down onto the PS4 when what they're making right now looks and plays like what we are seeing right now? The game will never be any more PS5 or any less PS5 than what you see of it running on a PS5.
I remember fondly when Insomniac hid the PS4 'port' (even though we know it was the other was around) until less than 2 months from it's release and a few days before PS5 pre orders went live.
So, three months after the PS5 product was announced in the first place, then?
The game was announced in June, confirmed as multiplatform in Sept, and released in November. Super-short timeline, not much time to get hyped up and then deflated that it was not a next-gen exclusive. And like you said, you couldn't buy either version (or the new console that it was built to promote) until after the full slate was revealed. Plus, given that the original announcement was primarily cutscene video, the same day you saw the first full gameplay sequence, a full 20 minutes of the game running on a PS5, that was the day when you learned of the PS4 version's existence.
So, how long could you have been mad about this?
People either saw the PS5 version and were impressed by it (Miles Morales is a notable jump above Spider-Man PS4, even in its PS4 version,) or you saw it and thought it looked like it could have run on a PS4 (which it does, in lesser respects.) Either way, you saw it as a PS5 product and got to judge it on its own merits, separate from the existence of a PS4 port-down.
(*I realize abacab peace-outed the thread, but I don't get what the problem is. It's funny and it's scummy what Sony pulled in its marketing speak, but the games are the games, and they speak for themselves.)