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RE 7 vs RE 2 Remake. Which patch the next Resident Evil game should follow?

RE7 vs RE2R


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Al3x1s

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Nov 24, 2018
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Like 2 with an official first person camera mode rather than have that be a fan mod.

And sure, VR support would be great for that mode, as long as you could see your hands/grab objects and your guns naturally, rather than still play with a standard gamepad and only have VR useful for looking around.
 
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Generic

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Jun 16, 2019
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What about none? Resident Evil works better as a TPS.

Honestly I don't see what can be added to RE on its actual state. I expected Capcom to at least try an open world RE title for the first time.

I'd like another new resident evil in the same vein as 7, only without the God awful final 30 minutes please, that ruined everything previous to it for me.

And I want more remakes like re3, code veronica and 4.

I cant pick just one.
A remake of 4 by modern Capcom would be terrible. They would ruin the game by trying to appeal the horror crowd.
 
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Apr 30, 2018
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If they stick to the revamped formula of the classics as seen in REmake 2 Im there day one.

If they go down the path of RE7... Not interested.
 

Patrick S.

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I'm normally much more of a first person view fan. When I play RE 2 Remake and switch to first person mode I end up switching back after seconds because it's just way too tense for me in RE7 because of the added immersion. It's why I had to stop playing RE7, too :( Me=sissy.
 

Patrick S.

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What about none? Resident Evil works better as a TPS.

Honestly I don't see what can be added to RE on its actual state. I expected Capcom to at least try an open world RE title for the first time.


A remake of 4 by modern Capcom would be terrible. They would ruin the game by trying to appeal the horror crowd.
Like, Resident Evil started the survival horror genre? That bolded sentence of yours reads unnecessarily condescending towards the RE fans who were there since the beginning.
 

WorldHero

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3rd person works great for the retro games but 1st person adds another layer of horror. I'd like to keep the 1st person view for RE8.
 

Hjunklay

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Like 2 with an official first person camera mode rather than have that be a fan mod.

And sure, VR support would be great for that mode, as long as you could see your hands/grab objects and your guns naturally, rather than still play with a standard gamepad and only have VR useful for looking around.
This actually made me think 2's design with 7's first-person angle might be the best approach of all.
 

SonGoku

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Aug 16, 2018
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RE 2 & 4 any day
RE7 was a good game but a trash RE game, leave that crap first person perspective for spinoffs
 

Stimpak

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Jun 20, 2019
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I'd like both, re7 was excellent in vr and re2 was an excellent remake. Re3make is next I'm guessing after the success of 2 remake and maybe 8 will be first person again. I'd also like a proper sequel to 4 because after replaying it recently I realised just how good it was even after all these years, 5 and 6 don't count, there not on the same level.
Yep, 4 was and still is the best resident evil game.
 
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Belmonte

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I go with RE2 because of the puzzles, resource management and overall structure, but I don't know if I prefer TPS or FPS.

My favorite RE perspective is "cool angles" camera but it wouldn't work with the new shooting aspect of the franchise.
 

EDMIX

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I'm ok with either or.

So long as I have limited ammo, health, find all the guns and it has puzzles, I don't care...

RE8 can be first person
RE3 remake can be 3rd person like 2 was or even simply a option for both.

Its simply a perspective
 

RSB

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Feb 15, 2009
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Of those two, I'd choose RE2 Remake, but personally, I would prefer another RE in the classic style (like REmake)

I also wouldn't mind another pure action RE (RE4-6 style)
 
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Boss Mog

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I always feel like RE7 was made specifically with VR in mind and really it's the best way to experience that game.
 
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May 22, 2018
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I liked the change of perspective in RE7, but i genuinely think the game is actually pretty shit. Just lots of slimes and abrupt scripted interactions you need to engage to progress.

One example: Before entering a certain room, Marguerite Baker pops out and causes you to fall through a hole. She was right on my ass as i first experienced this, and it totally took me out of the game. One moment she is literally right behind me, then next moment she pops in front to instigate the progression.

There are also VHS sections where you can die, causing a game over situation. All in all, it seems like a badly thought out and poorly executed game, and the positive reception really blows my mind. They could have made it some new IP, given how much it plays like Outlast with guns, yet they just slapped a popular franchise on it and pushed it out of the door.

RE2 Remake is a great modern take on the old formula though. My only complaints are that the damage RNG is complete garbage and that i found Mr Big to be more of a nuissance than a threat. He gives you a rush for the first 2 minutes, but just becomes a bothersome element that detracts from the expereince. So i guess i have to vote RE2 RE, as it was actually quite enjoyable despite my complaints.
 
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Clear

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The display perspective is somewhat irrelevant, for me its about the way the games play and the overall experience they offer.

I really want more than just the bare-bones approach that RE2R took. The pursuit mechanic is great when used sparingly (like in RE7 or indeed the original RE2) but when that's basically all the game has to offer... it just turns into an exercise of finding the optimal path between "safe" rooms.

The biggest issue though is when you reduce the player's offensive options to a bare minimum, boss encounters become dull and samey. One-note, one-pace, is not enough for a full-price game these days, especially when the combat isn't rewarding.
 

amnesia

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Nov 11, 2014
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I love RE2 Remake to death, but still voted for RE7. There were rumors about RE8 location, some remote island with an underground Umbrella lab. If the rumors are true, I would love to experience that lab in the first-person view. But honestly, they've shown they can make a great game (1st or 3rd person), so I couldn't care less about that. Can't wait to see what they're making.
 
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And Bieber sells millions... that don't mean anything to me either.

The fact is that RE2R is a game that is so constrained by its minimal mechanics and limited in scope that all it ever offers past the initial playthrough is speed-running. The gameplay never evolves because there's nowhere for it to go.#

Its a dead-end. Not an evolutionary path.
Where did the gameplay evolve in RE7? Besides it being from a different perspective?

I dont understand your gripe.

Limited in scope and mechanics? Are you not mistaking RE7 for RE2?
 
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sublimit

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RE2R but with less item management. Give us separate item slots for key items only and keep the limited item slots for ammunition and herbs.
 

deriks

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REmake2 for sure, but the director should have more attention to details. Like Leon surprised with some zombie for the thousand time.

RE7 becomes an fps by the end of the game and on a ship... What the hell?
 

Hjunklay

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RE2R but with less item management. Give us separate item slots for key items only and keep the limited item slots for ammunition and herbs.
That's taking out half the fun out of playing Resident Evil. I'd agree the simplistic slot-based inventory system could be replaced with something better, but removal wouldn't really appeal to me.

Survival Horror is about those choices you make when you're safe and how those choices play out when you're out in the wild.
 

sublimit

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That's taking out half the fun out of playing Resident Evil. I'd agree the simplistic slot-based inventory system could be replaced with something better, but removal wouldn't really appeal to me.

Survival Horror is about those choices you make when you're safe and how those choices play out when you're out in the wild.
I don't know.I have been playing the series since 1998 and i used to think the same. But lately and especially after playing RE2R i've come to realize that the trial and error of item management is just a tedious way to make a short game feel longer with pointless back and forth . I still want the game to be survival horror by giving me limited amounts of ammo and herbs and by having a limited item inventory for weapons and herbs but having to go back and forth just because you took the wrong plate or lever at the wrong time is not fun for me anymore.
 
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WindomURL

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May 15, 2019
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Like 2 with an official first person camera mode rather than have that be a fan mod.

And sure, VR support would be great for that mode, as long as you could see your hands/grab objects and your guns naturally, rather than still play with a standard gamepad and only have VR useful for looking around.
This is fantastic, damn. Like they mentioned, Capcom should make an alternate firstperson mode available, just take care of some of the thru-model clipping and some other qol. Looks totally serviceable.
 
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Filben

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Alternating. But IF they go the RE7 route, please less Saw and more Resident Evil. Also both games need more enemy variety. And if they make another first person game please make the hero run faster than a one-legged old timer with a crutch. Make him walk and run at normal speed and adapt the gameplay surround that and not the other way around, "oh no, our game doesn't work well if he runs as fast as any normal dude. Let's just make him slow as fuck." Otherwise I'm fine with 1st-person RE.

Still voted for RE2.
 

Rock And Roll

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Sep 28, 2014
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I would like to see them make a masterpiece with a first person perspective. RE7 was great but I feel like they could really expand on it and make something special.

I loved REmake2 but yeah, give us a 3 remake using third person. RE8 should be FP.
 

Romulus

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Mar 21, 2019
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The poll results clearly speak differently
Which means little imo most people voting are series fans, and RE2 remake is a fan service. RE7 is the exact opposite, a separation. That alone would be a big win in a poll, even if the re2 remake was a lesser game, thankfully it's not but imo this poll has zero credibility in determining which is the better game, even if its 100% votes for re2.
 

ael85

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They need to follow 3 paths. The franchise has enought content to support it.

The oldschool style for switch would be awesome.
The RE4 style (like RE2 Remake) for every other console.
The first person RE7 style for VR and maybe consoles too.

They just need to sort their naming and that would be it.
 
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Tygeezy

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It aint Resident Evil unless it's fixed camera perspective with tank controls and pre rendered backgrounds!
 

dan76

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I'd go with Remake 2 but both games suffer from being great in the first half and kind of boring in the second. 2's police station and 7's main house were the highlights of both in terms of gameplay and atmosphere. The later sections were too linear and the actual map design wasn't interesting enough.
 
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Hjunklay

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I don't know.I have been playing the series since 1998 and i used to think the same. But lately and especially after playing RE2R i've come to realize that the trial and error of item management is just a tedious way to make a short game feel longer with pointless back and forth . I still want the game to be survival horror by giving me limited amounts of ammo and herbs and by having a limited item inventory for weapons and herbs but having to go back and forth just because you took the wrong plate or lever at the wrong time is not fun for me anymore.
Yeah, but the item-based puzzles are still a thing and most of them work by forcing you choose between weapons and items. Without that the game, at its best, would just be a Soulslike shooter. Survival Horror has combat, but that's not all it's about.
 
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renzolama

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Sep 16, 2016
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REmake 2 is a better RE game, but I'd really like to see them try another RE7 style fps with actual zombies instead of generic slime monsters and infinite health chasers. The FPS perspective felt a little wasted in RE7 because there wasn't enough fodder enemies you could blow up satisfyingly with it. Something like RE4 with tons of enemies would be more fun to shoot FPS and have to manage ammo etc.

Edit: They could even spin off the FPS games to build more action-oriented zombie shooters and leave the traditional style 3P games in the main RE line.
 
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Keihart

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IMHO i prefer the third person perspective of 2 but i prefer the level desing of 7, 7 is like a hunted house and an escape room at it's best which is pretty awesome but i prefer playing in third person and looking at cool character animations like when Leon holds the torch with his neck while reloading...so maybe a mix for me, but if i had to choose i would say 7 because it kinda reinvented the wheel for the franchise and i want more enemies that feel like characters.
 

EDMIX

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It aint Resident Evil unless it's fixed camera perspective with tank controls and pre rendered backgrounds!
Thats like trying to say its not Mario if its not in black and white, 2D etc.

'fixed camera perspective" Wasn't a main feature in Resident Evil, as in someone is legit saying they are buying it for that reason only and second to zombies, puzzles, story etc. Nothing about the perspective lends itself so deeply to the concept that they game isn't the same as the game didn't need those things to still have all its features intact.

Can you play Resident Evil in 'fixed camera perspective" and remove zombies, puzzles, limited ammo, story, characters and actually still have it Resident Evil? So a key feature is something that if removed, its no longer that game series. That would be zombies, puzzles, limited ammo, health, story etc. Perspective with camera and even controls are all interchangeable in Resident Evil as they have little to do with the main idea. Simply means you like looking at someones back, but I've yet to find any real Resident Evil fan that spends their time telling us how amazing the back is and look at how the detail on the back is over and over and zombies, gameplay and story are non-factors or something lol As someone thats played the whole series, that is massively irrelevant to the main idea. If you take RE5 and RE6 and compare it to RE7....RE7 IS the legitimate Resident Evil title feature by feature. Limited ammo, health, puzzles etc. Perspective is just the way you see the game, it is not the game itself in regards to what you do. If they had a option to switch from first person to 3rd person, you can't just say one way is the game and the other isn't when BOTH are in the game, it means clearly BOTH concepts are the game itself, not one over the other.

Look at Evil Within 2, it has that feature annnnnnnd still the same game, just a different view. Some games can argue that, Resident Evil, Evil Within etc are just not one of em.
 
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Keihart

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No.

Just have both as options. There is not "better" in such a way as its simply perspective and its all subjective, some like it in FP, some like it in TP.

Add Both.

Done.
The game would probably be better if designed around 1 perspective, no need for compromising with perspective options. Is not something superfluous, perspective does affect the design.
 
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EDMIX

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Which means little imo most people voting are series fans, and RE2 remake is a fan service. RE7 is the exact opposite, a separation. That alone would be a big win in a poll, even if the re2 remake was a lesser game, thankfully it's not but imo this poll has zero credibility in determining which is the better game, even if its 100% votes for re2.
"RE7 is the exact opposite, a separation" Nope. I bought both day 1 and both are Resident Evil games 100%. You simply have a different view of the other game.
 

EDMIX

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The game would probably be better if designed around 1 perspective, no need for compromising with perspective options. Is not something superfluous, perspective does affect the design.
?? The game would be better with less options? if they can make it work with Evil Within 2, they can make it work with Resident Evil series. Its simply a camera change. If someone can MOD THE GAME and do it, I believe the developers are smart enough to figure it out. Doesn't need to be an either or as RE7 and RE2 clearly exist.

If not, that only questions the teams talent in the first place.
 

EDMIX

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They need to follow 3 paths. The franchise has enought content to support it.

The oldschool style for switch would be awesome.
The RE4 style (like RE2 Remake) for every other console.
The first person RE7 style for VR and maybe consoles too.

They just need to sort their naming and that would be it.
"The oldschool style for switch would be awesome." ???? Ummm orrrrr for all the other platforms too? You know....the platforms that actually sell the most RE titles?

So I don't disagree that we will likely see them do that for Resident Evil 8 and Resident Evil 3 remake etc, but I see zero reason for them to lock a RE game away from other platforms when the platform you are talking about can clearly have it ported else where. I also see them likely finding a way to simply have both perspectives as options.
 

Keihart

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?? The game would be better with less options? if they can make it work with Evil Within 2, they can make it work with Resident Evil series. Its simply a camera change. If someone can MOD THE GAME and do it, I believe the developers are smart enough to figure it out. Doesn't need to be an either or as RE7 and RE2 clearly exist.

If not, that only questions the teams talent in the first place.
Do you have any notion about game design and what means changing perspective? adding an option is superfluous( which is what a mod would do) making it work as clockwork with all the pieces of the desing is not.
You have to consider several things, just to name a few:
.-Animations, their priority in development and the number of them for the main character, how complex you want to make them, how interactive, etc
.-Enemy placement and behavior.
.-Weapon behavior.
You can keep naming pieces of the game that would need to be redesigned by changing perspective, the alternative is a half assed attempt at both or a good one and a bad one.
Game design is a lot about compromising, you can't just throw the kitchen sink and make it work by magic.
 
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PPIMystaceus

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I think it would be best for RE8 to continue what RE7 started, and expand on it, amending the parts where 7 didn't meet it's potential (ie, lack of enemy variety and poorly paced third act) and adding new things. 3rd-person over the shoulder can return for REmake 3 and Revelations 3, but I think it would be odd for the main series to introduce a first-person perspective only to revert back for the very next game despite the shift being mainly well received.

The way I'd like to see it is to have RE7, 8 and 9 all be first person, much like how RE1-3 were all fixed camera games, and RE4-6 were all over the shoulder games.
 
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Tygeezy

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Thats like trying to say its not Mario if its not in black and white, 2D etc.

'fixed camera perspective" Wasn't a main feature in Resident Evil, as in someone is legit saying they are buying it for that reason only and second to zombies, puzzles, story etc. Nothing about the perspective lends itself so deeply to the concept that they game isn't the same as the game didn't need those things to still have all its features intact.

Can you play Resident Evil in 'fixed camera perspective" and remove zombies, puzzles, limited ammo, story, characters and actually still have it Resident Evil? So a key feature is something that if removed, its no longer that game series. That would be zombies, puzzles, limited ammo, health, story etc. Perspective with camera and even controls are all interchangeable in Resident Evil as they have little to do with the main idea. Simply means you like looking at someones back, but I've yet to find any real Resident Evil fan that spends their time telling us how amazing the back is and look at how the detail on the back is over and over and zombies, gameplay and story are non-factors or something lol As someone thats played the whole series, that is massively irrelevant to the main idea. If you take RE5 and RE6 and compare it to RE7....RE7 IS the legitimate Resident Evil title feature by feature. Limited ammo, health, puzzles etc. Perspective is just the way you see the game, it is not the game itself in regards to what you do. If they had a option to switch from first person to 3rd person, you can't just say one way is the game and the other isn't when BOTH are in the game, it means clearly BOTH concepts are the game itself, not one over the other.

Look at Evil Within 2, it has that feature annnnnnnd still the same game, just a different view. Some games can argue that, Resident Evil, Evil Within etc are just not one of em.
It was a joke bro.
 

Clear

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Where did the gameplay evolve in RE7? Besides it being from a different perspective?

I dont understand your gripe.

Limited in scope and mechanics? Are you not mistaking RE7 for RE2?
I want more than speedrunning to drive replay value. Replaying RE7 with the various unlocks (saw, x-ray glasses, madhouse mode etc.) was rewarding for me because it made it feel different. After the disappointing sameyness of the alt-char run (compared to the original RE2), the remake gave me little reason to come back to it. Even the add-on thing was just more of the same.

Honestly, I preferred both the Revelations games to RE2R, because they at least tried to move the gameplay in interesting directions and square the traditional survival horror style with RE4 and onwards more action-based approach. The Raid modes in both those games were fucking great too.
 
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EDMIX

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You have to consider several things, just to name a few:
Thats nice. I'm sure Capcom can and will do all of that for Resident Evil 8, 3 remake etc.

I preferred both the Revelations games to RE2R, because they at least tried to move the gameplay in interesting directions

I see no issue with that, but remember Resident Evil 2 has very little new features because it is a remake after all. After what we had with Resident Evil 4,5 and 6, I think fans wanted to see a return to basic Resident Evil features and we got that with Resident Evil 7 and 2 remake. Nothing wrong with that either as I think 2 is smart to play it safe and just add classic concepts and save anything new for stuff like RE8