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Recommend me a good RTS NeoGAF

I've been skirmishing on CoH some lately, and really, I'd have to put it right beside Myth Codex and AoM as one of my favorite RTS's. I know, everyone's sick of WWII games, but if you like the genre, you should appreciate this game.
 
RobertM said:
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OMG WHO ARE YOU?!?! You have quoted the greatest RTS EVER!!!!

As for more up-to-date RTS games... go with DoW, and WC3 TD of course.
 
Des0lar said:
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Still love it.

Good game, but my favorite castle-building game is the Interplay classic Castles (and its expansion pack Castles: The Northern Campaigns). Yeah, the first one. Castles II: Siege and Conquest was better known -- in that one you have a strategic map, battles, conquest, etc, a lot like a Lords of the Realm -- but Castles I was totally focused on castle building. You build a castle, defend it from occasional attacks, and then move on to the next castle site. No strategic map, no forays afield; it is 100% about castle building. The original campaign was the Welsh pacification castle-building campaign, then the second one (expansion) was Scotland. It was a great game... you had to hire workers, assign workers to wall segments (no plopping down walls and having them build themselves here!), deal with income and taxes, decide what to do with the periodic issues brought to your (the King's or, in the expansion, King or Queen's) attention, etc. Very interesting game. Hard, and somewhat tedious sometimes, but there's really nothing else out there that is as focused a castle building sim...

Stuff like Castles II: Siege and Conquest or Lords of the Realm I have castle building (Lords II just has preset castle types for you to use; there is a castle builder in the expansion, but it's only for skirmish maps (that is, single RTS-style maps) and not for full strategic game use.), but it's not as complex and detailed as it is in Castles.
 
I've played a bit of both Stronghold and Stronghold II, and I enjoy them in moderation. I think I liked the first one a bit more for some reason; something to do with the hunters or garbage pits, I think. The second one had some nice 'ruler' animastions iirc but the performance wasn't all that smooth as a whole, either. I remember getting my city very, very large after playing for a couple hours, and the client starting to bog down badly.

Doubt I'd care to play it much anymore when I can play Settlers VI instead with its greater number of building types (iirc) and other things like trade, season changes, etc.
 
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