Japan told him he only gets to sell red and blue 3DS XLs while Europe gets silver?
Needs to be re-posted.I walked in to this thread and started choking on the smog of bitterness
I was with him up until Nintendo Land then he lost me.
Needs to be re-posted.
Wow at what's going on in this thread.
Some ppl are not handling the 6 month pregnancy wellNeeds to be re-posted.
Wow at what's going on in this thread.
No problem at all. Just an observation. I haven't really experienced a thread like this before. So much vitriol.some people arent satisfied with the marketing spin and are expressing it.
whats the problem?
No problem at all. Just an observation. I haven't really experienced a thread like this before. So much vitriol.
The Wii U itself is a HD console, and the tablet controller has a touchscreen in it.
I can't believe this idiot is complaining about the fanbase. The truth of the matter is their isn't a more loyal or easy to please fanbase out there compared to the Nintendo fans. Take for instance the near mythical status E3 2010 has with them. What games were actually shown? Metroid Other M and Goldeneye were considered two of the main stand-out announcements of that show and they both ended up being forgettable at best. And it wasn't a case of amazing looking games falling short, they both looked questionable from the get-go but their fans gave them the benefit of the doubt like they always have and (Probably) always will. No company has the good will in the community to get away with what they get away with, if any exec said what Reggie said here he'd of burned through any and all support from the gaming community for arrogance of this caliber. Sony execs have gotten worse for less, that's for sure.
I can't believe this idiot is complaining about the fanbase. The truth of the matter is their isn't a more loyal or easy to please fanbase out there compared to the Nintendo fans. Take for instance the near mythical status E3 2010 has with them. What games were actually shown? Metroid Other M and Goldeneye were considered two of the main stand-out announcements of that show and they both ended up being forgettable at best. And it wasn't a case of amazing looking games falling short, they both looked questionable from the get-go but their fans gave them the benefit of the doubt like they always have and (Probably) always will. No company has the good will in the community to get away with what they get away with, if any exec said what Reggie said here he'd of burned through any and all support from the gaming community for arrogance of this caliber. Sony execs have gotten worse for less, that's for sure.
Fixed that for you.
Guys,
What are we doing bickering about past glories?
We need to unite and start an anti-reggie club.
Off with his head!
Guys,
What are we doing bickering about past glories?
We need to unite and start an anti-reggie club.
Off with his head!
So, first we're calling for a firing, and now this.
This thread blows me away. I'm not even going to actually talk about what the man says anymore.
Anyone have some popcorn?
When someone says that all E3 2010 had was Metroid and Goldeneye... that is blasphemy. Yes, E3 2010 was godly.
What the fuck happened Nintendo?They over thought the lessons they learned from the 3DS
Wow, a glimpse?
I doubt everything Reggie says. The developers at Platinum quickly debunked that Project P-100 will be launch window. I doubt it'll be released before March, 2013.
I don't think Iwata and Reggie have a clue what to do with WiiU in 2013. They probably think Pikmin and Scribblenauts in Q1 is enough exclusives, with Project P-100 in June. They probably think those are enough noteable exclusives.
Right now, do you really think there are big Wii U exclusives for core gamers to come out in the first half of 2013?
Based on how Retro Studios and Monolith Soft's last games came out in 2010, I'd imagine we'll start to see one or both of them at least make appearances at E3 next year. I never said that we'd see the big titles come out in the first half of the year. If anything, Nintendo will save them for the holiday season (assuming they'll even be Retro and/or Monolith Soft's titles). DKC Returns was announced in the same year it was released in so there's no telling if Retro will be ready to do that with its Wii U title as well. Monolith Soft's title already have a design document drafted as of July 2011 so they should be making some good progress this year. Of course, they were still hiring new staff as well.
Like I already said, Nintendo's going to spread out its titles will have to spread out its titles for basically the first half of the year. Third-parties will have to fill in the gap even though that has historically been an unreliable strategy. However, the first software schedule is generally rough on the console manufacturer as well as third-parties. We saw it with the current-gen home console launches and we've always seen it with handhelds including the 3DS and PS Vita. Even if Iwata and Reggie were to think that Nintendo doesn't have enough software out in 2013, what can they do? Their development teams can only produce and release so many gamers per year between two different platforms. Nintendo's also has to spend time build up the Nintendo Network and Miiverse for Wii U throughout the year. I'm not trying to make excuses for them, but it's basically how the industry handles things. 360 and PS3's first year software schedules weren't exactly all that impressive and PSN wasn't built in a day.
Stop making sense, dude.
It's much more fun to bring the torches and pitchforks for a Reggie hunt.
Ok it may not be POWERFUL as in next-gen levels but it's still more powerful than this gen.
And the controller has more than just a touch screen, dude. It's got that, an NFC chip, a camera, an IR scanner for working with Wii Remotes, a gyroscope, and for the first time ever on a Nintendo controller clickable dual analogue sticks. I am absolutely positive that with something resembling effort Nintendo can produce a new, innovative Mario title that takes advantage of all of those features to acclimate people to the new controller. Not only that but with the extra power under the hood of the system it should LOOK beautiful too.
Instead we get another 2D side-scrolling New Super Mario game. It uses the touch screen to let the second-player place blocks - the SECOND player, not the person actually playing the game as Mario. And it doesn't LOOK like a beautiful HD Mario game should. It has nice backgrounds sure, but look at Mario Galaxy. Look at Mario 3D land. Then look at NSMBU. Come on.
People's expectations for E3 and console launches are just out of control. People forget just how awful the PS3 and 360 launches were, and for some reason expected the world from the Vita (one of the best launches ever) and now the WiiU.
Guys,
What are we doing bickering about past glories?
We need to unite and start an anti-reggie club.
Off with his head!
As usual you've got it all wrong. The Other M shocker was E3 2009, and Nintendo also had Galaxy 2 and NSMBWii there.I can't believe this idiot is complaining about the fanbase. The truth of the matter is their isn't a more loyal or easy to please fanbase out there compared to the Nintendo fans. Take for instance the near mythical status E3 2010 has with them. What games were actually shown? Metroid Other M and Goldeneye were considered two of the main stand-out announcements of that show and they both ended up being forgettable at best. And it wasn't a case of amazing looking games falling short, they both looked questionable from the get-go but their fans gave them the benefit of the doubt like they always have and (Probably) always will. No company has the good will in the community to get away with what they get away with, if any exec said what Reggie said here he'd of burned through any and all support from the gaming community for arrogance of this caliber. Sony execs have gotten worse for less, that's for sure.
I'm sorry Reggie.
I promise not to complain anymore. Just be gentle with me.
People would be less concerned about the software line up for the system if they had any hope that there might be third party support to fill the gaps. If we can't even get CoD, Tomb Raider, and Watch_dogs developed for the system alongside the consoles supposedly less powerful,then why would we expect any differently in the future?
The thing is, if people were doing their jobs, studios wouldn't just be talking about starting porting stuff over, now. They would have been developing for the new system for the past year.I wouldn't worry about Call of Duty. Even Wii had it. Ubisoft stated that it is considering the possibiltyof porting Watch Dogs to Wii U, but the fact that it hasn't started yet means they would need more than 6 months to release it in time for Wii U's 2012 launch. I think Capcom said that did like a 8 month rush job to port Street Fighter 4 to the 3DS.
Exactly, it just doesn't start picking up steam until after the first year. It's been that way with most console launches.
More than that though, the Vita had a pretty incredible launch window. I have bought like eight games for it since its US launch.
And while it's too early to tell with the WiiU, if we get a Mario, a Pikmin, and a Kamiya-directed P-100 within a month or so of each other? That's outstanding. I think it'd be hard to put either the PS3 or the 360's exclusive holiday games up against that.
"I have heard people say, 'You know, you've got these fantastic franchises, beyond what you're doing in Smash Bros., isn't there a way to leverage all these franchises?' So we create Nintendo Land and they say, 'Ho-hum, give me more.' So it's an interesting challenge."
[*]2D Mario doesn't count as a Mario game
People would be less concerned about the software line up for the system if they had any hope that there might be third party support to fill the gaps. If we can't even get CoD, Tomb Raider, and Watch_dogs developed for the system alongside the consoles supposedly less powerful,then why would we expect any differently in the future?
He's right. Nintendo announced six first-party titles for the launch window (first three to four months on the market) of the Wii U:
- New Super Mario Bros. U
- Pikmin 3
- Nintendo Land
- Project P-100
- Game & Wario
- LEGO City Undercover
While it's fair for people to eagerly await more, to complain and hate on Nintendo for their offerings is absurd, given how strong the launch lineup is in that regard.
How are the goal posts being moved? If Nintendo promises new experiences, we want new experiences. If Nintendo promises Pikmin for three or four years, we want the promised Pikmin. If Nintendo promises 3rd party support, we want third party support. After the third party showing at E3 and what Nintendo has decided to highlight (Arkham Asylum, Scribblenauts, etc) it's clear that we still cannot take their word for support. If I'm going to buy into the Wii U, I would like the opportunity to fill the gaps with the best multiplatform offerings. We only have a two year time window where Nintendo can take advantage of this before the technology is outclassed, again.See, this is the kind of stuff I have a really hard time understanding.
You want multiplat games on the new hardware? Are you really looking to purchase the WiiU for it's multiplatform offerings? Is it new IPs? Is it first party Nintendo software? Showing Black Ops 2 at E3 wouldn't have changed anything for the WiiU's reception. There's already a thread on this very board with people laughing about a quote that said WiiU might be the preferred platform for the game.
Nintendo cannot please everyone. No company can. Reggie made some pretty solid points in his interview, none of which were supposed to be an insult, and people here are calling for his head. It's just ridiculous how much the goalposts are moved when it comes to this company.
raggie is a dumbdumb and his face smells.
Here is the thing about NSMB being a "real" Mario game:
Mario games that launch the console, are typically and historically there to usher in the new controller to get everyone used to it and its innovations.
Wii didn't have a Mario game either, and when it did, they were both very traditional games that didn't really do anything exciting or unique with the controller.