Because it shares some extremely basic mechanics with Wii Boxing, and thus it must be written off as an overpriced party game.It's a new IP from the Mario Kart team that looks fun as hell. Why would we not?
Because it shares some extremely basic mechanics with Wii Boxing, and thus it must be written off as an overpriced party game.It's a new IP from the Mario Kart team that looks fun as hell. Why would we not?
Well that's true that you can't connect the Vita to a TV, my bad on that. But if the Switch is a portable device with the performance of a home console, then so is the Vita. Do people who play portable games even care about playing them on a big screen? As someone who prefers home consoles, I have no desire to play them on a portable screen. I'm not sure there's much overlap there, and this narrative Nintendo is pushing that you play the Switch before work/school, then grab it and play on your commute seems like something most people won't actually do.
Again, you're talking popularity. I'm talking comparable in scope and budget. A new ip is never going to be as popular as an established one, but i would at least like to see the same level of effort and money going into it. I would never have raised these points towards the first pikmin or smash bothers for instance. Nintendo cant knock out a quick, cheap game (new ip or otherwise) and expect it to have the same sort of selling appeal as zelda that came a month before. They can stack as many of those sorts of games as they like, but people will ultimately still be buying the console for zelda and mario in that first year...or they'll wait until more titles of that quality are released (my plan) which i'm guessing will take a few years.
Don't be like that. You made a mistake, move on.I guess I didn't realize that your example of confusion regarding the console was focused solely on whether an optional controller contained certain features. So my problem was giving you the benefit of the doubt.
No, its alright. You were helpful, I understood your intention. Thank you.Ok, well, I was just trying to be helpful. Thought you didn't know. Perhaps I misread or misinterpreted.
Holy hell I didn't even realize that fact. Crazy good stuffSwitch could potentially have three 1st party games in GOTY contention in it's first 9 months (Zelda BotW, Splatoon 2, Mario Odyssey) Not a bad start.
This is the key issue Nintendo is facing, really.
Their first party lineup for the first year looks solid so far, great even. It's varied and pretty high quality stuff if they can get it all in the first year, but they can only go so far on their own. They're still developers who need time to make games.
That's where third parties would have helped a lot. We have indies for now it seems in positive favor but jury's out on the triple A sector.
Just when you think you've seen the dumbest argument possible someone comes along and dismisses Zelda because it's a "port".
You can't make this stuff up.
Switch could potentially have three 1st party games in GOTY contention in it's first 9 months (Zelda BotW, Splatoon 2, Mario Odyssey) Not a bad start.
So does everything else and if Nintendo can keep 3rd parties on board they lose even more appeal. This year has 3rd party games on Switch too!
It definitely sold some WiIUs. Had the game been a Wii release, it might have sold over 10 million copies. I'm more concerned whether paid online will kill the game
Splatoon sold loads of Wii U's in Japan... And Switch is a portable, which they adore.
Iwata says Wii will avoid major droughts that plagued GameCube. (March 2007)
”When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch." says Iwata. He then says, "We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum."Source: http://www.nintendo.co.jp/ir/en/library/events/060607qa/02.html
Iwata promises that 3DS will avoid major droughts that plagued Wii and DS. (January 2011)
”It's important that you be able to supply software with no pause," said Iwata. ”With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We're making plans so that this type of thing won't happen."Source: http://www.vg247.com/2011/01/10/iwata-promises-to-avoid-wii-style-gap-in-software-with-3ds/
Iwata promises that Wii U will avoid major droughts that plagued 3DS and Wii. (October 2011)
” As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch."
”The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits."
Source: http://www.computerandvideogames.com/324133/wii-u-will-learn-from-3ds-bitter-lesson-iwata-vows/
Iwata apologizes for Wii U drought in January and February. (January 2013)
”I apologize to those supporting Wii U about the lack of titles in January and February."
Source: http://www.gamesindustry.biz/articles/2013-01-23-iwata-apologizes-for-wii-u-software-drought
BONUS COMBO BREAKER - Reggie promises no drought in 2014
”The way we're going to be different is, we're gonna certainly have a steadier pace of games – both for Wii U and for 3DS."
”The marketing activity is going to be constant throughout the entire year. You tease me a little bit that ‘boy the first half [of 2013] was a little quiet,' and y'know what, you look back and it was. We're not going to be making that same mistake in 2014."
__________________________________________________________
Via Emily Rogers: http://www.notenoughshaders.com/2013/04/02/satoru-iwata-hubris-versus-western-culture/
”One of the things that we have to do better when we launch the NX—we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience. And we have to do a better job from a software planning standpoint to have that continuous beat of great new games that are motivating more and more people to pick up the hardware and more and more people to pick up the software. Those are the critical lessons. And as I verbalize them, they're really traditional lessons within the industry. You have to make sure people understand the concept, you have to make sure you've got a great library of games, and when you do that, you tend to do well."
Huh. All I can find is that it sold incredibly well given the lackluster user base. Like a third of all console owners bought it. But I dont see where Wii U hardware numbers increased dramatically after release.
Regardless, even if I'm wrong on Splatoon, my overall point still stands. I look at this lineup and I dont see system sellers. I see preaching to the faithful. I see games that will sell in big numbers to the Nintendo fan base. Where are the games to attract a wider audience? Putting Skyrim in the reveal trailer was a good start, and led me to believe they might try and court different experiences to the Switch. To finally try and skew a little older. But in this lineup? I'm not seeing anything to reinforce that position.
Huh. All I can find is that it sold incredibly well given the lackluster user base. Like a third of all console owners bought it. But I dont see where Wii U hardware numbers increased dramatically after release.
Regardless, even if I'm wrong on Splatoon, my overall point still stands. I look at this lineup and I dont see system sellers. I see preaching to the faithful. I see games that will sell in big numbers to the Nintendo fan base. Where are the games to attract a wider audience? Putting Skyrim in the reveal trailer was a good start, and led me to believe they might try and court different experiences to the Switch. To finally try and skew a little older. But in this lineup? I'm not seeing anything to reinforce that position.
Because it's a polished Nintendoland style game?
I'm talking about everything. why would a new IP have the same scope and budget as a new installment in one of the most revered franchises in gaming? that'd be pretty stupid, don't you think?
I'm still confounded by the fact Skyrim isn't a launch title.
I was certain that would be there day one for a double-whammy of Zelda and Skyrim.
GAF, you're slipping. How has no one posted this old thing yet? I mean, yes, we all hope that combining their two systems into one hybrid will alleviate the problems, but I, for one, am not seeing results yet. I just see empty promises again, and I'll believe it when I see it. What do we have right now? A bare-bones release schedule with few actual dates attached to it.
He won't even confirm that all their teams are on the Switch, because he talked up the 3DS' big future a few days ago.
Extra bonus:
Reggie says NX won't repeat mistakes, will have continuous software (August 2016)
https://mynintendonews.com/2016/08/...are-of-past-mistakes-and-wont-repeat-with-nx/
Switch could potentially have three 1st party games in GOTY contention in it's first 9 months (Zelda BotW, Splatoon 2, Mario Odyssey) Not a bad start.
Already looking better than Xbox last year AND this year. Xbox has droughts that Last from holiday season to holiday season, yet no one complains like they do in Nintendo threads...
Zelda being there day 1 is probably the reason why Skyrim isn't there. Why compete with such a similar game in terms of scope and appeal when you don't need to?
Not just that. It looks small in scale and production, yet it costs full RRP.Except for all of the hands-on impressions that say it's a lot more than that? Is it the motion controls making you automatically dismiss this as "a Nintendoland style game" and nothing more?
I don't know, why release Skyrim Remastered at the end of October?
It's more likely that they had just started development on the port.
But he doesn't explain how or why there won't be large gaps with the Switch.
Zelda being there day 1 is probably the reason why Skyrim isn't there. Why compete with such a similar game in terms of scope and appeal when you don't need to?
Zelda being there day 1 is probably the reason why Skyrim isn't there. Why compete with such a similar game in terms of scope and appeal when you don't need to?
This myth needs to die. Just because the Switch is portable doesn't mean it is conveniently portable.
It is very big, it's very heavy and it is very expensive. The games are expensive, too. It's not something you could just whip out of your pocket or purse. Even in you bag you'll want a big ass case around it. It lacks the utility features of a tablet that justify lugging that around.
Portability isn't going to garauntee success in Japan. They still have the 3DS and the Vita (which did much better there) and they still have their phones. It doesn't seem like a "throw it in your pack and forget it" sort of device, which seems key to a handheld IMO.
GAF, you're slipping. How has no one posted this old thing yet? I mean, yes, we all hope that combining their two systems into one hybrid will alleviate the problems, but I, for one, am not seeing results yet. I just see empty promises again, and I'll believe it when I see it. What do we have right now? A bare-bones release schedule with few actual dates attached to it.
He won't even confirm that all their teams are on the Switch, because he talked up the 3DS' big future a few days ago.
Extra bonus:
Reggie says NX won't repeat mistakes, will have continuous software (August 2016)
https://mynintendonews.com/2016/08/...are-of-past-mistakes-and-wont-repeat-with-nx/
Does anyone actually believe this ?Xenoblade 2 is scheduled to come out during that time as well.
Does anyone actually believe this ?
Ill take this bet
You are forgetting that there are definitely people who skipped out on the Wii U entirely who'll wanna get MK8. I'm one of them. Same with Splatoon, FE Warriors could totally be out this year, they can pump those games out at rapid speeds.MK8 is a full price port of a Wii U title, which is ludicrous. ARMs looks terrible. Splatoon is a full price semi-sequel to a budget title which was free to play online.
I doubt FE will be out before Mario.
Leondexter, the difference is that this year Nintendo does appear to have a steady stream of games coming monthly for the Switch. We can see that with Zelda, Mario Kart, Arms, Splatoon, Skyrim, Xenoblade, and Mario Odyssey. That's good/great game almost every month this year.
Save those quotes for next year.
According to this Wikipedia page, Nintendo has published pretty close to 1 title per month, per system (3DS and Wii U) since their launches. You can count it a bit differently due to regional publishing. But it's about that - 2 games per month.
That includes a little bit of duplication (Smash Bros, Super Mario Maker, Donkey Kong Country), and some redundancy (Mario Kart 7 & 8, New Super Mario Bros 2 & U).
2 games per month is a pretty crazy output for a publisher. But with Nintendo systems' poor 3rd party support, it was never enough for 2 systems.
If they can keep up that pace - 2 games per month - , remove the duplication and redundancy, and bring along the 3rd party support that was there for both the Wii U and 3DS, that should be a pretty nice, diverse and consistent lineup. And that's what I've been hoping.
I have to say, what they've shown so far is not encouraging. Honestly, it looks more like they've somehow halved their lineup, instead of doubling it.
If Reggie is serious with his claims, then Nintendo should have this be the line up for the coming months.
March: 1, 2 Switch / Breath of the Wild / SnipperClips
April: Mario Kart 8 Deluxe
May: ARMs, Surprise Wii U Port
June: Splatoon 2
July: Pikmin 4 (Development started on Wii U and it's rumored to be a Switch title currently)
August: Animal Crossing
September: Smash Brothers for Nintendo Switch (Assuming the reports of a Switch port are true; Mario Kart 8 got one so it could happen)
October: Mario X Rabbids (Assuming if the Rumors are true) / Fire Emblem Warriors
November: Super Mario Odyssey and Pokemon Stars (assuming the rumor are true)
December: Xenoblade 2 or Xenoblade X Port
Ok, but where are the other games like Skyrim? Games focused on an older demographic? The demographic they were clearly aiming at in the reveal trailer.