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Report: Techland Is Bleeding Talent Due To Autocratic Management, Bad Feedback, And Lack Of Direction

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Ouch. Sucks whenever I read more doom 'n' gloom reports on DL2, I still stand by the first being a total underappreciated gem (that people realised was good when the DLC came out). Was super excited for the sequel but their original presentation for it sounded way too ambitious for a team like that, and it's been downhill ever since.
 

Sejan

Member
Such a shame. Dying Light was a great game all around. Hate to see this happen anywhere, but I was really interested in this sequel.
 
Not surprised.

Been hearing nothing but bad things regarding this developer in recent times. Isn't Dying Light 2 also going through some major development issues?
 

kuncol02

Banned
“Autocratic management” lol must have some millennials working there.
I guess you never worked for what we call in Poland "Janusz biznesu" combination of Cut-Me-Own-Throat Dibbler with know-it-all.
Founder of one of biggest polish IT companies had saying that "Each specialist can be replaced by a finite number of interns". You will probably not believe that but no specialist wants to work for him. Not that long time ago he was crying that international corporations are destroying IT market in Poland and he can't find new employees.
 

jakinov

Member
Snowflake generation strikes again!

Just get a job somewhere else or start your own company.

Otherwise, just do what you're paid to do.
I think it's fine to criticize your employer. And the whole idea of the article is that people are quitting (and likely getting jobs elsewhere). But I do agree that the employer doesn't own you anything in terms of creative influence/control.
 
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Techland seems like a VTMB2 Hardsuit-level mess except they have the CEO's money to keep them afloat when they continually fuck up.

I thought DL1 was just okay, but DL2 is shaping up to be vaporware.
 
Sorry for double post, but just noticed this article came from the much-vaunted news site, The Gamer.

And then the very same article was cannibalized by Game Informer to try and make another point, without adding anything beyond outrage.

The Gamer is a pretty shit publication (most are, though), and it's weird that the article author and site editor was basically the dogbody for Techland during E3 to cover the event, and then ol' KmK turns on them at the first possible opportunity - perfect game blogger move! They can all go to hell and eat each other.
 
I mean, Chris Avellone was lead writer on this project, and they cut him out and stripped his work. The thing was gonna come out a Frankensteinian abomination after that anyway unless they completely restarted development.
 

kuncol02

Banned
I mean, Chris Avellone was lead writer on this project, and they cut him out and stripped his work. The thing was gonna come out a Frankensteinian abomination after that anyway unless they completely restarted development.
His work wasn't stripped AFAIK. His work was stripped from Bloodlines 2.
 

M1chl

Currently Gif and Meme Champion
I guess you never worked for what we call in Poland "Janusz biznesu" combination of Cut-Me-Own-Throat Dibbler with know-it-all.
Founder of one of biggest polish IT companies had saying that "Each specialist can be replaced by a finite number of interns". You will probably not believe that but no specialist wants to work for him. Not that long time ago he was crying that international corporations are destroying IT market in Poland and he can't find new employees.
That's Bolshevik's logic, that 5 dumb people are able to do work of one smart person (who is probably in jail). Yeez, the fucking legacy...

Here is sometimes like that too, tho.
 

martino

Member
dying light 2 😭
how i think it would happen :
you-are-the-chosen-one-i-promise.jpg

how it's going to end:
kuWJ6gx.jpeg
 

nikolino840

Member
I don't know,when there was the rumors about techland/ms they said that there's no problems in techland and they don't need to be bought by someone
 
Hot take: I wish Techland stuck with Ubisoft. Sure, we wouldn't have gotten Dying Light, but in the time they took to develop DL1 and 2, Ubisoft would have contracted them to make several Call of Juarez games by now.

I guess what I'm trying to say is that I just miss Call of Juarez...
Happy Hour Reaction GIF
 
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That tech director guy who left Techland definitely doesn't seem to bear them any goodwill, I think he's been in two of the attack pieces against the company.

The fact the 22 year old next-to-last lead writer also complained after quitting (?) the studio was also pretty bad: Guess all the problems on DL2 were the last straw.
 

CitizenZ

Banned
Probably the most WTF happened story I have ever been interested. DL IMO is easily top 5 of the last 10yrs (still one of the most payed still today 6 yr anniversary this week) for good reason. IDK what happened but almost feels as if instead of doing the basic copy/paste for a sequel some of the devs wanted to do more. Def. a clash between creators and do nothing exe. But as usual kind of like finding Hunter Biden, we will never know.
 
Whats going on with studios collapsing unto themselves? CD Red, Bathesda, Paradox, Bioware and now this.

Its been so long since i played a good AAA game that wasnt exclusive
 
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Denton

Member
Putting aside the hitpiecy parts of the article ("wrong poster on the wall!", "wrong HR person!"), it seems Marchewka needs to put more trust in his leads and micromanage less. And if he is incapable of it, people should leave. It is strange, with Dying Light and Following, both of which were fantastic, one would think they nailed the formula for making this type of game..and yet a straight sequel is so problematic to make.
 

KungFucius

King Snowflake
“Autocratic management” lol must have some millennials working there.
No. This is a legitimate complaint and is a well known cause of low productivity. Most modern companies try to empower their employees, not dictate what, when or how to do something. Self-managed teams are more productive than micromanaged ones. I have worked at 3 major companies and the only time I have ever wanted to leave so bad that I was miserable was when I had a manager who impeded me. It happened at Intel and it happened at the first org I worked in at my current company. In my current role in a hardware design org almost all the mid-level managers work to make opportunities for their direct reports to succeed and because they are all so busy, they let them all do whatever the hell they want to unless something is going wrong. Most employees are happy and become more and more successful as they complete more and more challenging projects. Managers who don't work like that get poor results on the annual survey and that leads to them having a lot of work to do or to them taking a role that doesn't involved managing people.

But whatever. Try to make some disparaging comment about people who are now 25-40 years because Millennial bashing is still a thing 4 decades after the first batch was born.
 
Does it really?

I've been avoiding it because idk about zombies anymore.

But is it really worth a try?

It's a really good game - you can parkour off zombie heads and not even fight them.

The biggest fault with the game is that there's weapon degradation and breaking and not in a fun way like Dead Island. So for a good while in the game, it felt absolutely useless to mod any weapons. And that lack of modding combined with early hours of not getting very good weapons combined with avoiding enemies and not leveling up your combat skills means that enemies become hit-sponges. It took a while till I started to enjoy the game. It's great in coop by the way.
 
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