Refreshment.01
Member
It's been years since i played RE 4 but i vividly remember this hole section and sequence. The main reason was how detailed this area looked.
There is a big pallet of textures in display here, the whole effect is akin to what id wanted to do with it's Rage engine and the mega texture technology. This probably was one of the more demanding areas for the project.
The other rooms that to me looked at the top of the 6th generation in this game are the one where Saddler's throne is and the hallway with flowing curtains and the sea of broken glass all over the floor.
If i find some pictures i' ll put them up here.
There is a big pallet of textures in display here, the whole effect is akin to what id wanted to do with it's Rage engine and the mega texture technology. This probably was one of the more demanding areas for the project.
The other rooms that to me looked at the top of the 6th generation in this game are the one where Saddler's throne is and the hallway with flowing curtains and the sea of broken glass all over the floor.
If i find some pictures i' ll put them up here.