Good luck with that one.
Why does Capcom always have such lofty sales projections?
Actually, that is a really subdued projections compared to previous RE numbers sold. It is just that even with that lofty target, they still failed to reach it.
Good luck with that one.
Why does Capcom always have such lofty sales projections?
That doesnt make much sense. MT framework by the time RE6 came out was well established and had been going on for a long time. There was no coat in even making a engine for that game outside changing the lighting.
Hell half the budget for RE7 was supposedly just making the engine itself.
OMG THANK YOU i'm finally playing REmake :') How do you poeple know about all these sales? They aren't promoted anywhere.There's a RE PSN Sale and I own every single piece of RE content there is to buy.
My Vita has RE1, RE2, RE3, RE Rev 2
My PS3 has RECVX, Resident Evil Darkside, Resident Evil Umbrella
My PS4 has RE0, REmake, RE4, RE5, RE6, Rev1, Rev2, RE7
I love all of the games, with REmake,RE5, RE6, RECVX, RE7,Rev2 and RE0. Being my top favorites in that order.
And Im gonna buy RECVX port on PS4, just so I can play it again once more and platinum it.
OMG THANK YOU i'm finally playing REmake :')
It all depends on how Capcom does its acounting. if they charge the engine costs to the game, yeah, it probably costed a lot (probably still not 6's budget, which was allegedly ridiculous) but if they charge up the engine development costs to its own thing, the game could have ended up being with a low development budget.That doesn't make much sense. MT framework by the time RE6 came out was well established and had been going on for a long time. There was no coat in even making a engine for that game outside changing the lighting.
Hell half the budget for RE7 was supposedly just making the engine itself.
Plenty of interviews out there my friend. 6 was super expensive and way over budget.
You should dig up that post of yours about budget misconceptions between 6 and 7.
Why capcom has never really managed catering to their large fanbase of different tastes will always baffle me. Hopefully with RE7, RE2make, and whatever this third title they have in dev is. Theyll start doing that. No reason to shun horror for action and vice versa. When you have plenty of customers willing to give money for it and have a decent amount of development teams to handle the demand now that building an engine is out of the way
It is so amazing. Playing this in VR is what has truly completely sold me on the tech. I have never been more unnerved or engrossed before.
It's a sobering reminder that people who want things like this (and I am that person) are in the minority.
This is a really good posts that clears up some of the misconceptions of RE6 and it's budget along with it's success.
http://www.neogaf.com/forum/showpost.php?p=244848306&postcount=604
Took me a bit to find it lol
Code Veronica (PS2 on PS4) is $3.74 on PSN
https://store.playstation.com/#!/en-...d=pa-st-111690
Seems like a price mistake because the PS3 version cost's way more atm.
It is a success no matter how you spin in..
There's no way RE7 would have made the same numbers 5 or 6 made even if it was a 3RD person Call of Duty Dude game.
The RE franchise is not the same as it was before. And yes, 6 truly murder it for many fans.
I am very happy with the numbers of 7 and am sure 8 will prob do around the same. The budget for 7 and for 8 is a lot lower than 6 thanks to the RE Engine making it easier for Capcom to make their money back.
Ok first person VR experiment is over. Can we get a third person RE game again please.
Also that RE4 number isn't counting digital sales I assume. It has to be way above that.
I don't think RE6 was a "failure" in sales but obviously Capcom thought different to make all these drastic changes, oh well we will see next game what they make of this.This is a really good posts that clears up some of the misconceptions of RE6 and it's budget along with it's success.
http://www.neogaf.com/forum/showpost.php?p=244848306&postcount=604
Took me a bit to find it lol
Are they though? RE6 was hugely successful sales wise but RE6 sold less than RE5 and RE6 didn't seem to have a huge tail sales wise. Combine that with the fact that RE6 was so widely derided and RE5 has become an increasingly divisive game that I actually question how well a purely action focused RE8 would sell.
Cool info...
Yes.. RE6 made tons of money
But I compare it to a latest transformers movie.. They keep making money but it also furthers kill the franchise with fans. Each one proceeds to earn less money. 6 ultimately destroyed it's fan base.
I say a change of pace was welcome. Too much action RE regardless of what argument in quality. At least we got a decent horror game (with a terrible action focused third part)out of this wich part of the RE fanbase will appreciate :^)Meanwhile the RE5 and RE6 remasters sell over a million each.
Yup, totally hated by everyone. Murdered the fanbase.
Cool info...
Yes.. RE6 made tons of money
But I compare it to a latest transformers movie.. They keep making money but it also furthers kill the franchise with fans. Each one proceeds to earn less money. 6 ultimately destroyed it's fan base.
But let's be real, 7 is a very short game. A lot more time was put into 6. Which also means more budget and resources. I doubt capcom will ever do anything like 6 anymore.
Cool info...
Yes.. RE6 made tons of money
But I compare it to a latest transformers movie.. They keep making money but it also furthers kill the franchise with fans. Each one proceeds to earn less money. 6 ultimately destroyed it's fan base.
But let's be real, 7 is a very short game. A lot more time was put into 6. Which also means more budget and resources. I doubt capcom will ever do anything like 6 anymore.
this is the USA better version then PAL EU no?
I don't think RE6 was a "failure" in sales but obviously Capcom thought different to make all these drastic changes, oh well we will see next game.
I agree we need a healthy balance of both and going too much on one side wouldn't be good for the series, after all Capcom isn't too afraid to innovate the series i will give that to them.Yeah that's more agreeable (Though I still disagree about it destroying the fanbase). I like Re6 (obviously) but even i'm aware more of that sort of mess was not going to do well for the series going forward. I do think we'll see action again. But yeah never to the scale of Re6 at all.
Pal Version seems to be 50Hz unless they updated it
http://www.neogaf.com/forum/showthread.php?t=1373148
The shift from 6 to 7 was perfect in a lot of ways. Even capcom realized there was no real way to top RE6 in terms of scope and if anything it was sort of a closure on that trilogy of games (4-6). So the shift back to roots with RE7 was a good one (Even if I dislike the FP). Especially since it coincided with the series anniversary (or at least close enough to it). As I said above I doubt we see a action RE game with the scope of Re6 ever again. But I highly doubt Action is off the table. Especially with the recent Vendetta and what Not a Hero seems to be offering. I think capcom has finally figured out that a balance of horror/action (Whether it be in one game or making specific products that appeal to said groups) is the way to go. Helps keep the brand relevant as well as fresh. (Since the whole reason we even went action with Re4 in the first place was sales stagnation and the developers themselves getting tired of making the same style game).
I agree we need a healthy balance of both and going too much on one side wouldn't be good for the series, after all Capcom isn't too afraid to innovate the series i will give that to them.
Imo Revelations 1 and 2 while decent might not have been the perfect way to do it but they are trying.
Meanwhile the RE5 and RE6 remasters sell over a million each.
Yup, totally hated by everyone. Murdered the fanbase.
not enough, more people need to buy this masterpiece
we have been waiting longer than a decade for Resident evil to truly come back to it's roots, and when it finally happened, it didn't sell well, that's horrible news for TRUE fans of the series
Y'all need to stop with this stupid infighting in the re community.
Do longtime Resident Evil fans like the direction that Capcom has gone with the series after the departure of Shinji Mikami?The reason I'm asking is because I feel that the series has been much more divisive since his departure. I wonder what would've happened if Mikami had stayed..
My history with the series is limited only to Code Veronica on Dreamcast, Resident Evil 4 on the Wii and the HD remaster of the Resident Evil remake for PC (i only bought and completed the HD remake recently and I feel its the best of the bunch). I am interested in the RE7 Gold edition though and hopefully can buy it when it launches on Steam.
This is my first post on Neogaf, happy to be a part of this forum!
Question:
Last week I beat Reaident Evil 4 and loved it. It's was my first game in the series. Is this a good game to follow that up with? Or would REmake be a better next step?
I loved 4's pacing, tone, goofy characters, puzzles and strong atmosphere. In general I'm not into horror games, but if 7 retains some of those qualities I might buy it.
Play Resident Evil 5 together with a buddy instead.Question:
Last week I beat Reaident Evil 4 and loved it. It was my first game in the series. Is this a good game to follow that up with? Or would REmake be a better next step?
I loved 4's pacing, tone, goofy characters, puzzles and strong atmosphere. In general I'm not into horror games, but if 7 retains some of those qualities I might buy it.
Edit: real reason I'm asking is RE7 seems more Texas Chainsaw Massacre than B-movie. I like the levity 4 has, and 7 seems to be much more about dread and darkness.
Both RE7 and REmake are more serious and horror based. However RE7 would fit what you want more than REmake. It keeps the goofy more than that game. Which REmake has basically none of. Both are big on Atmosphere though.
Play Resident Evil 5 together with a buddy instead.
Hmmm thinking about it Resident Evil 7 is probably Capcoms biggest title to do similar sales and reception like last gen.
I think they want 10m lifetime sales, which is kinda crazy.
Remember how they wanted Dragon's Dogma, a brand new IP, to sell 10 million?
Yeah...
Its significantly down from its predecessors. This report of a paltry 500k shipped to channels where they may sit for untold amount of time (see: SFV) to reach a figure they were forecasting 6 months ago isn't exactly a sign of course-reversal.
It's mostly Madhouse sounds really cool, but having to play the game an second time to get to the part I really want to see suck the excitement out of it.That's up to you, and feel as you do. But while I usually play games on my first run on the hardest difficulty available from the start for challenge, I can appreciate post-run modes, Madhouse is 100% designed essentially as a 'remixed' version of the main game and not for a first time playthrough.
If that's enough to dissuade you, then it's obvious you're not really all that interested to begin with. And that's fine.
Good, best since RE4 indeed.
Is this game overly scary?
I cant take too scary
...ships...
<<<<<<
Steam price:
$59.99
Yeah, Resident Evil 7 is going to be at 6 million by the end 2018. I can't see them being displeased with any of this result considering how many sequels on big titles (Destiny 2,, Evil Within 2, etc) are not doing well post 2014 physically and some of digital revenues.
Capcom has done a huge hit and shows the strength of the brand is still healthy.
Heck the budget on this game has got to be WAY smaller than 6's abomination of 400+ people working on it.
I disagree, if it affects the game design and template on what makes 7 great. Resident Evil 5 is around eight years old (add the extra million or so from the recent SKU ports) and 7 will reach 6 million before two years in. The budget was much smaller and digital revenue for this title and varied ports will be stronger in revenue for them.
7 has done great sales and revenue without a doubt.
Anything CO-OP add as additional mode or make sure it fits a good design template.
It is a success no matter how you spin in..
There's no way RE7 would have made the same numbers 5 or 6 made even if it was a 3RD person Call of Duty Dude game.
The RE franchise is not the same as it was before. And yes, 6 truly murder it for many fans.
I am very happy with the numbers of 7 and am sure 8 will prob do around the same. The budget for 7 and for 8 is a lot lower than 6 thanks to the RE Engine making it easier for Capcom to make their money back.
Plenty of interviews out there my friend. 6 was super expensive and way over budget.
Considering that
1. The GOTY edition hasn't come out yet,
2. PC version will get a bump when VR is patched in, and
3. Most of the other games have sales numbers bolstered by remasters,
I'd say it's doing pretty damn well. I expect it to end up being the best-selling non-action RE.
3-) The Credits for RE7 shows that the staff for RE7 isn't a small number either , They are hundreds of people just like RE6
Point 2 = VR in console version of the game is 10% of the main sales , apply the same percentage on PC where VR is more Niche and you will get 50K additional sales at max
Point 3 = Subtract the remasters and you still see that RE5 and RE6 day one numbers are above RE7 ten months numbers