• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Resident Evil 7 Spoiler Thread

So playing my first madhouse run. Having the circular saw turns the mode into easy mode though lol. Can you just saw the bloated moulded though?
 
So playing my first madhouse run. Having the circular saw turns the mode into easy mode though lol. Can you just saw the bloated moulded though?

Just crouch in front of them with something behind you and the spew arc goes over your head. Takes a few Albert headshot to kill them. Easy peasy. Circular Saw close up makes them hurt you with acid blood.
 
Just finished Madhouse. Pretty good fun overall. The
last Jack fight where he's that big monster was a tough one. He died in my last damn bullet. I'm not sure if that's the way it always is but what a nightmare. Very tough to get all the eyes.

Also the mines... I thought I could just run past everything but it was just easier to take them all out. I ended up using all the separating agent on the large meds to make a load of string chem, to then make fire ammo for the grenade launcher. 7 shots took both the large molded out.

I would say that it's better to take on Madhouse before speed running the game to avoid unlocking the
circular saw
. Madhouse is a real test but with that it makes it too easy. This is just from watching a couple of YouTube vids. It kind of breaks the game - in the same way that the brass knuckles broke The Evil Within. Madhouse is a great survival horror game and it's difficulty is just right. Those unlocks would probably kill the experience.
 
Using the Circular Saw and Albert feels like cheating,it defeats the whole purpose of playing a more challenging mode.
I don't know why they allowed to use them in every mode,i would have preferred if they were only available to the mode where you've unlocked them.
Just my two cents on the issue,that's all.
 
Just finished the game. Got the good ending, I think.
Saved Mia
.

Really liked the game, the visuals and the survival horror more than anything. But it is quite short compared to Resi 4. I think Resident Evil 4 was like 25-30 hours long. I finished Resi 7 in 11 hours.
Other complaints, the lack of enemy variety and areas. If it had a couple more areas and at least 20 hours of content with more enemy types it would've been great. Like it is, it's a solid 7. But yeah, did enjoyed it and I can't really complain much, I just payed 25 euros for it.
 
Credits are rolling now. Hell of a game, although I don't think the ship part will be that much fun on replays.

So...Chris is part of Umbrella now? What?

"I'm Redfield"

The hell you are, you ain't no Roger Craig Smith. Goddamnit Cap you need to keep the VA's, especially if you've used the, for four or five games. I don't care if it's one line.

Couple things:
-Mold enemies reminded me of Revelations 1 enemies so much. The ship added to that too.
-Mia and Ethan's relationship was weird. I didn't care for Ethan much but I got the feeling that he might also work for Umbrella? Although I'm probably reading too much into the line where he's like, "You guys finally showed up."
-Mia working for Umbrella is clear, who appears to be back in the corporate world.

Not a lot of lore stuff outside the fact that Umbrella seems to be back and Chris somehow got way younger.
 
Not a lot of lore stuff outside the fact that Umbrella seems to be back and Chris somehow got way younger.
The fact that Umbrella is back is just pure fan service. No official group would call themselves that after Umbrella was recognised to be the cause of death of millions in Raccoon City and then a terrorist group picked up the name Neo-Umbrella and again killed millions in several parts of the world.

Capcom are pulling a
berries.JPG

"Member Umbrella?"
 
I struggle with this one if this is the case. A lot. Mainly the "why". She would have had other options at stopping them, and for a BOW focused on family, even this black sheep that was attempting to break it apart would be part of your master plan that you'd think you could contain if you were an omnipresent bioweapon.

Additionally, was there any documentation/files that indicates this is part of her powers or the mycelium development or just conjecture of what happened at the boat? I mean, we physically see the calcification but post serum it's just weird.

The latter quote in this post goes into it, but the serum may not be as effective as Zoe and Mia has postulated. According to documents, at this point in the timeframe Zoe and Mia's bodies are essentially converted to mycelium substituted cells. There may be a way to reverse this, but the documents suggest it's unlikely.

And yes, it's conjecture, but we saw what happened. Evelyn didn't kill Zoe in any other discernable way, so the attack must have been internal. My reasoning that Zoe may have been reinfects was the rush of mycelium dominating the boat and attaching to Zoe looked very similar to Mia's initial infection method.

The why is easy. Evelyn has the mind of a young girl. She's going to show off, and Zoe had avoided probably most of Evelyn's other methods the past 3 years. She was sick of Zoe's meddling and acted as a vindictive child would.

I don't think the serum actually works as a cure. Even If you give it to Mia she is still under Evie's control when you get to the boat. Or maybe it just won't cure if you have been under the influence too long (which is the case with both Mia and Zoe).

I suspect it's because the serum is based off of D-Series subjects and isn't effective on E-Series (I think a note in the game hinted at as much).



KInd of feels like an RE tradition. Both RE1 and 2 are the same way when you know what you are doing.

The method of how Zoe was attacked was the only thing that raises a question to that, but otherwise I am in agreement that the serum was likely ineffective. Again, why I take great issue that the D-Series subjects would be present on the tanker in the first place instead of ready-made serums for timely use.

It's also not impossible for Mia to have been reinfected while unconscious in the wake of Eveline's initial attack. We never see Ethan infected in the game, but it's quite clear he's infected no later than his approaching the Detention Room.
 
The fact that Umbrella is back is just pure fan service. No official group would call themselves that after Umbrella was recognised to be the cause of death of millions in Raccoon City and then a terrorist group picked up the name Neo-Umbrella and again killed millions in several parts of the world.

Capcom are pulling a
berries.JPG

"Member Umbrella?"

They are the Umbrella Corps from the game of the same name. Black op group hired by companies to clean up bio messes and retrieve samples.
 
Any tips for EMD? This mode is driving me crazy.

Exactly which part of it are you having trouble? A general tip i can give is to use as little ammo as possible, and save the magnum/GL for Margueritte. Use and abuse of bombs, traps and turrets on the rooms.
 
Well after thinking about it a little, while I do think it is a pretty good game overall, there are definitely some glaring narrative pitfalls in Resident Evil 7.

The atmosphere of the initial Baker house is never achieved again throughout the entire game.

The entire choice thing is incredibly badly done. At least make the Zoe choice be a bad ending because she was actually evil all along and tricking you or something, don't just make it be plot armor. And how does Mia end up near the boat in the bad ending scenario.

And yeah, Ethan's reactions are definitely weird and muted, I can get some of them might be a result of being tired dealing with Mia's shit, but this is the dude who went to find her after 3 years, he shouldn't react so passively to her being kidnapped to Lucas and some other shit.

It kind of feels like they took the approach of FPS= making the character feel more like a player's avatar than its own character. And honestly throughout the game you occasionaly realize that it seems like Ethan has this prescient knowledge that this is a RE game. Like he knows something is coming even though he shouldn't. I guess they could still kind of explain some of that by him possibly being aware of umbrella or other organizations dealing with bio-weapons.

I think he actually never reacts to the scorpion, snake and other weird locked doors or keys. Yeah a RE player would be like "of course, it's RE", but a character that sees that for the first time would be "What the fuck is this shit?"


Watched the entire gameplay of the game on youtube and agree completely. First 1.5 hours were brilliant. Goes downhill after the basement/fungus intro
 
Exactly which part of it are you having trouble? A general tip i can give is to use as little ammo as possible, and save the magnum/GL for Margueritte. Use and abuse of bombs, traps and turrets on the rooms.

Currently the part when you get out again. I have been blindsided couple of times now.

My bullet usage is good I think.

-First one in the dissection room to blow up the bomb under the item box/treasure chest
-Next room is one shotgun and one handgun optimally. Sometimes couple more because of missed shots.
-Next two bullets are for the hallway with the barrel
-One bullet to blowup the bomb in the broken stairway
-One or two bullets in the room with the hatch. Depends if I get the molded to walk into the trap or not.
-Couple of handgun shots after getting the key so the molded stay in the turrets line of fire
-Blow up one bomb to kill two molded without legs
-Try to shoot the two crawling molded. Preferably 4 pistol bullets but usually bit more.
 
Currently the part when you get out again. I have been blindsided couple of times now.

My bullet usage is good I think.

-First one in the dissection room to blow up the bomb under the item box/treasure chest
-Next room is one shotgun and one handgun optimally. Sometimes couple more because of missed shots.
-Next two bullets are for the hallway with the barrel
-One bullet to blowup the bomb in the broken stairway
-One or two bullets in the room with the hatch. Depends if I get the molded to walk into the trap or not.
-Couple of handgun shots after getting the key so the molded stay in the turrets line of fire
-Blow up one bomb to kill two molded without legs
-Try to shoot the two crawling molded. Preferably 4 pistol bullets but usually bit more.

-In the generator room you can use the trap to kill one of the Molded
-You don't need to destroy the bombs in the broken stairs, there is a safe spot whre you can drop right in the middle of the two

As for outside, don't even bother killing the molded, they will just spawn again and again until the Fat Molded dies. Wait for him to spawn and shoot the bombs around him. Might need to use a shot of the GL/Magnum to drop him so you can rush in to the Greenhouse.
 
Watched the entire gameplay of the game on youtube and agree completely. First 1.5 hours were brilliant. Goes downhill after the basement/fungus intro

Just because the first hour of a game is the best part of it doesn't mean it "goes downhill" after that. Jeez.
 
-In the generator room you can use the trap to kill one of the Molded
-You don't need to destroy the bombs in the broken stairs, there is a safe spot whre you can drop right in the middle of the two

As for outside, don't even bother killing the molded, they will just spawn again and again until the Fat Molded dies. Wait for him to spawn and shoot the bombs around him. Might need to use a shot of the GL/Magnum to drop him so you can rush in to the Greenhouse.

Claw molded doesn't die from it. You need to shoot it once with handgun afterwards.

Will try those bombs. There is three right?
 
Just because the first hour of a game is the best part of it doesn't mean it "goes downhill" after that. Jeez.
Considering the later parts are not as good that's the very definition of going downhill. The ship section for example has very few redeeming qualities, it looks visually bland and the only thing there are the molded. The mines are even worse in terms of look. And all of it is followed by a disappointing boss fight.

Keep in mind that the person you quoted was talking about the atmosphere in reply to the person who originally said that the atmosphere of baker is never matched.
 
Just because the first hour of a game is the best part of it doesn't mean it "goes downhill" after that. Jeez.

I just didn't like the dynamic with Lucas. I didn't like the huge Daddy monster and I didn't like the huge boss at the end and didn't like the ship segment. Didn't like the funny looking mother boss battle either with the huge legs/arms. And the big black monsters? I could have done without it.

The first 1.5 hours felt really raw and tense. It felt extremely grounded and thats what I loved about it. It had a hint of some sci-fi terror but felt completely believable.

Not arguing against the high scores or all the positive feedback. The shift in tone just didn't work for me. At the same time, I've never played a resident evil game and my favorite resident evil movie is the first one, so I'm not exactly the main market for this game lol.
 
I agree with most peoples opinion that the
ship
is kind if bland. At that part if the game we needed another great location to match the main house, plus some
different enemies
. Maybe Capcom are looking at the feedback because this seems the general consensus. Imagine a dlc mode with new enemies... I also remember reading an interview with the producer and he said at one point there were thinking of just having the Bakers and nothing else.

However, I think the gameplay in the second half is really fun. I like what you have to do, just not the setting. In the normal playthrough I managed to kill most enemies, but in a madhouse I was often luring molded into rooms that I could shut them in to save ammo.

I still think it's really great, but fairly short. I hope it doesn't take Capcom another 4 years to make another mainline game.
 
Posting a more complete version of the Ethan Must Die guide I linked a little while back. It covers almost everything but a couple possible item box spawns I think.

http://pastebin.com/yrsimyYy

I got a few good strats from other people who commented on it earlier, as well as additional info. I've forgotten your names (please PM me and I will add them and reupload the doc -- sorry, but very tired).

Hope this is useful. I had a hell of a time getting through this mode, and while watching vids can help, it can also be a bit confusing if you don't know the full dangers.
 
I just didn't like the dynamic with Lucas. I didn't like the huge Daddy monster and I didn't like the huge boss at the end and didn't like the ship segment. Didn't like the funny looking mother boss battle either with the huge legs/arms. And the big black monsters? I could have done without it.

The first 1.5 hours felt really raw and tense. It felt extremely grounded and thats what I loved about it. It had a hint of some sci-fi terror but felt completely believable.

Not arguing against the high scores or all the positive feedback. The shift in tone just didn't work for me. At the same time, I've never played a resident evil game and my favorite resident evil movie is the first one, so I'm not exactly the main market for this game lol.

This is the first time I've seen someone say they don't like the Marguerite fight. You're in the vast minority for that one.
 
I just didn't like the dynamic with Lucas. I didn't like the huge Daddy monster and I didn't like the huge boss at the end and didn't like the ship segment. Didn't like the funny looking mother boss battle either with the huge legs/arms. And the big black monsters? I could have done without it.

The first 1.5 hours felt really raw and tense. It felt extremely grounded and thats what I loved about it. It had a hint of some sci-fi terror but felt completely believable.

Not arguing against the high scores or all the positive feedback. The shift in tone just didn't work for me. At the same time, I've never played a resident evil game and my favorite resident evil movie is the first one, so I'm not exactly the main market for this game lol.

I generally agree, but the boss fight with the mother was amazing.

The game takes a huge nose dive in quality once you leave the main estate and go off on the dumbass Lucas part. It's like they ran out of time or ideas or something and just decided to pad the rest out with a bunch of video game tropes and cliches and waves of boring fighting the same enemy over and over. The choice between Mia and Zoe is horribly executed and lazy to the point that you have to wonder why they did it. It literally makes no sense why Mia wakes up from the wreckage after you chose to save Zoe. It's nonsensical and I can't imagine how confusing it would be to someone who chose Zoe on their first play.

The first 2/3 or so -- Up to the Lucas part -- Was so rich, so carefully paced, so perfect -- And the Lucas and on parts are so terrible that it almost ruins everything. Almost.

If I was scoring the game on the whole I'd give it a 7/10. If the same quality as the main portion of the game was maintained throughout and they ended with some restraint instead of succumbing to video game shit it'd be a 9/10.
 
Gotta give props for the boss fights too. I liked the designs of all of them and fighting Lucas made me feel like I was fighting a true RE big bad.

Although it took forever to find one of the last eyes I needed to shoot, lol.
The fact that Umbrella is back is just pure fan service. No official group would call themselves that after Umbrella was recognised to be the cause of death of millions in Raccoon City and then a terrorist group picked up the name Neo-Umbrella and again killed millions in several parts of the world.

Capcom are pulling a
berries.JPG

"Member Umbrella?"
Maybe Umbrella was like, "Y'all we good people now."

And the world was like, "Ok."
 
Gotta give props for the boss fights too. I liked the designs of all of them and fighting Lucas made me feel like I was fighting a true RE big bad.

Although it took forever to find one of the last eyes I needed to shoot, lol.

Maybe Umbrella was like, "Y'all we good people now."

And the world was like, "Ok."

That was jack not Lucas with all the eyes
 
Gotta give props for the boss fights too. I liked the designs of all of them and fighting Lucas made me feel like I was fighting a true RE big bad.

Although it took forever to find one of the last eyes I needed to shoot, lol.

Maybe Umbrella was like, "Y'all we good people now."

And the world was like, "Ok."

That was Jack, tho, not Lucas.

I don't understand why so many people missed this since Ethan shouted "This is getting old, Jack!" like, practically seconds after the fight is initiated, lol, nevermind that Jack also grumbled about how Ethan took out his wife and daughter during the fight.
 
That was Jack, tho, not Lucas.

I don't understand why so many people missed this while Ethan shouted "This is getting old, Jack!" like, practically seconds after the fight is initiated, lol.

Not to mention the rest of the dialog "I was gonna be her father", "you killed my margarette"
 
That was Jack, tho, not Lucas.

I don't understand why so many people missed this since Ethan shouted "This is getting old, Jack!" like, practically seconds after the fight is initiated, lol, nevermind that Jack also grumbled about how Ethan took out his wife and daughter during the fight.

If he didn't say those things would you have had any idea at all that it's Jack? It's poorly inserted into the game and out of nowhere. I can understand why people are confused about it.
 
If he didn't say those things would you have had any idea at all that it's Jack? It's poorly inserted into the game and out of nowhere. I can understand why people are confused about it.

But he did say it, very clearly too, and multiple times too, which clearly intended to inform the player that it's Jack in a sledgehammer-to-your-face kind of way. Sooo... I am just confused why people missed that even with a sledge hammer to the face, lol.

Although there are many things where the game has done a poor job in explaining, I agree. Like how Mia gets into the ship if you choose to save Zoe, or how Zoe knew how to create the serum, or why Eveline could kill her regardless even if she took the Serum, or how the serum didn't kill Mia even though it was established that she was infected for at least two-three years--even before the Bakers, chronologically--and the serum is fatal to anyone with a prolonged exposure to the mould (and she did die the same way as Marguerite if you kill him on the Zoe route), etc etc etc.
 
If he didn't say those things would you have had any idea at all that it's Jack? It's poorly inserted into the game and out of nowhere. I can understand why people are confused about it.

His face resembled Jack, and had continuously been the mutation/escalation figure up to that point.

There was no reason to believe it was Lucas who hadn't had anything to trigger a mutation.
 
its me or you can get enough coins to buy everything ?

Did the 33 coins run but didnt have enough to buy all the coins, steroids , estabilizer and Magnum. Being not able to carry your coins or the stats coins for future runs at least on the same difficulty is a bad design for me
 
Damn, getting jumped on the Lucas deal. Thought it was him since he was the one who took the girls and it only seemed logically that I;d fight him next.

I remember the this is getting old Jack line, but for some reason I kept switching their names up throughout the while game.
 
Some thoughts about the Bakers:

Marguerite is calcified and shattered. Jack is calcified but not shattered. Depending on your choice, Zoe is either left alive but infected, or (reinfected?)calcified but not shattered. Both Jack and Zoe appear in the "living room vision".

Could this mean that they are both still alive at the end of the game? To me it seems that only if you're shattered after being calcified is it permadeath. (Eveline is calcified and shattered.)

I'm probably just grasping at straws because Jack is fucking awesome and Zoe would be an awesome protagonist for RE8.
 
Some thoughts about the Bakers:

Marguerite is calcified and shattered. Jack is calcified but not shattered. Depending on your choice, Zoe is either left alive but infected, or (reinfected?)calcified but not shattered. Both Jack and Zoe appear in the "living room vision".

Could this mean that they are both still alive at the end of the game? To me it seems that only if you're shattered after being calcified is it permadeath. (Eveline is calcified and shattered.)

I'm probably just grasping at straws because Jack is fucking awesome and Zoe would be an awesome protagonist for RE8.

It would be hilarious is Resident Evil 8's protag was Jack Baker.
 
its me or you can get enough coins to buy everything ?

Did the 33 coins run but didnt have enough to buy all the coins, steroids , estabilizer and Magnum. Being not able to carry your coins or the stats coins for future runs at least on the same difficulty is a bad design for me

On normal yes.

On Madhouse, no.
 
Some thoughts about the Bakers:

Marguerite is calcified and shattered. Jack is calcified but not shattered. Depending on your choice, Zoe is either left alive but infected, or (reinfected?)calcified but not shattered. Both Jack and Zoe appear in the "living room vision".

Could this mean that they are both still alive at the end of the game? To me it seems that only if you're shattered after being calcified is it permadeath. (Eveline is calcified and shattered.)

I'm probably just grasping at straws because Jack is fucking awesome and Zoe would be an awesome protagonist for RE8.

Doubtful, since the conversation you have with Baker and Zoe has a very "please free me from this torture so I can be free in death" kind of atmosphere.
 
Some thoughts about the Bakers:

Marguerite is calcified and shattered. Jack is calcified but not shattered. Depending on your choice, Zoe is either left alive but infected, or (reinfected?)calcified but not shattered. Both Jack and Zoe appear in the "living room vision".

Could this mean that they are both still alive at the end of the game? To me it seems that only if you're shattered after being calcified is it permadeath. (Eveline is calcified and shattered.)

I'm probably just grasping at straws because Jack is fucking awesome and Zoe would be an awesome protagonist for RE8.

Maybe. The problem is I don't think any of us really understand how Eveline as a bioweapon works at the minute detail, just the gist. Like she causes people on the ship to straight up explode.

Maybe the shattering after calcification = actually dead. Maybe there is a hive mind collective for everyone who has been infected. Would make some kinda sense for Jack to say "free my family" in the dream if he and Zoe are actually trapped in the calcified form. Or maybe they are asking for the release of death, and Zoe being in the vision confirms she is dead if you don't give her the serum

Or maybe a lot of this was Capcom not putting a cohesive narrative and saying "fuck it. this would be cool".

And this was a great game, with a lot of cool moments, but the more I think of the plot and Eveline as a bioweapon shit starts to stop making sense
 
Maybe. The problem is I don't think any of us really understand how Eveline as a bioweapon works at the minute detail, just the gist. Like she causes people on the ship to straight up explode.

Maybe the shattering after calcification = actually dead. Maybe there is a hive mind collective for everyone who has been infected. Would make some kinda sense for Jack to say "free my family" in the dream if he and Zoe are actually trapped in the calcified form. Or maybe they are asking for the release of death, and Zoe being in the vision confirms she is dead if you don't give her the serum

Or maybe a lot of this was Capcom not putting a cohesive narrative and saying "fuck it. this would be cool".

And this was a great game, with a lot of cool moments, but the more I think of the plot and Eveline as a bioweapon shit starts to stop making sense

Is it even possible for Zoe to die if she doesn't receive the serum? What I mean like is she's basically immortal and I don't think she could kill herself if she tried.
 
Is it even possible for Zoe to die if she doesn't receive the serum?

Probably. She dies when taking the serum. Mia dies when she doesn't take the serum. The only reason is like Zoe said "you die if you are too far gone" so maybe she was too far gone. But then Eveline can still manipulate them if they did take the serum as seen when Mia saves you when you give her the serum, but she is obviously turning.

So I dunno what the serum did. Did it cure them, only for eveline to infect them again?

Honestly, if we want any answers the "Daughters" tape in banned footage V 2 or Not a Hero might answer somethings.
 
Probably. She dies when taking the serum. Mia dies when she doesn't take the serum. The only reason is like Zoe said "you die if you are too far gone" so maybe she was too far gone. But then Eveline can still manipulate them if they did take the serum as seen when Mia saves you when you give her the serum, but she is obviously turning.

So I dunno what the serum did. Did it cure them, only for eveline to infect them again?

Honestly, if we want any answers the "Daughters" tape in banned footage V 2 or Not a Hero might answer somethings.

Yeah it seems like she reinfected them, but the mind control is broken and takes a lot longer to reestablish.
 
Yeah it seems like she reinfected them, but the mind control is broken and takes a lot longer to reestablish.

Yeah, I think Daughters might give us a clear answer with what happened to Zoe. Since it seems like that tape is her as the playable character.

If you watch the trailer for the DLC you see her perspective being dragged by Jack and Margarite by her legs as she is screaming "Daddy stop".

So it might show people how infected she really was.
 
I'm not sure how much Daughters or Not a Hero will answer. Feels like at the dock and onward is where things suffer in the narrative department as if it was patchworked into something workable on the surface.

If there really was an intention of two separate paths to take in the game from there onward, the cutting decision likely came down to the Mia revelation. It would serve no purpose for Ethan to see the tape, a tape that likely didn't actually exist and was just another form of mental fuckery by Eveline. Zoe just doesn't have anything to offer past that point, aside from the knowledge that Mia and Eveline were found together and Mia was the first "victim".
 
Man, Ethan is shady AF.

I mean it was fairly obvious with how little he acted to everything happening around him and the whole "he doesn't really love you" comment, but I just got Ending 2 and the way he just tosses his phone after watching Mia's video on it was a pretty big WTF moment.

He totally has an ulterior motive and is keeping a ton of secrets. Major props to Capcom for writing such interesting characters that I actually want to know more about! I'm really surprised by the many subtleties within the characters and I can't wait to learn more about them in hopefully DLC or future games. It's so refreshing to feel that way about Resident Evil again!

Oh and after seeing the ending again, I'm convinced more than ever that
IT'S NOT CHRIS! :V
 
Top Bottom