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Resident Evil 7 Video Series 3 & 4 : Save Stations and Knife Utilization

Tape recorders, knives, Main House 1F ... oh I'm so happy

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It'd be nice if devs weren't required to exclusively use the default Playstation save file manager (complete with cheery bing and boop chimes), but there's not much Capcom can do if it's Sony's policy.
There is no mandate for that and it's up to the devs if they want to put in the extra effort. Case in point, RE:HD.
 
That tape recorder video bummed me out. Talk about immersion breaking.
I never really noticed this until just now and this has been the case since this gen started.

............................oh My GOD, they're actually making this
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CANON NOW!

Videos could have music disabled, or the areas thus far don't have them. There was plenty of rooms like that in old RE. We have this which is rumored to be the save theme
https://m.youtube.com/watch?v=iPr6Oq2x4PQ
https://youtu.be/sjdACwMNXgk?t=5m47s Oh man, hearing something routine or expected but then goes silent the moment something pops up.

Also, I need my action RE after 7. I want both styles. After all this game is still canon with this
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I'm glad capcom didn't feel the need to reboot the series. With all the characters, experiments, and Viruses going on. There's more than enough room for all sorts of styles. Though games that lean more on RE0-CVX have been missing for awhile. So it's nice to see something resembling that back. Totally fine with mainline going back to horror since that's where it's roots lie, with spinoffs or a separate series being action or other genre. Don't really care which series gets the title of being main, so long as everyone gets something that appeals to them.
I would agree that the RE4 combat system is on to something but it really does not fit with the this franchise anymore the more stuff you can do with it.

I hope so. I'm not going to discuss about the direction of the series because it's a lost cause at this point haha. They got into too many styles and made fans out of every one of them so now we are all one big I prefer this and I prefer that family.

I prefer the classics.
So, this is like a bigger budgeted version of Sonic.
 
I only just noticed that the supposedly ,,leaked" save room theme actually isn't there. Other than that, everything is simply right. With the box smashing, you even got your damn RE4 in there, lol.

lmao at needing a switch knife to cut an electric tape. This is waist high obstacles level of bullshit. Gonna be so mad if I run into an electric taped box I can't open because I don't have a knife. :\

So basically, it's finally Resident Evil again.
 
That knife just exploded that box, really feels out of place based on how life-like the rest of the game looks.

Not too keen on this, I really liked RE2, 4 and 5 but this feels like Silent Hill from what I've seen and played. Will grab it, but right now it feels so far from Resident Evil, not that it's a bad game, it just feels like another title.
 
I only just noticed that the supposedly ,,leaked" save room theme actually isn't there. Other than that, everything is simply right. With the box smashing, you even got your damn RE4 in there, lol.



So basically, it's finally Resident Evil again.

The Save Room Theme isn't 'leaked', if you pre-order RE7 on the PS4 you get a RE7-themed PSN theme, and that song is the music that plays with the RE7 PSN Theme. But something to be mindful of is PS4 capture will mute music, for example there's music in the Beginning Hour demo if RE4, but if you do a stream of it the music will be muted out even if you hear it in the stream. Just something to note.

For anyone curious, these are the three official pieces of music for RE7 we have from Capcom:

Go Tell Aunt Rhody
PSN Music Track (believed to be the Save Theme)
Atmospheric Piece from the RE7 Website
 
Really looking forward to this but after the Kitchen demo, not sure I could play it all in VR, the standard demo is creepy enough but Kitchen is freaky as fuck in VR.
 
That knife just exploded that box, really feels out of place based on how life-like the rest of the game looks.

Not too keen on this, I really liked RE2, 4 and 5 but this feels like Silent Hill from what I've seen and played. Will grab it, but right now it feels so far from Resident Evil, not that it's a bad game, it just feels like another title.

This looks RE through and through, yet zero about it is SH - unless your only experience with each series is 5 and P.T.
Imagine this being 3rd person and it's classic RE.
 
So this is probably a dumb question that's already answered easily, but do we know how much of this game is in vr? Because the entire thing being vr compatible would be amazing (loved the playable demo on the uk vr tour, and the kitchen short was terrifying), but I don't want to jump to conclusions.
 
So this is probably a dumb question that's already answered easily, but do we know how much of this game is in vr? Because the entire thing being vr compatible would be amazing (loved the playable demo on the uk vr tour, and the kitchen short was terrifying), but I don't want to jump to conclusions.

Entire game is confirmed to be playable through VR from start to finish, as well as visa versa (be played without VR as well). You can freely switch from PSVR on and off in the middle of play even.
 
These short vids are great, and this is the kind of info I've wanted since the beginning. I'm slightly bummed that they're using cassette players in place of typewriters, but I'm actually very happy that we're getting save rooms again.
 
Walk slowly towards the box... think about how to open it with your newly acquired knife...

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Y'know, I've only played REmake and Resident Evil 4, but are any of the others set in a Hotel like the Overlook? That would be an amazing setting for a game haha.
 
Y'know, I've only played REmake and Resident Evil 4, but are any of the others set in a Hotel like the Overlook? That would be an amazing setting for a game haha.

Play Silent Hill 2. (Not fully Overlook-like, but close, and truly classic in its own inimitable way.)

This takes place after 6 right?

Yep, confirmed. It's in-canon.

I'm expecting mid-late Resi 7 to turn into a more traditional biohazard-esque situation.
 
Play Silent Hill 2. (Not fully Overlook-like, but close, and truly classic in its own inimitable way.)



Yep, confirmed. It's in-canon.

I'm expecting mid-late Resi 7 to turn into a more traditional biohazard-esque situation.

Oh good. I was in the SH2 tech thread the other day and was keen on it, so good to know! Cheers.
 
Wondering if you can upgrade the weapons by finding the parts like in RE2 or Dino Crisis.
It doesn't seem to be in-game currency or a shop like in 4 and 5.
 
Entire game is confirmed to be playable through VR from start to finish, as well as visa versa (be played without VR as well). You can freely switch from PSVR on and off in the middle of play even.

I kind of hope it's also playable with teleport movement. I always thought that was lame, but now that PSVR is out, I actually prefer it to moving cameras.
 
These little videos are great, and with each one they seem to be a bit more Resident Evil. The initial reveal had lots of peeps crowing about how it's just not RE, but it is. Knowing Capcom and how they said RE was returning to it's horror roots for 6 (!) don't be surprised if in the finished game we are punching boulders and fighting matrix Wesker. I hope not, and I doubt it... but you never know.

I also wish it was third person, but ZombiU was really great, and I think maybe Capcom took notice.

I'm guessing the last video might actually be some combat. I just want to see a zombie's head get blown off with a shotgun. Can't wait for January.
 
Don't mean to rant about the DoF quality again, but man, I would really love some high quality bokeh DoF in first person mode as seen in DOOM:

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I kind of hope it's also playable with teleport movement. I always thought that was lame, but now that PSVR is out, I actually prefer it to moving cameras.

Yeah people wale on teleportation all the time but honestly it's fine. It's really intuitive. I especially like it when it's limited a little, like in Island 359 or Raw Data where you run out of teleportation 'stamina'.
 
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