stump said:Here's stump's interview summary/translation from one of the French magazines:
Question: Why a team-based third person shooter?
Question: Why use an external developer? Why Slant Six?
Question: Survival horror doesn't sell very well, except for Dead Space 2. Is going towards a full shooter a natural evolution for the series?
I don't like that Resident Evil the survival game, has taken back seat to mindless shooting. I wouldn't mind the shooting if there was still a deep story, health considerations, and a lot of puzzles. Remember when Resident Evil was hard? And annoying at times? But man did it feel great to pass those portions.
I'm in the minority I realize. I just hope that someone out there can keep the ball rolling with this genre. I tried Amnesia recently, great find & good game. Slow, but still more enjoyable than RE5. DeadSpace is ok, just doesn't capture the world of survival horror like night trap & re1.
That is all.