Nightengale
Member
I mean, you could flip it too. You're a new studio, with a new IP, launching on new hardware. Wouldn't a huge marketing partner, combined with risk mitigation help?
Not sure which is preferable, but it isn't as one sided as you make it.
True, but in this case, Respawn didn't get the cake they thought they could have.
Being a small team, single-platform focus made sense, and being 'exclusive' meant getting a ton of marketing support from the console manufacturer + publisher.
After exhausting the marketing support from both of them at launch, thus making the brand stronger, they could then release everywhere after the initial timed deal was done.
Win-win.
Now it's a smaller slice of the cake.