The idea that making great platformers is apparently a simple task that any team could do is fucking lolworthy. Get out of here with that shit.
Wishing Retro was working on something else, sure, whatever. Wish all you want. Saying this game is somehow a waste of talent is mindnumbingly dumb, however.
- Making great platformers is very difficult, especially when you have Best In Class platformers like Mario on the system. The fact that DKCR stacks up to those games for many people is a testament to how high quality Retro's work on the last game was.
- Donkey Kong is a much more bankable franchise than pretty much anything else they could be working on, especially compared to fucking Metroid.
You guys say for one minute that Nintendo needs to take steps to push consoles, and then they come with a sequel to one of their best-selling games from last generation and you start bitching that they didn't go with something unknown. Because that would surely push units. Make up your minds.
In fact, Nintendo is obviously taking every step they can to ensure they follow up their most popular games as quickly as possible in some form or another -- Within the first two years we'll have a NSMB, a 3D Mario game, a Donkey Kong game, a Wii Fit, a Zelda, a Pikmin, a Smash Bros. The only thing they haven't done is a Wii Sports U, probably because it wouldn't really work on the U anyway. And they seem to be trying to fill that party game niche with Wii Party U and Nintendoland anyway.